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Patch: Biter Battles: Biters no longer attack existing biters when map exploration is done too fast

This commit is contained in:
MaemiKozue 2019-09-22 01:52:40 +02:00
parent 63a70ae071
commit 236f6f8f82

View File

@ -164,6 +164,11 @@ local function ocg (event)
if event.surface.name ~= "biter_battles" then return end
event.surface.destroy_decoratives{ area = event.area }
-- Destroy biters here before they get active and attack other biters;
-- prevents threat decrease
for _, e in pairs(event.surface.find_entities_filtered{ area = event.area, force = "enemy" }) do
if e.valid then e.destroy() end
end
local x = ((event.area.left_top.x + 16) * -1) - 16
local y = ((event.area.left_top.y + 16) * -1) - 16