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Added Raylib-rs
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@ -1203,6 +1203,8 @@ See also [Are we game yet?](https://arewegameyet.rs)
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* [vityafx/toornament-rs](https://github.com/vityafx/toornament-rs) - Toornament.com API bindings for Rust. [![CI](https://github.com/vityafx/toornament-rs/actions/workflows/ci.yml/badge.svg)](https://github.com/vityafx/toornament-rs/actions/workflows/ci.yml) [![Crates badge](https://img.shields.io/crates/v/toornament.svg)](https://crates.io/crates/toornament)
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* Victorem
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* [VictoremWinbringer/Victorem](https://github.com/VictoremWinbringer/Victorem) [[Victorem](https://crates.io/crates/Victorem)] — Easy UDP Game Server and UDP Client framework for creating simple 2D and 3D online game prototype [![build badge](https://api.travis-ci.org/VictoremWinbringer/Victorem.svg?branch=master)](https://travis-ci.org/VictoremWinbringer/Victorem)
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* Raylib
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[deltaphc/raylib-rs](https://github.com/deltaphc/raylib-rs) [[raylib](https://crates.io/crates/raylib)] — Rust bindings for raylib
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### Geospatial
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