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gui update fix
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@ -169,6 +169,8 @@ local function on_player_joined_game(event)
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create_stage_gui(player)
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if player.gui.left["slowmo_cam"] then player.gui.left["slowmo_cam"].destroy() end
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update_stage_gui()
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if player.online_time > 0 then return end
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player.insert({name = "pistol", count = 1})
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player.insert({name = "firearm-magazine", count = 32})
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