The font has RFN, but we are allowed to use the patched name
"Envy Code R Nerd Font", see PR #1318.
Thanks go to Damien Guard!
Fixes: #1205
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
Just run ./generate.
Compare commit
7764e05 Create new octicons.ttf (update to v18.3.0) (2/2)
Fixes: 1213
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
With v3.0.0 we removed some icons and some codepoints have been reused
for a different (expanding) set. We want to show the old (removed) icons
correctly and the new ones also, so we need the old and the new font for
the webpage and reference it accordingly.
For the a new style .nfold (read: nd-olf) is introduced and utilized.
See pairing commit in the gh-pages branch:
Date: Thu May 4 06:01:33 2023 +0200
Update cheat sheet WITH removed icons
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The Bold font is bad?
The repo is not maintained?
[how]
The ComicShannsMono is not monospaced ... fix it.
It has Overlapping contours ... fix it.
Create a useful BOLD face.
This was originally PR #1004
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The license of Bitstream Vera requires patched fonts to contain neither
"Bitstream" nor "Vera" in the name. It explicitly requires that also
for fonts that (only) add some glyphs.
Yes, we are rather late to notice this :-( Sorry.
[how]
Rename Bitstream Vera to BitstromWera, and also drop the Sans Mono part
of the name. The new name looks and sounds similar enough to get the
reference, while being shorter and somewhat logical.
Fixes: #1173
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
When creating the readmes the config.cfg are checked for details on a
possible RFN renaming. There are specific variables that need to be
filled in these cases: config_rfn and config_rfn_substitue.
The same RFN information is already stored in the fonts.json database.
Having the information stored in two locations is always problematic and
can easily lead to inconsistencies.
[how]
Remove information from config.cfg file and use data stored in
fonts.json instead.
Drop config.cfg files that are empty afterwards.
Also fix some patchedName in fonts.json en passant.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
This commit does the actual update of the octicons.ttf font file.
The script to update is 'generate'. It uses the mapping file from the
previous commit to create a new compatible font.
Some icons have meanwhile been dropped. We use their codepoints for new
icons.
Also fix a little bug in the GlyphInfo writer.
Following the output of the actual script run.
$ ./generate feature/update-octicons ● 1 … 5 ⚑ 5
Reading mapping file
Found 172 entries
Fetching octicons archive "v18.3.0.tar.gz"
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
100 550k 0 550k 0 0 504k 0 --:--:-- 0:00:01 --:--:-- 919k
Unpacking octicons archive
Found 576 svgs
Found 309 icons after de-duplicating
Renamed cloud-download -> download
Renamed cloud-upload -> upload
Renamed clippy -> paste
Renamed mail-read -> read
Renamed primitive-dot -> dot-fill
Renamed primitive-square -> square-fill
Renamed settings -> sliders
Renamed dashboard -> meter
Renamed trashcan -> trash
Renamed paintcan -> paintbrush
Missing octoface
Missing keyboard
Missing gist
Missing file-text
Missing file-pdf
Missing jersey
Missing radio-tower
Missing repo-force-push
Missing mail-reply
Missing arrow-small-right
Missing gist-secret
Missing no-newline
Missing arrow-small-up
Missing arrow-small-down
Missing arrow-small-left
Missing file-symlink-directory
Missing circuit-board
Missing watch
Missing text-size
Missing ellipses
Missing plus-small
Found 151 (of 172, missing 21) and new 158
Filled in missing, remaining new 137
Appended remaining new, total new mapping 309
Generating octicons.ttf with 309 glyphs
Generating GlyphInfo i_oct.sh
Finished
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Some glyph names in the CSS/cheat-sheet/json database are wrong.
[how]
For the wheather icons: Check against the glyph names in the original
repo's CSS.
For the Octicons: Check against glyph name in the symbolfont.
Did not check all glyphs, just the two reported ones.
Fixes: #1146
Reported-by: page-down
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Some font previews in the gh-pages are obviously wrong (showing some
fallback font).
[how]
Recreate all image previes from current master branch.
To make this more easy:
- Add commented out code that displays command to install just the
needed fonts but all the needed fonts
- Add commented out code that displays the family names of the needed
fonts - these have to be in sync with the fonts.json database
Fixes: #489
Reported-by: CosmosAtlas
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The font was always called 3270.
Having a big company's name in the fontname is scary 😬
See
https://github.com/rbanffy/3270font/issues/60
[how]
Add renaming rule.
Fixes: #1012
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Although commit
69e8c0e Add current Material Design Icons
claims that we updated the Cheat Sheet after adding the new Material
Design Icons, that actually did not happen.
[how]
Add new MDI's i_*.sh file to all. That is used by the generate-css that
also generates the cheat sheet web page.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Material Design Icons has grown quite a bit.
[how]
Add the icons at their original position which is in PUA1.
Use the desktop font instead of the webfont.
Add cheat cheat file.
Fixes: #365
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
We want to differentiate between the old, problematic Material Design
Icons (problematic because we map them to unicode blocks that we should
not), and a future new and updated set of Material Design Icons.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
We do not have a preview for the Symbols Only font.
The Symbols Only font appears two times (with 1000 and with 2048 EM).
[how]
Remove one of the occurences of NerdFontSymbolsOnly in the fonts.json.
The font matrix (for CI) still works, and we get only one entry in the
fonts list on the gh-pages.
Change the entry details accordingly.
Create special svg template that includes lots of symbols.
Change the destination filename to be imagePreviewFont instead of the
patchedName + "Nerd Font". The website (gh-pages) expects the former
file names.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
There are two svg tempates, one with and one without Inkscape metadata.
[how]
The metadataless files is fine and opens ok in Inkscape.
There are no real differences between the two templates.
Drop the Inkscape one.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Although we automatically create a new up to date i_seti.sh on all
original-source.otf updates, we do not push it to the repo together with
the font.
[note]
Also include up-to-date i_seti.sh because the workflow will not trigger
until we have new icons and the font does actually change.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
We want to replace the existing casks. But they do not have a consistent
way to name the casks. Sometimes blanks are preserved (as dashes):
"unpatchedName": "DejaVu Sans Mono",
"patchedName": "DejaVuSansMono",
"caskName": "dejavu-sans-mono",
The above looks like cask-name == unpatched-name.
Here they introduce blanks out of thin air (the original name does not
have blanks):
"unpatchedName": "DaddyTimeMono",
"patchedName": "DaddyTimeMono",
"caskName": "daddy-time-mono",
Here they add something to the name??!:
"unpatchedName": "Gohu",
"patchedName": "Gohu",
"caskName": "gohufont",
Here the cask-name follows the RFN renaming:
"unpatchedName": "Hasklig",
"patchedName": "Hasklug",
"caskName": "hasklug",
Here they do not follow the RFN renaming:
"unpatchedName": "Liberation",
"patchedName": "LiterationMono",
"caskName": "liberation",
And there are a lot more ... strangenesses.
I guess the casks have been created by different people following
different ideas.
[how]
All these inconsistencies makes setting up rules how to determine the
cask name from the other names very complicated and brittle.
If we want to preserve the existing cask names the simplest and most
stable approach is to explicitely specify them in the fonts.json
database:
Introduce a new data field "caskName", like shown above.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
People might want to know how the original/unpatched font really is
called. This is done for most current casks.
[how]
Utilize jq and the fonts.json database to retrieve the name (which is
stored nowhere else). Put it in the parens in the name field.
Update some `unpatchedName`s.
[note]
Examples from current casks:
homebrew-cask-fonts/Casks$ find . -name '*nerd-font*' -exec grep " name" {} \; | sort
name "3270 Nerd Font (3270)"
name "Agave Nerd Font (Agave)"
name "Anonymice Nerd Font (Anonymous Pro)"
name "Arimo Nerd Font (Arimo)"
name "AurulentSansMono Nerd Font (Aurulent Sans Mono)"
name "BigBlue_Terminal Nerd Font families (BigBlue Terminal)"
name "BitstreamVeraSansMono Nerd Font (Bitstream Vera Sans Mono)"
name "BlexMono Nerd Font (IBM Plex Mono)"
name "CaskaydiaCove Nerd Font (Caskaydia code)"
name "CodeNewRoman Nerd Font (Code New Roman)"
name "Cousine Nerd Font (Cousine)"
name "DaddyTimeMono Nerd Font (DaddyTimeMono)"
name "DejaVuSansMono Nerd Font (DejaVu Sans Mono)"
name "DroidSansMono Nerd Font (Droid Sans Mono)"
name "FantasqueSansMono Nerd Font (Fantasque Sans Mono)"
name "FiraCode Nerd Font (Fira Code)"
name "FiraMono Nerd Font (Fira)"
name "GohuFont Nerd Font (Gohu)"
name "GoMono Nerd Font (Go)"
name "Hack Nerd Font (Hack)"
name "Hasklug Nerd Font (Hasklig)"
name "HeavyData Nerd Font (Heavy Data)"
name "Hurmit Nerd Font (Hermit)"
name "iMWriting Nerd Font families (iA Writer)"
name "InconsolataGo Nerd Font (Inconsolata Go)"
name "InconsolataLGC Nerd Font (Inconsolata LGC)"
name "Inconsolata Nerd Font (Inconsolata)"
name "Iosevka Nerd Font (Iosevka)"
name "JetBrainsMono Nerd Font (JetBrains Mono)"
name "Lekton Nerd Font (Lekton)"
name "Literation Nerd Font families (Liberation)"
name "MesloLG Nerd Font families (Meslo LG)"
name "Monofur Nerd Font (Monofur)"
name "Monoid Nerd Font (Monoid)"
name "Mononoki Nerd Font (Mononoki)"
name "mplus Nerd Font (M+)"
name "Nerd Font Symbols Template (Symbols Only)"
name "Noto Nerd Font families (Noto)"
name "OpenDyslexic Nerd Font families (OpenDyslexic)"
name "Overpass Nerd Font (Overpass)"
name "ProFont Nerd Font families (ProFont)"
name "ProggyCleanTT Nerd Font families (ProggyCleanTT)"
name "RobotoMono Nerd Font (RobotoMono)"
name "SauceCodePro Nerd Font (Source Code Pro)"
name "ShureTechMono Nerd Font (Share Tech Mono)"
name "SpaceMono Nerd Font (Space Mono)"
name "TerminessTTF Nerd Font (Terminus)"
name "Tinos Nerd Font (Tinos)"
name "UbuntuMono Nerd Font (Ubuntu Mono)"
name "Ubuntu Nerd Font (Ubuntu)"
name "VictorMono Nerd Font (Victor Mono)"
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Some fonts in the readme source font tables are marked as 'no RFN' while
they infact have a RFN (and we act on that, so that is just a
documentation issue).
[how]
Also add updated fonts.json, that contains RFN information and correct
unpatchedFont names, compare gh-pages commit
4f78d656 download: Fix RFN detection
The updated fonts.json is also needed for an upcoming Casks creation
fix.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The description is displayed like this:
* Info: <description>
Sometimes the description text starts with lowercase, sometimes with
caps. This looks weird.
[how]
Always start the description with uppercase.
[note]
Also correct missing(?) description for one font.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Both, Ubuntu and Ubuntu Mono link to the #Ubuntu preview on
ProgrammingFonts.org. But that ends up in Ubuntu Mono. You can not
preview the proportional version.
[note]
This commit must be synched to branch gh-pages manually.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
With commits
ef8c12e28 Document and update cheat sheet data
bcef53dad Update cheat sheet
the README has not been updated, and i_cod.sh is still
listed as 'not existing'.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The script is not running with current (i.e. year 2022) release versions
of Inkscape.
The script does not warn if a font is not installed (and creates a
garbage preview instead).
[how]
Rewrite the script that is uses Inkscape actions instead of verbs. Verbs
are already removed in Inkscape HEAD.
Check if needed font is indeed installed.
Do not generate useless Symbols Only font preview (it needs a specific
different one, I suppose).
Disable `svgo`. Maybe we should generate PNGs instead?
Change path for created images, so that it is already correct for the
gh-pages and we could use the github-pages-deploy-action to publish them.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Codicons is completely missing...
[how]
After creating a stub file for Codicons, use _their_ definition file:
curl -O https://raw.githubusercontent.com/microsoft/vscode-codicons/main/dist/codicon.csv
cat codicon.csv | tail -n +2 | sort -k 3 -t ',' | sed -E "s/([^,]*),([^,]*),(.*)/i='\2' i_cod_\1=\$i/" | tr '-' '_' >> i_cod.sh
Because they have new additional icons remove some lines in the bottom.
And add the final `unset i`.
I still have not figured out how the cheat sheet works and how we get
the data into that... There is a `generate-css.sh`. Hmm.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Lilex is missing from the 2.2.0 RC and is not automagically patched.
[how]
Add Lilex to the font metadata database :->
[note]
Lilex's licence has no RFN given.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Before Font Logos 1.0.0 there was no stable-codepoint guarantee, and the
later revisions (0.18) reassigned the codepoints. That makes updating
for us very hard, because we would have to resort the icons or follow
the codepoint changes.
With 1.0.0 this changed. That new major release introduced not only a
codepoint guarantee, but it also shifted the codepoints from the F100
region to the F300 region, where we put them anyhow (in most cases).
That is one subset less with 'dynamic base codepoint'.
The reassignment of codepoints in Font Logos kept the codepoints stable
for the icons we already have in release 2.1.0. But at the moment the
2.2.0 Release Candidate (which updated Font Logos with commit 557b8da)
have added glyphs, which are on different points as compared with the
Font Logos 1.0.0 release.
What I want to say, we need to get this straight, before our 2.2.0 RC
turns into a Release 2.2.0.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>