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luacheck update
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@ -912,7 +912,7 @@ local function base_kill_rewards(event)
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memory.playtesting_stats.coins_gained_by_nests_and_worms = memory.playtesting_stats.coins_gained_by_nests_and_worms + coin_amount
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elseif entity_name == 'behemoth-worm-turret' then
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iron_amount = 50
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coin_amount = 280
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coin_amount = 280
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memory.playtesting_stats.coins_gained_by_nests_and_worms = memory.playtesting_stats.coins_gained_by_nests_and_worms + coin_amount
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elseif memory.overworldx > 0 then --avoid coin farming on first island
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if entity_name == 'small-biter' then
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@ -56,7 +56,6 @@ end
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local function purchaseData(market, player, offer_index)
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--a proper rewriting of this function would directly check market entities against saved references to them in memory, but we haven't had time to rewrite it yet
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local memory = Memory.get_crew_memory()
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local destination = Common.current_destination()
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local alloffers = market.get_market_items()
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