From 06c9f9e589080bdbe63b9a43149fec6bce5d1f22 Mon Sep 17 00:00:00 2001 From: Quadrum <38959426+Quadrum1@users.noreply.github.com> Date: Wed, 9 Dec 2020 13:36:35 +0100 Subject: [PATCH] Update message_on_join_data.lua Customizable layout of on_join_message by providing "{name}" as a string replaced by the username when printing --- utils/datastore/message_on_join_data.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/utils/datastore/message_on_join_data.lua b/utils/datastore/message_on_join_data.lua index c39a9416..00b6e817 100644 --- a/utils/datastore/message_on_join_data.lua +++ b/utils/datastore/message_on_join_data.lua @@ -19,7 +19,8 @@ local fetch = return end if type(value) == 'table' then - game.print('>> ' .. player.name .. ' << ' .. value.msg, value.color) + local message = string.gsub(value.msg, "{name}", player.name) + game.print(message, value.color) end end ) @@ -41,7 +42,7 @@ end commands.add_command( 'save-message', - 'Sets your custom join message.', + 'Sets your custom join message. "{name}" will be replaced with your username', function(cmd) local player = game.player if not player or not player.valid then