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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-30 23:17:53 +02:00

minor adjustment

This commit is contained in:
Gerkiz 2021-05-26 09:45:37 +02:00
parent 212d6094cd
commit 2c7f3088db

View File

@ -343,8 +343,8 @@ local function protect_entities(event)
end
local function hidden_treasure(player, entity)
local rpg = RPG.get('rpg_t')
local magic = rpg[player.index].magicka
local rpg = RPG.get_value_from_player(player.index)
local magic = rpg.magicka
if magic > 50 then
local msg = rare_treasure_chest_messages[random(1, #rare_treasure_chest_messages)]
@ -696,8 +696,7 @@ local function on_player_mined_entity(event)
if not entity.valid then
return
end
local rpg = RPG.get('rpg_t')
local rpg_char = rpg[player.index]
local rpg_char = RPG.get_value_from_player(player.index)
local map_name = 'mountain_fortress_v3'
@ -906,7 +905,7 @@ local function on_player_repaired_entity(event)
if carriages_numbers[entity.unit_number] then
local player = game.players[event.player_index]
local repair_speed = RPG.get_magicka(player)
if table <= 0 then
if repair_speed <= 0 then
set_train_final_health(-1, true)
return
else