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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-09 13:37:02 +02:00
This commit is contained in:
MewMew 2019-08-23 14:41:32 +02:00
parent 5023f45867
commit 2955b4ab3d
2 changed files with 7 additions and 4 deletions

View File

@ -1,6 +1,7 @@
local function reset_forces()
for _, f in pairs(game.forces) do
f.reset()
f.reset_evolution()
end
end
@ -51,11 +52,12 @@ function soft_reset_map(old_surface, map_gen_settings, player_starting_items)
game.delete_surface(old_surface)
local message = table.concat({">> Welcome to ", global.original_surface_name, "!"})
if global.soft_reset_counter > 1 then
game.print(">> The world has been reshaped, welcome to " .. global.original_surface_name .. " number " .. tostring(global.soft_reset_counter) .. "!", {r=0.98, g=0.66, b=0.22})
else
game.print(">> Welcome to " .. global.original_surface_name .. "!", {r=0.98, g=0.66, b=0.22})
message = table.concat({">> The world has been reshaped, welcome to ", global.original_surface_name, " number ", tostring(global.soft_reset_counter), "!"})
end
game.print(message, {r=0.98, g=0.66, b=0.22})
server_commands.to_discord_embed(message)
return new_surface
end

View File

@ -95,7 +95,8 @@ local function on_chunk_charted(event)
end
local function tick(event)
local surface = game.players[1].surface
if not game.connected_players[1] then return end
local surface = game.connected_players[1].surface
for a = 1, 32, 1 do
if grow_trees(surface) then break end