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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-11 13:39:14 +02:00

periodic attacks

This commit is contained in:
MewMew 2020-03-26 16:25:03 +01:00
parent d96eab95f1
commit 1c8178a8ba

View File

@ -50,20 +50,36 @@ local function on_player_joined_game(event)
end
local function on_entity_spawned(event)
if global.clean_up_wave_countdown <= 0 then
global.on_entity_spawned_counter = global.on_entity_spawned_counter + 1
if global.on_entity_spawned_counter % 128 == 0 then
local biter = event.entity
local position = biter.surface.find_non_colliding_position("small-biter", {-32, biter.position.y}, 128, 8)
if not position then return end
biter.release_from_spawner()
biter.set_command({
type = defines.command.attack_area,
destination = position,
radius = 8,
distraction = defines.distraction.by_anything,
})
global.clean_up_wave_countdown = 128
else
global.clean_up_wave_countdown = global.clean_up_wave_countdown - 1
if position then
biter.release_from_spawner()
biter.set_command({
type = defines.command.attack_area,
destination = position,
radius = 8,
distraction = defines.distraction.by_anything,
})
end
end
if global.on_entity_spawned_counter % 1024 == 512 then
local spawner = event.spawner
local biters = spawner.surface.find_enemy_units(spawner.position, 64, "player")
local position = spawner.surface.find_non_colliding_position("small-biter", {-32, spawner.position.y}, 128, 8)
if position and biters[1] then
local unit_group = spawner.surface.create_unit_group({position = spawner.position, force = "enemy"})
for _, unit in pairs(biters) do unit_group.add_member(unit) end
unit_group.set_command({
type = defines.command.attack_area,
destination = position,
radius = 8,
distraction = defines.distraction.by_anything,
})
end
end
end
@ -232,7 +248,7 @@ end
local function on_init()
global.drop_schedule = {}
global.clean_up_wave_countdown = 0
global.on_entity_spawned_counter = 0
game.map_settings.enemy_evolution.destroy_factor = 0.001
game.map_settings.enemy_evolution.pollution_factor = 0