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ComfyFactorio/maps/pitch_black/blood_moon.lua

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2020-02-03 08:35:20 +01:00
local Public = {}
local get_noise = require "utils.get_noise"
local math_abs = math.abs
function Public.set_daytime(surface, tick)
local seed = surface.map_gen_settings.seed
local noise = get_noise("n1", {x = tick, y = 0}, seed)
local daytime = math_abs(noise)
local brightness_modifier = 1.55 - daytime * 1.5
if brightness_modifier < 0 then brightness_modifier = 0 end
if brightness_modifier > 1 then brightness_modifier = 1 end
if noise > 0 then
surface.brightness_visual_weights = {1, brightness_modifier, 1}
else
surface.brightness_visual_weights = {brightness_modifier, 1, 1}
end
if daytime > 0.55 then daytime = 0.55 end
surface.daytime = daytime
--game.print(math.round(noise, 3))
end
return Public