diff --git a/maps/biter_battles_v2/pregenerate_chunks.lua b/maps/biter_battles_v2/pregenerate_chunks.lua index 55527ee1..6c84395b 100644 --- a/maps/biter_battles_v2/pregenerate_chunks.lua +++ b/maps/biter_battles_v2/pregenerate_chunks.lua @@ -64,7 +64,7 @@ local function process_chunk(surface) local surface = game.surfaces["biter_battles"] if not surface then return end - local force_chunk_requests = 3 + local force_chunk_requests = 2 if bb_config.fast_pregen then force_chunk_requests = 16 end for i = #global.chunk_gen_coords, 1, -1 do diff --git a/maps/biter_battles_v2/team_manager.lua b/maps/biter_battles_v2/team_manager.lua index 63e02683..87e84dc3 100644 --- a/maps/biter_battles_v2/team_manager.lua +++ b/maps/biter_battles_v2/team_manager.lua @@ -261,6 +261,7 @@ local function team_manager_gui_click(event) local name = event.element.name if game.forces[name] then + if not player.admin then player.print("Only admins can change team names.", {r = 175, g = 0, b = 0}) return end custom_team_name_gui(player, name) player.gui.center["team_manager_gui"].destroy() return @@ -350,6 +351,7 @@ local function on_gui_click(event) set_custom_team_name(force_name, custom_name) player.gui.center["custom_team_name_gui"].destroy() draw_manager_gui(player) + return end if name == "custom_team_name_gui_close" then player.gui.center["custom_team_name_gui"].destroy()