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Merge branch 'develop' into develop

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Gerkiz 2022-04-10 11:28:27 +02:00 committed by GitHub
commit 2b90f23e4a
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4 changed files with 55 additions and 31 deletions

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@ -1,7 +1,7 @@
[mountain_fortress_v3]
map_info_main_caption=M O U N T A I N F O R T R E S S V3
map_info_sub_caption= ~~ diggy diggy choo choo ~~
map_info_text=[color=red]READ THIS!\nIf there are any code bugs or desyncs. Please report asap to @Gerkiz!\nIf there are any game breaking bugs then this map might be shutdown to hot-fix the issue.[/color]\n\nThe biters have caught the scent of fish in the cargo wagon.\nGuide the choo into the mountain and protect it as long as possible!\nThis however will not be an easy task,\nsince their strength and numbers increase over time.\n\nIn additon, the southern grounds collapse over time.\n\nDelve deep for greater treasures, but also face increased dangers.\nMining productivity research will overhaul your mining equipment, increasing the size of your backpack.\n\nAs you dig, you will encounter impassable dark chasms or rivers.\nArtillery will try to shoot you down! Dig fast, dig north!\n\nSome explosives may cause rocks to fall down the mountain, filling the void, creating new ways.\nAll they need is a container and a well aimed shot.\n\nEnter the cargo wagon to reveal the wagon surface!\n\nRandom buildings that generate resources can be found throughout the world.\n\nPlacing steel-chests near cargo-wagons enables you to quickly move content.\n\nStaying inside the locomotive aura prevents biters from spawning when mining entities.\n\nRadars do not generate new areas.\n\nRPG GUI is disabled inside the locomotive.\n\nDisconnecting wagons is disabled.\nYou can't cancel crafting when standing inside the locomotive aura.\n\nDon't try to run north with your Spidertron if the train is not near you.\nYou have been warned.\n\nMining drills have great mining-bonus which also is increased after each research, use them when you can!\n\nThe mystical chest in the locomotive offers some rewards.\nOne must feed the chest to receive such rewards.\n\nGood luck on your journey!
map_info_text=[color=red]READ THIS!\nIf there are any code bugs or desyncs. Please report asap to @Gerkiz!\nIf there are any game breaking bugs then this map might be shutdown to hot-fix the issue.[/color]\n\nThe biters have caught the scent of fish in the cargo wagon.\nGuide the choo into the mountain and protect it as long as possible!\nThis however will not be an easy task,\nsince their strength and numbers increase over time.\n\nIn additon, the southern grounds collapse over time.\n\nDelve deep for greater treasures, but also face increased dangers.\nMining productivity research will overhaul your mining equipment, increasing the size of your backpack.\n\nAs you dig, you will encounter impassable dark chasms or rivers.\nArtillery will try to shoot you down! Dig fast, dig north!\n\nSome explosives may cause rocks to fall down the mountain, filling the void, creating new ways.\nAll they need is a container and a well aimed shot.\n\nEnter the cargo wagon to reveal the wagon surface!\n\nRandom buildings that generate resources can be found throughout the world.\n\nPlacing steel-chests near cargo-wagons enables you to quickly move content.\n\nStaying inside the locomotive aura prevents biters from spawning when mining entities.\n\nRadars cannot be built near each other.\n\nRPG GUI is disabled inside the locomotive.\n\nDisconnecting wagons is disabled.\nYou can't cancel crafting when standing inside the locomotive aura.\n\nDon't try to run north with your Spidertron if the train is not near you.\nYou have been warned.\n\nMining drills have great mining-bonus which also is increased after each research, use them when you can!\n\nThe mystical chest in the locomotive offers some rewards.\nOne must feed the chest to receive such rewards.\n\nGood luck on your journey!
[breached_wall]
collapse_start=[color=blue]Mapkeeper:[/color]\nWarning, Collapse has begun!
@ -31,6 +31,7 @@ notify_shutdown=Soft-reset is disabled! Server will shutdown. Most likely becaus
train_taking_damage=[color=blue]Comfylatron:[/color]\nTrain is taking heavy damage.\nDeploying defense mechanisms.
entity_limit_reached=__1__ limit reached. Purchase more slots at the market!
found_car=__1__ has found a car underneath the rumble!
radar_limit=Another radar is found nearby!
[gui]

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@ -717,7 +717,7 @@ local mining_events = {
local function on_player_mined_entity(event)
local entity = event.entity
local player = game.players[event.player_index]
local player = game.get_player(event.player_index)
if not player.valid then
return
end
@ -946,7 +946,7 @@ local function on_player_repaired_entity(event)
local carriages_numbers = WPT.get('carriages_numbers')
if carriages_numbers[entity.unit_number] then
local player = game.players[event.player_index]
local player = game.get_player(event.player_index)
local repair_speed = RPG.get_magicka(player)
if repair_speed <= 0 then
set_train_final_health(-1, true)
@ -1393,6 +1393,26 @@ local function on_built_entity(event)
return
end
local position = entity.position
local player = game.get_player(event.player_index)
if entity.name == 'radar' then
if entity.surface.count_entities_filtered({type = 'radar', position = position, radius = 64}) > 1 then
player.surface.create_entity(
{
name = 'flying-text',
position = entity.position,
text = ({'entity.radar_limit'}),
color = {255, 0, 0}
}
)
player.surface.spill_item_stack(position, {name = entity.name, count = 1, true})
entity.destroy()
return
end
end
local valid_drills = {
['burner-mining-drill'] = true,
['electric-mining-drill'] = true
@ -1452,7 +1472,6 @@ local function on_built_entity(event)
upgrades.showed_text = true
end
local player = game.players[event.player_index]
player.insert({name = entity.name, count = 1})
entity.destroy()
end
@ -1471,6 +1490,25 @@ local function on_robot_built_entity(event)
return
end
local position = entity.position
if entity.name == 'radar' then
if entity.surface.count_entities_filtered({type = 'radar', position = position, radius = 64}) > 1 then
entity.surface.create_entity(
{
name = 'flying-text',
position = entity.position,
text = ({'entity.radar_limit'}),
color = {255, 0, 0}
}
)
entity.surface.spill_item_stack(position, {name = entity.name, count = 1, true})
entity.destroy()
return
end
end
local valid_drills = {
['burner-mining-drill'] = true,
['electric-mining-drill'] = true

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@ -540,24 +540,5 @@ end
Event.on_nth_tick(10, on_tick)
Event.on_init(on_init)
Event.add(WPT.events.reset_map, Public.reset_map)
Event.add(
defines.events.on_sector_scanned,
function(event)
local radar = event.radar
if not radar or not radar.valid then
return
end
local radars_reveal_new_chunks = WPT.get('radars_reveal_new_chunks')
if radars_reveal_new_chunks then
return
end
local pos = event.chunk_position
radar.force.cancel_charting(radar.surface.index)
radar.force.unchart_chunk(pos, radar.surface.index)
end
)
return Public

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@ -3,9 +3,7 @@ local Server = require 'utils.server'
local Color = require 'utils.color_presets'
local font_color = Color.warning
local font_welcome = {r = 150, g = 100, b = 255, a = 255}
local font = 'default-game'
local font = 'heading-1'
local brain = {
[1] = {'Our Discord server is at: https://getcomfy.eu/discord'},
@ -42,6 +40,8 @@ local links = {
['stealing'] = brain[2],
['stole'] = brain[2],
['troll'] = brain[2],
['stutter'] = brain[4],
['freeze'] = brain[4],
['lag'] = brain[4],
['lagging'] = brain[4],
['trust'] = brain[5],
@ -50,12 +50,18 @@ local links = {
}
local function on_player_created(event)
local player = game.players[event.player_index]
player.print('[font=' .. font .. ']' .. 'Join the comfy discord >> getcomfy.eu/discord' .. '[/font]', font_welcome)
local player = game.get_player(event.player_index)
player.print(
'[font=' ..
font ..
']' ..
'[color=#E99696]J[/color][color=#E9A296]o[/color][color=#E9AF96]i[/color][color=#E9BB96]n[/color] [color=#E9C896]t[/color][color=#E9D496]h[/color][color=#E9E096]e[/color] ☕[color=#E5E996]c[/color][color=#D8E996]o[/color][color=#CCE996]m[/color][color=#BFE996]f[/color][color=#B3E996]y[/color] [color=#A6E996]d[/color][color=#9AE996]i[/color][color=#96E99E]s[/color][color=#96E9AB]c[/color][color=#96E9B7]o[/color][color=#96E9C3]r[/color][color=#96E9D0]d[/color] [color=#96E9DC]>[/color][color=#96E9E9]>[/color] [color=#96DCE9]g[/color][color=#96D0E9]e[/color][color=#96C3E9]t[/color][color=#96B7E9]c[/color][color=#96ABE9]o[/color][color=#969EE9]m[/color][color=#9A96E9]f[/color][color=#A696E9]y[/color][color=#B396E9].[/color][color=#BF96E9]e[/color][color=#CC96E9]u[/color][color=#D896E9]/[/color][color=#E596E9]d[/color][color=#E996E0]i[/color][color=#E996D4]s[/color][color=#E996C8]c[/color][color=#E996BB]o[/color][color=#E996AF]r[/color][color=#E996A2]d[/color]' ..
'[/font]'
)
end
local function process_bot_answers(event)
local player = game.players[event.player_index]
local player = game.get_player(event.player_index)
if player.admin then
return
end
@ -82,7 +88,5 @@ local function on_console_chat(event)
process_bot_answers(event)
end
Event.add(defines.events.on_player_created, on_player_created)
Event.add(defines.events.on_console_chat, on_console_chat)