From 55d4851d13688bbb9f1cda8cce8e5a249cc28266 Mon Sep 17 00:00:00 2001 From: Hossein Noroozpour Date: Sun, 7 Oct 2018 11:27:34 +0330 Subject: [PATCH] vulkust game engine added --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2e5d6b6..b57ea98 100644 --- a/README.md +++ b/README.md @@ -888,6 +888,7 @@ See also [Are we game yet?](http://arewegameyet.com) * [ggez](https://github.com/ggez/ggez) - a lightweight game framework for making 2D games with minimum friction [](https://travis-ci.org/ggez/ggez) * [Kiss3D](http://kiss3d.org/) - a Keep It Simple, Stupid 3d graphics engine written with Rust * [Unrust](https://github.com/unrust/unrust) - unrust - A pure rust based (webgl 2.0 / native) game engine + * [Vulkust](https://github.com/Hossein-Noroozpour/vulkust) - Vulkust - A safe, highly multithreaded, Vulkan based game engine written with Rust. * [SDL](http://www.libsdl.org/) [[sdl](https://crates.io/keywords/sdl)] * [brson/rust-sdl](https://github.com/brson/rust-sdl) — SDL1 bindings [](https://travis-ci.org/brson/rust-sdl) * [Rust-SDL2/rust-sdl2](https://github.com/Rust-SDL2/rust-sdl2) — SDL2 bindings [](https://travis-ci.org/Rust-SDL2/rust-sdl2)