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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-09 13:37:02 +02:00

Update tank_conquest.lua

This commit is contained in:
xxalfa 2019-07-28 04:01:46 +02:00
parent beddab7e51
commit 0bb1ff128f

View File

@ -1512,17 +1512,17 @@
if player.force.name == 'force_player_one' then
game.forces.force_player_two.print( table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_player_two.print( global.table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_spectator.print( table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_spectator.print( global.table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
end
if player.force.name == 'force_player_two' then
game.forces.force_player_one.print( table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_player_one.print( global.table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_spectator.print( table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
game.forces.force_spectator.print( global.table_of_properties[ player.force.name ].icon .. ' ' .. player.name .. ': '.. event.message, color )
end