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scenario description

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MewMew 2020-05-06 22:12:56 +02:00
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description=A chonky scenario featuring a whole compilation of different maps,\nfrom various creators.\n\nHow to activate a map:\n1. Tab into the folder of the scenario. (..\Factorio\scenarios\ComfyFactorio)\n2. Open the file "control.lua" with a text editor.\n3. Search for ---- enable maps here ----\n4. Remove the -- comment from the line of the map you want to activate.\n5. If the scenario was downloaded or saved from multiplayer server, delete "blueprint.zip".\n6. Tab back into the game and get comfy.
[biter_battles]
map_info= - - B I T E R B A T T L E S - -\n\n Your objective is to defend your team's rocket silo and defeat the other team.\n Feed the opponent's biters with science packs to increase their strength.\n High tier science juice will yield stronger results.\n\n There is no major direct pvp combat.\n The horizontal border river is landfill proof.\n Construction robots can not build on the other teams's side.\n The random map layout is mirrored to provide a fair competition.\n\n West and East directions contain no biter nests,\n leaving room for factory expansion and outpost building.\n North and South directions are biter territory.\n\n There is no biter evolution from pollution, or destruction.\n ONLY feeding increases their power and will lead to your teams victory.\n\n The gui yields two different main stats for each team's biters.\n\n - EVO -\n The evolution of the biters, which increases when they get fed.\n It can go above 100% which unlocks endgame modifiers,\n granting them increased damage and health.\n\n - THREAT -\n Causes biters to attack and reduces when biters are slain.\n Feeding gives permanent "threat-income", as well as creating instant threat.\n A high threat value causes big attacks.\n Values of zero or below will cause no attacks.
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[mountain_fortress]
map_info_main_caption=M O U N T A I N F O R T R E S S
map_info_sub_caption= ..diggy diggy choo choo..
map_info_text=The biters have catched the scent of fish in the cargo wagon.\nGuide the choo into the mountain and protect it as long as possible!\nThis however will not be an easy task,\nsince their strength and numbers increase over time.\n\nIn additon, the southern grounds collapse over time.\nStone bricks, concrete or other solid tiles, might improve the stability of the floor.\n\nDelve deep for greater treasures, but also face increased dangers.\nMining productivity research, will overhaul your mining equipment,\nreinforcing your pickaxe as well as increasing the size of your backpack.\n\nAs you dig, you will encounter impassable dark chasms or rivers.\nSome explosives may cause parts of the ceiling to crumble, filling the void, creating new ways.\nAll they need is a container and a well aimed shot.\n\nYou may find some supply goods, if you enter the wagon.\nGood luck on your journey!
map_info_text=The biters have catched the scent of fish in the cargo wagon.\nGuide the choo into the mountain and protect it as long as possible!\nThis however will not be an easy task,\nsince their strength and numbers increase over time.\n\nIn additon, the southern grounds collapse over time.\n\nDelve deep for greater treasures, but also face increased dangers.\nMining productivity research, will overhaul your mining equipment,\nreinforcing your pickaxe as well as increasing the size of your backpack.\n\nAs you dig, you will encounter impassable dark chasms or rivers.\nSome explosives may cause parts of the ceiling to crumble, filling the void, creating new ways.\nAll they need is a container and a well aimed shot.\n\nYou may find some supply goods, if you enter the wagon.\nGood luck on your journey!
[chronosphere]
map_info_main_caption=Chronosphere