From 71b9530b68c411738447881f0e53321722a41bf7 Mon Sep 17 00:00:00 2001 From: Usagi Ito Date: Mon, 6 Jul 2020 15:42:26 +0900 Subject: [PATCH] Sort the Game Engines --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5639813..fbfc782 100644 --- a/README.md +++ b/README.md @@ -1120,12 +1120,12 @@ See also [Are we game yet?](https://arewegameyet.rs) * [amethyst/specs](https://github.com/amethyst/specs) — Specs Parallel ECS [](https://travis-ci.org/amethyst/specs) * Game Engines * [Amethyst](https://amethyst.rs) — Data-oriented game engine [](https://jenkins.amethyst-engine.org/blue/organizations/jenkins/amethyst/activity/) - * [Piston](https://www.piston.rs/) — [](https://travis-ci.org/PistonDevelopers/piston) * [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction [](https://travis-ci.org/ggez/ggez) * [harmony](https://github.com/StarArawn/harmony) — A modern 3D/2D game engine that uses wgpu * [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust * [legion](https://github.com/TomGillen/legion) — A feature rich high performance ECS library with minimal boilerplate * [oxidator](https://github.com/Ruddle/oxidator) — A real time strategy game/engine written with Rust and WebGPU + * [Piston](https://www.piston.rs/) — [](https://travis-ci.org/PistonDevelopers/piston) * [Unrust](https://github.com/unrust/unrust) — unrust — A pure rust based (webgl 2.0 / native) game engine * [Vulkust](https://github.com/Hossein-Noroozpour/vulkust) — Vulkust — A safe, highly multithreaded, Vulkan based game engine written with Rust. * [SDL](http://www.libsdl.org/) [[sdl](https://crates.io/keywords/sdl)]