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Merge remote-tracking branch 'upstream/master' into patch-1

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Lucas Nogueira 2020-07-07 09:36:49 -03:00
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@ -253,8 +253,8 @@ See also [Games Made With Piston](https://github.com/PistonDevelopers/piston/wik
### Industrial automation
* [locka99/opcua](https://github.com/locka99/opcua) — A pure rust [OPC UA](https://opcfoundation.org/about/opc-technologies/opc-ua/) library.
* [slowtec/tokio-modbus](https://github.com/slowtec/tokio-modbus) — A [tokio](https://tokio.rs)-based [modbus](http://modbus.org) library. [![Build Status](https://api.travis-ci.org/slowtec/tokio-modbus.svg?branch=master)](https://travis-ci.org/slowtec/tokio-modbus)
* [BiancoRoyal/modbus-iiot-rust](https://github.com/BiancoRoyal/modbus-iiot-rust) — A pure rust [modbus](http://modbus.org) library with no or less dependencies. [![Build Status](https://api.travis-ci.org/BiancoRoyal/modbus-iiot-rust.svg?branch=master)](https://travis-ci.org/BiancoRoyal/modbus-iiot-rust)
* [slowtec/tokio-modbus](https://github.com/slowtec/tokio-modbus) — A [tokio](https://tokio.rs)-based [modbus](https://modbus.org) library. [![Build Status](https://api.travis-ci.org/slowtec/tokio-modbus.svg?branch=master)](https://travis-ci.org/slowtec/tokio-modbus)
* [BiancoRoyal/modbus-iiot-rust](https://github.com/BiancoRoyal/modbus-iiot-rust) — A pure rust [modbus](https://modbus.org) library with no or less dependencies. [![Build Status](https://api.travis-ci.org/BiancoRoyal/modbus-iiot-rust.svg?branch=master)](https://travis-ci.org/BiancoRoyal/modbus-iiot-rust)
### Observability
@ -805,6 +805,7 @@ See also [About Rust’s Machine Learning Community](https://medium.com/@autumn_
* [ihalila/pancurses](https://github.com/ihalila/pancurses) [[pancurses](https://crates.io/crates/pancurses)] — curses library, supports linux and windows [<img src="https://api.travis-ci.org/ihalila/pancurses.svg?branch=master">](https://travis-ci.org/ihalila/pancurses)
* Termbox
* [gchp/rustbox](https://github.com/gchp/rustbox) [[rustbox](https://crates.io/crates/rustbox)] — bindings to [Termbox](https://github.com/nsf/termbox) [<img src="https://api.travis-ci.org/gchp/rustbox.svg?branch=master">](https://travis-ci.org/gchp/rustbox)
* [ivanceras/titik](https://github.com/ivanceras/titik) - a crossplatform TUI widget library with the goal of providing interactive widgets [![Build Status](https://api.travis-ci.com/ivanceras/titik.svg?branch=master)](https://travis-ci.com/github/ivanceras/titik)
### Compression
@ -813,6 +814,8 @@ See also [About Rust’s Machine Learning Community](https://medium.com/@autumn_
* [dropbox/rust-brotli](https://github.com/dropbox/rust-brotli) — Brotli decompressor in Rust that optionally avoids the stdlib
* bzip2
* [alexcrichton/bzip2-rs](https://github.com/alexcrichton/bzip2-rs) — [libbz2](https://www.sourceware.org/bzip2/) bindings [<img src="https://api.travis-ci.com/alexcrichton/bzip2-rs.svg?branch=master">](https://travis-ci.org/alexcrichton/bzip2-rs)
* Columnar compression
* [velvia/compressed-vec](https://github.com/velvia/compressed-vec) - SIMD Floating point and integer compressed vector library [![CircleCI](https://circleci.com/gh/velvia/compressed-vec.svg?style=shield)](https://circleci.com/gh/velvia/compressed-vec)
* gzip
* [carols10cents/zopfli](https://github.com/carols10cents/zopfli) — implementation of the [Zopfli](https://github.com/google/zopfli) compression algorithm for higher quality deflate or zlib compression
* miniz
@ -842,7 +845,7 @@ See also [About Rust’s Machine Learning Community](https://medium.com/@autumn_
* [noshu/lbfgsb-sys](https://github.com/noshu/lbfgsb-sys) — Rust binding of fortran L-BFGS-B subroutine
* [rustsim/nalgebra](https://github.com/rustsim/nalgebra) — low-dimensional linear algebra library [<img src="https://api.travis-ci.org/rustsim/nalgebra.svg?branch=master">](https://travis-ci.org/rustsim/nalgebra)
* Parallel
* [arrayfire/arrayfire-rust](https://github.com/arrayfire/arrayfire-rust) — [Arrayfire](https://arrayfire.com/) bindings
* [arrayfire/arrayfire-rust](https://github.com/arrayfire/arrayfire-rust) — [Arrayfire](https://github.com/arrayfire) bindings
* [autumnai/collenchyma](https://github.com/autumnai/collenchyma) — An extensible, pluggable, backend-agnostic framework for parallel, high-performance computations on CUDA, OpenCL and common host CPU. [<img src="https://api.travis-ci.org/autumnai/collenchyma.svg?branch=master">](https://travis-ci.org/autumnai/collenchyma)
* [luqmana/rust-opencl](https://github.com/luqmana/rust-opencl) — [OpenCL](https://www.khronos.org/opencl/) bindings
* Scirust
@ -1117,11 +1120,14 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [lucidscape/corange-rs](https://github.com/lucidscape/corange-rs) — [Corange](https://github.com/orangeduck/Corange) bindings
* Entity-Component Systems (ECS)
* [amethyst/specs](https://github.com/amethyst/specs) — Specs Parallel ECS [<img src="https://api.travis-ci.org/amethyst/specs.svg?branch=master">](https://travis-ci.org/amethyst/specs)
* [legion](https://github.com/TomGillen/legion) — A feature rich high performance ECS library with minimal boilerplate [<img src="https://github.com/TomGillen/legion/workflows/CI/badge.svg?branch=master">](https://github.com/TomGillen/legion/actions)
* Game Engines
* [Amethyst](https://amethyst.rs) — Data-oriented game engine [<img src="https://jenkins.amethyst-engine.org/job/amethyst/job/master/badge/icon">](https://jenkins.amethyst-engine.org/blue/organizations/jenkins/amethyst/activity/)
* [Piston](https://www.piston.rs/) — [<img src="https://api.travis-ci.org/PistonDevelopers/piston.svg?branch=master">](https://travis-ci.org/PistonDevelopers/piston)
* [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction [<img src="https://api.travis-ci.org/ggez/ggez.svg?branch=master">](https://travis-ci.org/ggez/ggez)
* [harmony](https://github.com/StarArawn/harmony) — A modern 3D/2D game engine that uses wgpu
* [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust
* [oxidator](https://github.com/Ruddle/oxidator) — A real time strategy game/engine written with Rust and WebGPU
* [Piston](https://www.piston.rs/) — [<img src="https://api.travis-ci.org/PistonDevelopers/piston.svg?branch=master">](https://travis-ci.org/PistonDevelopers/piston)
* [Unrust](https://github.com/unrust/unrust) — unrust — A pure rust based (webgl 2.0 / native) game engine
* [Vulkust](https://github.com/Hossein-Noroozpour/vulkust) — Vulkust — A safe, highly multithreaded, Vulkan based game engine written with Rust.
* [SDL](http://www.libsdl.org/) [[sdl](https://crates.io/keywords/sdl)]
@ -1195,7 +1201,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [gtk-rs/gtk](https://github.com/gtk-rs/gtk) — GTK+ bindings [<img src="https://api.travis-ci.org/gtk-rs/gtk.svg?branch=master">](https://travis-ci.org/gtk-rs/gtk)
* [relm](https://github.com/antoyo/relm) — Asynchronous, GTK+-based, GUI library, inspired by Elm [<img src="https://api.travis-ci.org/antoyo/relm.svg?branch=master">](https://travis-ci.org/antoyo/relm)
* [ImGui](https://github.com/ocornut/imgui)
* [imgui-rs](https://github.com/Gekkio/imgui-rs) — Rust bindings for ImGui [<img src="https://api.travis-ci.org/Gekkio/imgui-rs.svg?branch=master">](https://travis-ci.org/Gekkio/imgui-rs)
* [imgui-rs](https://github.com/Gekkio/imgui-rs) — Rust bindings for ImGui [![Build Status](https://github.com/Gekkio/imgui-rs/workflows/ci/badge.svg?branch=master)](https://github.com/Gekkio/imgui-rs/actions)
* [IUP](http://webserver2.tecgraf.puc-rio.br/iup/)
* [clear-coat](https://github.com/jminer/clear-coat) — Clear Coat is a Rust wrapper for the IUP GUI library
* [dcampbell24/iup-rust](https://github.com/dcampbell24/iup-rust) — IUP bindings [<img src="https://api.travis-ci.org/dcampbell24/iup-rust.svg?branch=master">](https://travis-ci.org/dcampbell24/iup-rust)
@ -1215,6 +1221,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [Sciter](https://sciter.com/)
* [sciter-sdk/rust-sciter](https://github.com/sciter-sdk/rust-sciter) — Sciter bindings [<img src="https://ci.appveyor.com/api/projects/status/github/sciter-sdk/rust-sciter?svg=true">](https://ci.appveyor.com/project/sciter-sdk/rust-sciter)
* [hecrj/iced](https://github.com/hecrj/iced) — A cross-platform GUI library for Rust focused on simplicity and type-safety. Inspired by Elm.
* [ivanceras/sauron-native](https://github.com/ivanceras/sauron-native) - A truly native and cross platform GUI library. One unified code can be run as native GUI, Html Web and TUI. [![Build Status](https://api.travis-ci.com/ivanceras/sauron-native.svg?branch=master)](https://travis-ci.com/github/ivanceras/sauron-native)
* [tauri-apps/tauri](https://github.com/tauri-apps/tauri) — Toolchain for building highly secure native apps that have tiny binaries and are very fast from HTML, JS and CSS layer, powered by [webview](https://github.com/webview/webview).
### Image processing
@ -1329,7 +1336,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [nrc/zero](https://github.com/nrc/zero) — zero-allocation parsing of binary data
* [pest-parser/pest](https://github.com/pest-parser/pest) — The Elegant Parser [![Build Status](https://api.travis-ci.org/pest-parser/pest.svg?branch=master)](https://travis-ci.org/pest-parser/pest)
* [ptal/oak](https://github.com/ptal/oak) — A typed PEG parser generator (compiler plugin)
* [rustless/queryst](https://github.com/rustless/queryst) — A query string parsing library for Rust inspired by https://github.com/ljharb/qs [![Build Status](https://api.travis-ci.org/rustless/queryst.svg?branch=master)](https://travis-ci.org/rustless/queryst)
* [s-panferov/queryst](https://github.com/s-panferov/queryst) — A query string parsing library for Rust inspired by https://github.com/ljharb/qs
* [freestrings/jsonpath](https://github.com/freestrings/jsonpath) — [JsonPath](https://goessner.net/articles/JsonPath/) engine written in Rust. Webassembly and Javascript support too [![Build Status](https://api.travis-ci.org/freestrings/jsonpath.svg?branch=master)](https://travis-ci.org/freestrings/jsonpath)
### Packaging formats
@ -1439,8 +1446,10 @@ See also [Are we web yet?](http://www.arewewebyet.org) and [Rust web framework c
* [seed](https://seed-rs.org/) — A Rust framework for creating web apps
* [stdweb](https://crates.io/crates/stdweb) — A standard library for the client-side Web [![Build Status](https://api.travis-ci.org/koute/stdweb.svg?branch=master)](https://travis-ci.org/koute/stdweb)
* [yew](https://crates.io/crates/yew) — Rust framework for making client web apps
* [sauron](https://github.com/ivanceras/sauron) - Client side web framework which closely adheres to The Elm Architecture. [![Build Status](https://api.travis-ci.org/ivanceras/sauron.svg?branch=master)](https://travis-ci.org/ivanceras/sauron)
* HTTP Client
* [alexcrichton/curl-rust](https://github.com/alexcrichton/curl-rust) — [libcurl](https://curl.haxx.se/libcurl/) bindings [<img src="https://api.travis-ci.com/alexcrichton/curl-rust.svg?branch=master">](https://travis-ci.org/alexcrichton/curl-rust)
* [async-graphql](https://github.com/async-graphql/async-graphql) - A GraphQL server library implemented in Rust [![Build Status](https://dev.azure.com/graphql-rust/GraphQL%20Rust/_apis/build/status/graphql-rust.juniper)](https://dev.azure.com/graphql-rust/GraphQL%20Rust/_build/latest?definitionId=1)
* [graphql-client](https://github.com/graphql-rust/graphql-client) — Typed, correct GraphQL requests and responses in Rust. [![Github actions Status](https://github.com/graphql-rust/graphql-client/workflows/CI/badge.svg?branch=master)](https://github.com/graphql-rust/graphql-client/actions)
* [hyperium/hyper](https://github.com/hyperium/hyper) — an HTTP implementation [<img src="https://api.travis-ci.org/hyperium/hyper.svg?branch=master">](https://travis-ci.org/hyperium/hyper)
* [seanmonstar/reqwest](https://github.com/seanmonstar/reqwest) — an ergonomic HTTP Client for Rust. [<img src="https://api.travis-ci.org/seanmonstar/reqwest.svg?branch=master">](https://travis-ci.org/seanmonstar/reqwest)