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luacheck update

This commit is contained in:
danielmartin0 2022-05-07 21:59:15 +01:00
parent 0910c3ea31
commit 1252134ec8
2 changed files with 1 additions and 2 deletions

View File

@ -912,7 +912,7 @@ local function base_kill_rewards(event)
memory.playtesting_stats.coins_gained_by_nests_and_worms = memory.playtesting_stats.coins_gained_by_nests_and_worms + coin_amount
elseif entity_name == 'behemoth-worm-turret' then
iron_amount = 50
coin_amount = 280
coin_amount = 280
memory.playtesting_stats.coins_gained_by_nests_and_worms = memory.playtesting_stats.coins_gained_by_nests_and_worms + coin_amount
elseif memory.overworldx > 0 then --avoid coin farming on first island
if entity_name == 'small-biter' then

View File

@ -56,7 +56,6 @@ end
local function purchaseData(market, player, offer_index)
--a proper rewriting of this function would directly check market entities against saved references to them in memory, but we haven't had time to rewrite it yet
local memory = Memory.get_crew_memory()
local destination = Common.current_destination()
local alloffers = market.get_market_items()