-- This file is part of thesixthroc's Pirate Ship softmod, licensed under GPLv3 and stored at https://github.com/ComfyFactory/ComfyFactorio and https://github.com/danielmartin0/ComfyFactorio-Pirates.

local Public = {}

Public.display_names = { { 'pirates.location_displayname_cave_1' } }

Public.terraingen_frame_width = 640
Public.terraingen_frame_height = 640
Public.static_params_default = {
	decorative_preset = 'nauvis',
	base_starting_treasure = 1000,
	base_starting_rock_material = 800,
	base_starting_wood = 1200,
	base_starting_treasure_maps = 0,
	starting_time_of_day = 0.43,
	daynightcycletype = 1,
	brightness_visual_weights = { 0.92, 0.92, 0.92 },
	min_brightness = 0.08,
}

-- Here we set values somewhat higher, because getting all resources requires work and bit of luck (island needs enough rock)
function Public.base_ores()
	return {
		['copper-ore'] = 3.3,
		['iron-ore'] = 7.7,
		['coal'] = 5.5,
		['stone'] = 3.3,
		['uranium-ore'] = 0.6,
	}
end

function Public.spawn_fish(args)
	if math.random(1, 32) == 1 then
		args.entities[#args.entities + 1] = { name = 'fish', position = args.p }
	end
end

return Public
