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Merge pull request #1055 from cdsupina/theta-wave

Add Theta Wave
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Tom Parker-Shemilt 2021-07-30 21:58:30 +01:00 committed by GitHub
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@ -251,6 +251,7 @@ See also [Games Made With Piston](https://github.com/PistonDevelopers/piston/wik
* [Thinkofname/rust-quake](https://github.com/Thinkofname/rust-quake) — Quake map renderer in Rust
* [rhex](https://github.com/dpc/rhex) — hexagonal ascii roguelike
* [garkimasera/rusted-ruins](https://github.com/garkimasera/rusted-ruins) — Extensible open world rogue like game with pixel art [![build badge](https://api.travis-ci.org/garkimasera/rusted-ruins.svg?branch=master)](https://travis-ci.org/garkimasera/rusted-ruins)
* [amethyst/theta-wave](https://github.com/amethyst/theta-wave) - A space shooter game that strives to be an entry point for new game developers to make their first contributions. ![build badge](https://github.com/amethyst/theta-wave/actions/workflows/ci.yml/badge.svg?branch=master)
* [Veloren](https://gitlab.com/veloren/veloren) — An open world, open source multiplayer voxel RPG game currently in alpha development [![build badge](https://gitlab.com/veloren/veloren/badges/master/pipeline.svg)](https://gitlab.com/veloren/veloren/-/pipelines)
* [swatteau/sokoban-rs](https://github.com/swatteau/sokoban-rs) — A Sokoban implementation
* [aleshaleksey/TGWM](https://github.com/aleshaleksey/TGWM) — An RPG with turned-based mechanics (work in progress) [![build badge](https://api.travis-ci.org/aleshaleksey/TGWM.svg?branch=master)](https://travis-ci.org/aleshaleksey/TGWM)