2019-05-23 05:10:05 +02:00
|
|
|
require "modules.satellite_score"
|
|
|
|
require "modules.dangerous_goods"
|
|
|
|
require "modules.spawners_contain_biters"
|
|
|
|
require "modules.splice_double"
|
|
|
|
require "modules.landfill_reveals_nauvis"
|
2019-05-24 02:26:29 +02:00
|
|
|
require "modules.dynamic_player_spawn"
|
2019-10-16 00:23:54 +02:00
|
|
|
require "modules.no_deconstruction_of_neutral_entities"
|
|
|
|
require "modules.biter_pets"
|
2019-05-23 05:10:05 +02:00
|
|
|
|
2020-01-01 15:05:49 +02:00
|
|
|
local WD = require "modules.wave_defense.table"
|
|
|
|
require "modules.wave_defense.main"
|
|
|
|
|
2019-05-23 05:10:05 +02:00
|
|
|
local math_random = math.random
|
|
|
|
local simplex_noise = require 'utils.simplex_noise'.d2
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
local function get_noise(name, pos)
|
|
|
|
local seed = game.surfaces[1].map_gen_settings.seed
|
|
|
|
local noise_seed_add = 25000
|
|
|
|
seed = seed + noise_seed_add
|
|
|
|
if name == "sands" then
|
|
|
|
local noise = {}
|
|
|
|
noise[1] = simplex_noise(pos.x * 0.016, pos.y * 0.012, seed)
|
|
|
|
seed = seed + noise_seed_add
|
|
|
|
noise[2] = simplex_noise(pos.x * 0.064, pos.y * 0.048, seed)
|
|
|
|
local noise = noise[1] + noise[2] * 0.1
|
|
|
|
return noise
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-05-23 05:10:05 +02:00
|
|
|
local landfill_drops = {
|
|
|
|
["small-biter"] = 1,
|
|
|
|
["small-spitter"] = 1,
|
|
|
|
["medium-biter"] = 2,
|
|
|
|
["medium-spitter"] = 2,
|
|
|
|
["big-biter"] = 3,
|
|
|
|
["big-spitter"] = 3,
|
|
|
|
["behemoth-biter"] = 4,
|
|
|
|
["behemoth-spitter"] = 4,
|
|
|
|
["biter-spawner"] = 128,
|
|
|
|
["spitter-spawner"] = 128,
|
|
|
|
["small-worm-turret"] = 16,
|
|
|
|
["medium-worm-turret"] = 32,
|
|
|
|
["big-worm-turret"] = 48,
|
|
|
|
["behemoth-worm-turret"] = 64
|
|
|
|
}
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
local turrets = {
|
|
|
|
[1] = "small-worm-turret",
|
|
|
|
[2] = "medium-worm-turret",
|
|
|
|
[3] = "big-worm-turret",
|
|
|
|
[4] = "behemoth-worm-turret"
|
|
|
|
}
|
|
|
|
|
2019-05-23 05:10:05 +02:00
|
|
|
local tile_coords = {}
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
for y = 0, 31, 1 do
|
|
|
|
tile_coords[#tile_coords + 1] = {x, y}
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function north_side(surface, left_top)
|
|
|
|
for x = 0.5, 31.5, 1 do
|
|
|
|
for y = 0.5, 31.5, 1 do
|
|
|
|
local pos = {x = left_top.x + x, y = left_top.y + y}
|
|
|
|
surface.set_tiles({{name = "water-shallow", position = pos}})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if left_top.y > -96 then return end
|
|
|
|
|
|
|
|
for a = 1, math_random(3,5), 1 do
|
|
|
|
local coord_modifier = tile_coords[math_random(1, #tile_coords)]
|
|
|
|
local pos = {left_top.x + coord_modifier[1], left_top.y + coord_modifier[2]}
|
|
|
|
local name = "biter-spawner"
|
|
|
|
if math_random(1,4) == 1 then name = "spitter-spawner" end
|
|
|
|
surface.create_entity({name = name, position = pos, force = "enemy"})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function south_side(surface, left_top)
|
|
|
|
if left_top.y < 32 then
|
|
|
|
for x = 0.5, 31.5, 1 do
|
|
|
|
for y = 0.5, 31.5, 1 do
|
|
|
|
local pos = {x = left_top.x + x, y = left_top.y + y}
|
|
|
|
surface.set_tiles({{name = "sand-1", position = pos}})
|
|
|
|
if math_random(1, 1024) == 1 then
|
|
|
|
local crate = surface.create_entity({name = "wooden-chest", position = pos, force = "neutral"})
|
|
|
|
if math_random(1, 12) == 1 then
|
|
|
|
crate.insert({name = "grenade", count = math_random(2, 5)})
|
|
|
|
else
|
|
|
|
crate.insert({name = "firearm-magazine", count = math_random(32, 96)})
|
|
|
|
end
|
|
|
|
else
|
2019-05-24 02:26:29 +02:00
|
|
|
--if left_top.x > 160 or left_top.x < -160 then
|
|
|
|
-- if math_random(1, 192) == 1 then
|
|
|
|
-- local name = "small-worm-turret"
|
|
|
|
-- local r = 1 + math.floor(math.abs(left_top.x) * 0.0025)
|
|
|
|
-- if r > 4 then r = 4 end
|
|
|
|
-- surface.create_entity({name = turrets[math_random(1, r)], position = pos, force = "enemy"})
|
|
|
|
-- end
|
|
|
|
--end
|
2019-05-23 05:10:05 +02:00
|
|
|
if math_random(1, 256) == 1 then
|
2019-05-24 02:26:29 +02:00
|
|
|
surface.create_entity({name = "tree-02", position = pos})
|
|
|
|
else
|
|
|
|
if math_random(1, 512) == 1 then
|
|
|
|
surface.create_entity({name = "rock-huge", position = pos})
|
|
|
|
end
|
|
|
|
end
|
2019-05-23 05:10:05 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return
|
|
|
|
end
|
|
|
|
for x = 0.5, 31.5, 1 do
|
|
|
|
for y = 0.5, 31.5, 1 do
|
|
|
|
local pos = {x = left_top.x + x, y = left_top.y + y}
|
2019-05-24 02:26:29 +02:00
|
|
|
--local noise = get_noise("sands", pos)
|
|
|
|
--if noise < 0.1 and noise > -0.1 then
|
|
|
|
-- surface.set_tiles({{name = "sand-1", position = pos}})
|
|
|
|
--else
|
|
|
|
surface.set_tiles({{name = "water", position = pos}})
|
|
|
|
if math_random(1, 256) == 1 then surface.create_entity({name = "fish", position = pos}) end
|
|
|
|
--end
|
2019-05-23 05:10:05 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function on_chunk_generated(event)
|
|
|
|
local surface = event.surface
|
|
|
|
|
|
|
|
if surface.index == 1 then
|
|
|
|
for _, e in pairs(surface.find_entities_filtered({force = "enemy"})) do
|
|
|
|
e.destroy()
|
|
|
|
end
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local left_top = event.area.left_top
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
surface.destroy_decoratives({area = event.area})
|
2019-05-23 05:10:05 +02:00
|
|
|
|
|
|
|
if left_top.y < 0 then north_side(surface, left_top) return end
|
|
|
|
south_side(surface, left_top)
|
|
|
|
end
|
|
|
|
|
|
|
|
local function init_surface()
|
2019-10-28 18:38:36 +02:00
|
|
|
local wave_defense_table = WD.get_table()
|
2019-05-23 05:10:05 +02:00
|
|
|
if game.surfaces["blue_beach"] then return game.surfaces["blue_beach"] end
|
|
|
|
|
|
|
|
local map_gen_settings = {}
|
|
|
|
map_gen_settings.water = "0"
|
2019-05-24 02:26:29 +02:00
|
|
|
map_gen_settings.starting_area = "1"
|
2019-05-23 05:10:05 +02:00
|
|
|
map_gen_settings.cliff_settings = {cliff_elevation_interval = 40, cliff_elevation_0 = 40}
|
|
|
|
map_gen_settings.autoplace_controls = {
|
|
|
|
["coal"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["stone"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["iron-ore"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["copper-ore"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["uranium-ore"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["crude-oil"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["trees"] = {frequency = "0", size = "0", richness = "0"},
|
|
|
|
["enemy-base"] = {frequency = "0", size = "0", richness = "0"}
|
|
|
|
}
|
|
|
|
|
|
|
|
game.map_settings.pollution.enabled = true
|
|
|
|
game.map_settings.enemy_expansion.enabled = false
|
|
|
|
game.map_settings.enemy_expansion.max_expansion_distance = 15
|
|
|
|
game.map_settings.enemy_expansion.settler_group_min_size = 8
|
|
|
|
game.map_settings.enemy_expansion.settler_group_max_size = 16
|
|
|
|
game.map_settings.enemy_expansion.min_expansion_cooldown = 3600
|
|
|
|
game.map_settings.enemy_expansion.max_expansion_cooldown = 7200
|
|
|
|
|
|
|
|
local surface = game.create_surface("blue_beach", map_gen_settings)
|
|
|
|
surface.request_to_generate_chunks({x = 0, y = 0}, 1)
|
|
|
|
surface.force_generate_chunk_requests()
|
|
|
|
surface.daytime = 0.7
|
|
|
|
surface.ticks_per_day = surface.ticks_per_day * 1.5
|
|
|
|
surface.min_brightness = 0.1
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
game.forces["player"].set_spawn_position({0,16},game.surfaces["blue_beach"])
|
2019-05-23 05:10:05 +02:00
|
|
|
game.forces["player"].technologies["landfill"].enabled = false
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
global.average_worm_amount_per_chunk = 4
|
|
|
|
|
2019-10-28 18:38:36 +02:00
|
|
|
wave_defense_table.surface_index = surface.index
|
2019-10-16 00:23:54 +02:00
|
|
|
|
2019-05-23 05:10:05 +02:00
|
|
|
return surface
|
|
|
|
end
|
|
|
|
|
|
|
|
local function on_player_joined_game(event)
|
2019-10-28 18:38:36 +02:00
|
|
|
local wave_defense_table = WD.get_table()
|
2019-05-23 05:10:05 +02:00
|
|
|
local surface = init_surface()
|
|
|
|
local player = game.players[event.player_index]
|
|
|
|
|
2019-10-16 00:23:54 +02:00
|
|
|
--20 Players for maximum difficulty
|
2019-10-28 18:38:36 +02:00
|
|
|
wave_defense_table.wave_interval = 3600 - #game.connected_players * 180
|
|
|
|
if wave_defense_table.wave_interval < 1800 then wave_defense_table.wave_interval = 1800 end
|
2019-10-16 00:23:54 +02:00
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
if player.online_time == 0 then
|
|
|
|
local spawn = game.forces["player"].get_spawn_position(game.surfaces["blue_beach"])
|
|
|
|
player.teleport(surface.find_non_colliding_position("character", spawn, 3, 0.5), "blue_beach")
|
2019-05-23 05:10:05 +02:00
|
|
|
player.insert({name = "raw-fish", count = 3})
|
|
|
|
player.insert({name = "iron-plate", count = 128})
|
|
|
|
player.insert({name = "iron-gear-wheel", count = 64})
|
|
|
|
player.insert({name = "copper-plate", count = 128})
|
|
|
|
player.insert({name = "copper-cable", count = 64})
|
|
|
|
player.insert({name = "pistol", count = 1})
|
|
|
|
player.insert({name = "firearm-magazine", count = 32})
|
|
|
|
player.insert({name = "shotgun", count = 1})
|
|
|
|
player.insert({name = "shotgun-shell", count = 16})
|
|
|
|
player.insert({name = "light-armor", count = 1})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-05-24 02:26:29 +02:00
|
|
|
local sand_coords = {
|
|
|
|
{x = 0, y = 1},
|
|
|
|
{x = -1, y = 0},
|
|
|
|
{x = 1, y = 0},
|
|
|
|
{x = 0, y = -1},
|
|
|
|
{x = 1, y = 1},
|
|
|
|
{x = -1, y = -1},
|
|
|
|
{x = -1, y = 1},
|
|
|
|
{x = 1, y = -1},
|
|
|
|
{x = 0, y = 2},
|
|
|
|
{x = -2, y = 0},
|
|
|
|
{x = 2, y = 0},
|
|
|
|
{x = 0, y = -2}
|
|
|
|
}
|
|
|
|
|
2019-05-23 05:10:05 +02:00
|
|
|
local function make_sand(surface, position)
|
2019-05-24 02:26:29 +02:00
|
|
|
for _, coord_modifier in pairs(sand_coords) do
|
|
|
|
local pos = {position.x + coord_modifier.x, position.y + coord_modifier.y}
|
|
|
|
if surface.get_tile(pos).name == "water" then
|
|
|
|
surface.set_tiles({{name = "sand-1", position = pos}}, true)
|
|
|
|
return
|
2019-05-23 05:10:05 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function on_entity_died(event)
|
|
|
|
if not event.entity.valid then return end
|
|
|
|
if landfill_drops[event.entity.name] then
|
|
|
|
event.entity.surface.spill_item_stack(event.entity.position,{name = "landfill", count = landfill_drops[event.entity.name] * 2}, true)
|
|
|
|
end
|
|
|
|
if event.entity.type ~= "unit" then return end
|
|
|
|
make_sand(event.entity.surface, event.entity.position)
|
|
|
|
end
|
|
|
|
|
2020-01-01 15:05:49 +02:00
|
|
|
local Event = require 'utils.event'
|
|
|
|
Event.add(defines.events.on_chunk_generated, on_chunk_generated)
|
|
|
|
Event.add(defines.events.on_entity_died, on_entity_died)
|
|
|
|
Event.add(defines.events.on_player_joined_game, on_player_joined_game)
|
2019-05-24 02:26:29 +02:00
|
|
|
|
|
|
|
require "modules.ores_are_mixed"
|
|
|
|
require "modules.surrounded_by_worms"
|