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21 lines
637 B
Lua
21 lines
637 B
Lua
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local simplex_noise = require "utils.simplex_noise".d2
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local noises = {
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["trees_01"] = {{modifier = 0.03, weight = 1}, {modifier = 0.05, weight = 0.3}, {modifier = 0.1, weight = 0.05}},
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["scrap_01"] = {{modifier = 0.04, weight = 1}, {modifier = 0.06, weight = 0.3}, {modifier = 0.08, weight = 0.1}}
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}
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local function get_noise(name, pos, seed)
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local noise = 0
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local x = pos.x
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local y = pos.y
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if not x then x = pos[1] end
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if not y then y = pos[2] end
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for _, n in pairs(noises[name]) do
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noise = noise + simplex_noise(x * n.modifier, y * n.modifier, seed) * n.weight
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seed = seed + 10000
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end
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return noise
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end
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return get_noise
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