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test-powerline: Allow for 2 cell wide glyphs
[why] When testing 'Nerd Font' fonts (i.e. symbols may be 2 cells wide), the output does not take that into account and does not insert the needed blanks. [how] Because the actual width can not be easily determined add a parameter (just add anything as parameter) to switch some glyphs to two cell mode. These glyphs are in a list, i.e. hardcoded. If the widths in non-Mono fonts is ever changed this script needs to be adapted. Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
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@ -1,6 +1,9 @@
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#!/usr/bin/env bash
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# Nerd Fonts Version: 2.3.3
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# Script Version: 1.1.0
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# Script Version: 1.2.0
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# Give any parameter to allow some glyphs to be 2 'cells' wide.
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# This might or might not be how they are currently handled while patching
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text1='Testing'
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text2='Nerd Fonts'
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@ -9,6 +12,7 @@ leftSymbolsCodes=('E0B0' 'E0B4' 'E0B8' 'E0BC' 'E0C0' 'E0C4' 'E0C6' 'E0C8' 'E0CC'
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leftSymbols=('' '' '' '' '' '' '' '' '' '' '' '' '' '')
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rightSymbolsCodes=('E0B2' 'E0B6' 'E0BA' 'E0BE' 'E0C2' 'E0C5' 'E0C7' 'E0CA' 'E0CC' 'E0CE' 'E0CF' 'E0CF' 'E0D1' 'E0D4')
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rightSymbols=('' '' '' '' '' '' '' '' '' '' '' '' '' '')
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isWide=(0 0 0 0 1 1 1 1 1 1 1 1 1 0)
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# shellcheck disable=SC2034
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# don't check unused vars we might want to use them later on
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@ -35,17 +39,26 @@ colorBgDefault='\033[49m'
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echo -e "$colorReset Nerd Fonts :: Testing Powerline Symbol size and alignment"
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for i in "${!leftSymbolsCodes[@]}"; do
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pad=' '
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pad2=' '
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symbol=${leftSymbols[$i]}
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symbol2=${rightSymbols[$i]}
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code="${leftSymbolsCodes[$i]}"
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code2="${rightSymbolsCodes[$i]}"
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if [ ${isWide[$i]} -ge 1 -a $# -ge 1 ]; then
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symbol="${symbol} "
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symbol2="${symbol2} "
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pad=
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pad2=
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fi
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if [ "$code" = "$code2" ]; then
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symbol2=${rightSymbols[0]}
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code2='None'
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pad2=' '
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fi
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echo -e "$colorBg1$colorFg1$text1 $code $colorFg2$colorBg2$symbol $text2 $colorFg1$colorBgDefault$symbol -- $colorFg1$colorBgDefault$symbol2$colorFg2$colorBg2 $text2 $symbol2$colorBg1$colorFg1 $code2 $colorReset$colorBgWhite\\n$colorReset"
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echo -e "$colorBg1$colorFg1$text1 $code $colorFg2$colorBg2$symbol$pad $text2 $pad$colorFg1$colorBgDefault$symbol -- $colorFg1$colorBgDefault$symbol2$colorFg2$colorBg2$pad2 $text2 $pad2$symbol2$colorBg1$colorFg1 $code2 $colorReset$colorBgWhite\\n$colorReset"
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done
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