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fix starting multiple private runs

This commit is contained in:
danielmartin0 2024-09-14 12:46:02 +01:00
parent 91834b680b
commit 19f8c23ec7

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@ -746,7 +746,7 @@ function Public.click(event)
-- check if the player created any other private runs
for _, id in pairs(global_memory.crew_active_ids) do
if global_memory.crew_memories[id].run_is_private then
if global_memory.crew_memories[id].run_is_private and global_memory.crew_memories[id].created_by_player == player.index then
Common.notify_player_error(player, { 'pirates.gui_runs_proposal_maker_error_two_private_runs' })
return
end
@ -772,7 +772,7 @@ function Public.click(event)
-- check if the player created any other protected runs
for _, id in pairs(global_memory.crew_active_ids) do
if global_memory.crew_memories[id].run_is_protected then
if global_memory.crew_memories[id].run_is_protected and global_memory.crew_memories[id].created_by_player == player.index then
Common.notify_player_error(player, { 'pirates.gui_runs_proposal_maker_error_two_protected_runs' })
return
end