[why]
The option `--parser` instructs `font-patcher` to come up with the font
naming by utilizing the FontnameParser object.
This sounds logical from a programmers perspective, but the option name
is not descriptive for end users of `font-patcher`
[how]
As usual naming is hard. A short but maybe more descriptive name for the
option can be `--makegroups`; as it describes what the option means for
the end user: functioning font grouping.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
We want to patch Cascadia with `--parser` while all other fonts shall be
patched as before.
[how]
Use the config.cfg file that each source font can have to specify one
arbitrary option to the font-patcher calls.
This is just set in Cascadia's config.cfg, but can be extended to other
fonts gradually.
In this way the stand alone `font-patcher` works as before, unless
someone adds the `--parser` option. Which probably will become the
recommended way to use it over time.
The patch-em-all script on the other hand can be instructed to use or
not to use --parser on a font by font basis via their cfg file.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
Also including the italic variants.
We do not use the PL versions but patch in the PL glyphs ourselves.
If this is smart can be discussed (I believe: no).
This does not add 'Cascadia Mono'.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Not sure why they are here, all patched fonts reside now in the
`patched-fonts/` folder.
So we have two times two different symbols only font sets?
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
The symbol only fonts Symbols-1000-em Nerd Font Complete.ttf
and 2048-em in `NerdFontsSymbolsOnly/` are generated from
some 'almost' empty source fonts, that are assumable in turn generated
from the sfd font descriptions in `src/glyphs/`?
The process is not documented and we have issues in the generated font
(for example the glyph for capital `E` is defined (and empty) #581#765).
[how]
Use the existing font definitions from `src/glyphs/*.sfd` directly as
source font. That needs a change in font-patcher because the empty
fonts have no glyphs that can be used to orient the scaling upon. In
that case scale on the source font definitions EM.
Then we need patch-em-all to also patch *.sfd fonts.
And finally we need patch-em-all to take a font specific command line
switch for font-patcher (compare 9e2bc9a26 of #723) to instruct it to
create a ttf rather than a sfd font file.
In the sfd file we additionally set the Panose type.
And the UnderlinePosition is adjusted to match the current patched font.
[note]
Also fix wrong glob pattern in patch-em-all `*.[o,t]tf`. The comma is
for sure some leftover from a '{}' shell pattern, that is not used
anymore. (This comment is probably outdated, due to rebasing.)
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
[why]
Before Font Logos 1.0.0 there was no stable-codepoint guarantee, and the
later revisions (0.18) reassigned the codepoints. That makes updating
for us very hard, because we would have to resort the icons or follow
the codepoint changes.
With 1.0.0 this changed. That new major release introduced not only a
codepoint guarantee, but it also shifted the codepoints from the F100
region to the F300 region, where we put them anyhow (in most cases).
That is one subset less with 'dynamic base codepoint'.
The reassignment of codepoints in Font Logos kept the codepoints stable
for the icons we already have in release 2.1.0. But at the moment the
2.2.0 Release Candidate (which updated Font Logos with commit 557b8da)
have added glyphs, which are on different points as compared with the
Font Logos 1.0.0 release.
What I want to say, we need to get this straight, before our 2.2.0 RC
turns into a Release 2.2.0.
Signed-off-by: Fini Jastrow <ulf.fini.jastrow@desy.de>
* Remove old patched and unpatched font files
* Remove old license file
* Separate ligature and non-ligature font versions
* Update READMEs
* Add new font version