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Fewer tanks in scrap
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@ -52,8 +52,8 @@ local entity_loot_chance = {
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{name = "uranium-fuel-cell", chance = 1},
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--{name = "used-up-uranium-fuel-cell", chance = 1},
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{name = 'water-barrel', chance = 10},
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{name = 'tank', chance = 15},
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{name = 'car', chance = 30}
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{name = 'tank', chance = 10},
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{name = 'car', chance = 20}
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}
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-- positive numbers can scale, 0 is disabled, and negative numbers are fixed absolute values
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