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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-24 03:47:58 +02:00

rebalance red_desert ores

This commit is contained in:
danielmartin0 2022-06-02 15:29:24 +01:00
parent 4aa59d687b
commit 2b1055dfec
2 changed files with 4 additions and 4 deletions

View File

@ -27,7 +27,7 @@ function Public.base_ores() --here, just for the visualisation:
return {
['copper-ore'] = 5,
['iron-ore'] = 5,
['coal'] = 5,
['coal'] = 3,
}
end

View File

@ -118,14 +118,14 @@ function Public.terrain(args)
if noises.forest_abs_suppressed(p) < 0.8 and noises.mood(p) > -0.3 then
if noises.height(p) > 0.27 then
if noises.ore(p) > 1.55 then
if noises.ore(p) > 1.5 then
local name = 'iron-ore'
if (args.p.x + args.p.y) % 2 < 1 then
name = 'copper-ore'
end
args.entities[#args.entities + 1] = {name = name, position = args.p, amount = 24}
args.entities[#args.entities + 1] = {name = name, position = args.p, amount = 20}
elseif noises.ore(p) < -1.6 then
args.entities[#args.entities + 1] = {name = 'coal', position = args.p, amount = 24}
args.entities[#args.entities + 1] = {name = 'coal', position = args.p, amount = 20}
elseif noises.ore(p) < 0.041 and noises.ore(p) > -0.041 then
args.entities[#args.entities + 1] = {name = 'stone', position = args.p, amount = 10}
end