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tweaks
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@ -31,49 +31,49 @@ Public.technology_price_multiplier = 1
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Public.rocket_launch_coin_reward = 5000
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Public.base_caught_fish_amount = 3
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Public.class_reward_tick_rate_in_seconds = 7
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Public.poison_damage_multiplier = 1.85
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Public.every_nth_tree_gives_coins = 6
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Public.base_caught_fish_amount = 3
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Public.class_reward_tick_rate_in_seconds = 7
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Public.poison_damage_multiplier = 1.85
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Public.every_nth_tree_gives_coins = 6
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Public.samurai_damage_taken_multiplier = 0.26
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Public.samurai_damage_dealt_when_not_melee_multiplier = 0.75
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Public.samurai_damage_dealt_with_melee = 25
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Public.hatamoto_damage_taken_multiplier = 0.16
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Public.hatamoto_damage_dealt_when_not_melee_multiplier = 0.75
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Public.hatamoto_damage_dealt_with_melee = 45
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Public.iron_leg_damage_taken_multiplier = 0.18
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Public.iron_leg_iron_ore_required = 3000
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Public.deckhand_extra_speed = 1.25
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Public.deckhand_ore_grant_multiplier = 2
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Public.deckhand_ore_scaling_enabled = true
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Public.boatswain_extra_speed = 1.25
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Public.boatswain_ore_grant_multiplier = 4
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Public.boatswain_ore_scaling_enabled = true
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Public.shoresman_extra_speed = 1.1
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Public.shoresman_ore_grant_multiplier = 2
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Public.shoresman_ore_scaling_enabled = true
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Public.quartermaster_range = 19
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Public.quartermaster_bonus_physical_damage = 1.3
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Public.quartermaster_ore_scaling_enabled = false
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Public.scout_extra_speed = 1.3
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Public.scout_damage_taken_multiplier = 1.25
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Public.scout_damage_dealt_multiplier = 0.6
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Public.fisherman_reach_bonus = 10
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Public.lumberjack_coins_from_tree = 12
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Public.master_angler_reach_bonus = 16
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Public.master_angler_fish_bonus = 2
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Public.master_angler_coin_bonus = 20
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Public.dredger_reach_bonus = 16
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Public.dredger_fish_bonus = 2
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Public.gourmet_ore_scaling_enabled = false
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Public.chef_fish_received_for_biter_kill = 1
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Public.chef_fish_received_for_worm_kill = 3
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Public.rock_eater_damage_taken_multiplier = 0.8
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Public.rock_eater_required_stone_furnace_to_heal_count = 1
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Public.soldier_defender_summon_chance = 0.2
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Public.veteran_destroyer_summon_chance = 0.2
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Public.veteran_on_hit_slow_chance = 0.1
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Public.samurai_damage_taken_multiplier = 0.26
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Public.samurai_damage_dealt_when_not_melee_multiplier = 0.75
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Public.samurai_damage_dealt_with_melee = 25
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Public.hatamoto_damage_taken_multiplier = 0.16
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Public.hatamoto_damage_dealt_when_not_melee_multiplier = 0.75
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Public.hatamoto_damage_dealt_with_melee = 45
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Public.iron_leg_damage_taken_multiplier = 0.18
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Public.iron_leg_iron_ore_required = 3000
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Public.deckhand_extra_speed = 1.25
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Public.deckhand_ore_grant_multiplier = 2
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Public.deckhand_ore_scaling_enabled = true
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Public.boatswain_extra_speed = 1.25
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Public.boatswain_ore_grant_multiplier = 4
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Public.boatswain_ore_scaling_enabled = true
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Public.shoresman_extra_speed = 1.1
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Public.shoresman_ore_grant_multiplier = 2
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Public.shoresman_ore_scaling_enabled = true
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Public.quartermaster_range = 19
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Public.quartermaster_bonus_physical_damage = 1.3
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Public.quartermaster_ore_scaling_enabled = false
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Public.scout_extra_speed = 1.3
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Public.scout_damage_taken_multiplier = 1.25
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Public.scout_damage_dealt_multiplier = 0.6
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Public.fisherman_reach_bonus = 10
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Public.lumberjack_coins_from_tree = 12
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Public.master_angler_reach_bonus = 16
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Public.master_angler_fish_bonus = 2
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Public.master_angler_coin_bonus = 20
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Public.dredger_reach_bonus = 16
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Public.dredger_fish_bonus = 2
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Public.gourmet_ore_scaling_enabled = false
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Public.chef_fish_received_for_biter_kill = 1
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Public.chef_fish_received_for_worm_kill = 3
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Public.rock_eater_damage_taken_multiplier = 0.8
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Public.rock_eater_required_stone_furnace_to_heal_count = 1
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Public.soldier_defender_summon_chance = 0.2
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Public.veteran_destroyer_summon_chance = 0.2
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Public.veteran_on_hit_slow_chance = 0.1
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function Public.starting_boatEEIpower_production_MW()
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@ -208,17 +208,13 @@ function Public.silo_total_pollution()
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end
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function Public.boat_passive_pollution_per_minute(time)
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local boost = 1
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local T = Public.max_time_on_island_formula()
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if (Common.overworldx()/40) > 25 then T = T * 0.9 end
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if time then
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if time >= 160/100 * T then
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boost = 40
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elseif time >= 130/100 * T then
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boost = 30
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elseif time >= 100/100 * T then --will still happen regularly, on islands without an auto-undock timer
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boost = 20
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local boost
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if time then --sharp rise approaching T, steady increase thereafter
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if time > T then
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boost = 20 + 10 * (time - T) / (30/100 * T)
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elseif time >= 95/100 * T then
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boost = 16
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elseif time >= 90/100 * T then
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@ -233,6 +229,8 @@ function Public.boat_passive_pollution_per_minute(time)
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boost = 2
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elseif time >= 50/100 * T then
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boost = 1.5
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else
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boost = 1
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end
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end
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@ -392,7 +392,7 @@ function Public.kraken_die(kraken_id)
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local reward_fuel = Balance.kraken_kill_reward_fuel()
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memory.stored_fuel = memory.stored_fuel + reward_fuel
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local message = {'pirates.granted_3', {'pirates.granted_kraken_kill'}, reward_items[2].count .. ' [item=coin]', reward_fuel .. ' [item=coal]', reward_items[1].count .. ' [item=sulfuric-acid-barrel]'}
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local message = {'pirates.granted_3', {'pirates.granted_kraken_kill'}, reward_items[1].count .. ' [item=coin]', reward_fuel .. ' [item=coal]', reward_items[2].count .. ' [item=utility-science-pack]'}
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Common.notify_force_light(memory.force,message)
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memory.playtesting_stats.coins_gained_by_krakens = memory.playtesting_stats.coins_gained_by_krakens + reward_items[2].count
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