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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-07 13:31:40 +02:00

fix weirdness

This commit is contained in:
Gerkiz 2021-07-02 10:08:35 +02:00
parent ed56df94e0
commit 0e789e8770

View File

@ -19,6 +19,7 @@ local main_frame_name = Gui.uid_name()
local settings_button_name = Gui.uid_name()
local spell_gui_button_name = Gui.uid_name()
local spell_gui_frame_name = Gui.uid_name()
local enable_spawning_frame_name = Gui.uid_name()
local spell1_button_name = Gui.uid_name()
local spell2_button_name = Gui.uid_name()
local spell3_button_name = Gui.uid_name()
@ -98,19 +99,19 @@ function Public.reset_table()
this.rpg_extra.turret_kills_to_global_pool = true
this.rpg_extra.difficulty = false
this.rpg_extra.surface_name = 'nauvis'
this.rpg_extra.enable_health_and_mana_bars = false
this.rpg_extra.enable_mana = false
this.rpg_extra.enable_health_and_mana_bars = true
this.rpg_extra.enable_mana = true
this.rpg_extra.mana_limit = 2500
this.rpg_extra.enable_wave_defense = false
this.rpg_extra.enable_flame_boots = false
this.rpg_extra.enable_explosive_bullets = false
this.rpg_extra.enable_explosive_bullets_globally = false
this.rpg_extra.enable_wave_defense = true
this.rpg_extra.enable_flame_boots = true
this.rpg_extra.enable_explosive_bullets = true
this.rpg_extra.enable_explosive_bullets_globally = true
this.rpg_extra.mana_per_tick = 0.1
this.rpg_extra.force_mana_per_tick = false
this.rpg_extra.enable_stone_path = false
this.rpg_extra.enable_auto_allocate = false
this.rpg_extra.force_mana_per_tick = true
this.rpg_extra.enable_stone_path = true
this.rpg_extra.enable_auto_allocate = true
this.rpg_extra.enable_one_punch = true
this.rpg_extra.enable_one_punch_globally = false
this.rpg_extra.enable_one_punch_globally = true
this.rpg_extra.tweaked_crafting_items = {
['red-wire'] = true,
['green-wire'] = true,
@ -534,6 +535,7 @@ Public.main_frame_name = main_frame_name
Public.settings_button_name = settings_button_name
Public.spell_gui_button_name = spell_gui_button_name
Public.spell_gui_frame_name = spell_gui_frame_name
Public.enable_spawning_frame_name = enable_spawning_frame_name
Public.spell1_button_name = spell1_button_name
Public.spell2_button_name = spell2_button_name
Public.spell3_button_name = spell3_button_name