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Mtn v3 - fix gui weirdness
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8f5be84346
commit
2fdd60b830
@ -488,31 +488,31 @@ local function main_frame(player)
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buff_right_flow.style.horizontal_align = 'right'
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buff_right_flow.style.horizontally_stretchable = true
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local buffs = {'', 'Starting items:\n'}
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local buffs = {''}
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if stateful.buffs_collected and next(stateful.buffs_collected) then
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for _, item_data in pairs(stateful.buffs_collected) do
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if type(item_data) == 'table' then
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for item_name, item_count in pairs(item_data) do
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buffs[#buffs + 1] = item_name .. ': ' .. item_count
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buffs[#buffs + 1] = '\n'
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if stateful.buffs_collected.starting_items then
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buffs[#buffs + 1] = 'Starting items:\n'
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for _, item_data in pairs(stateful.buffs_collected) do
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if type(item_data) == 'table' then
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for item_name, item_count in pairs(item_data) do
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buffs[#buffs + 1] = item_name .. ': ' .. item_count
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buffs[#buffs + 1] = '\n'
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end
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end
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end
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buffs[#buffs + 1] = '\n'
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end
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buffs[#buffs + 1] = '\n'
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end
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buffs[#buffs + 1] = 'Force buffs:\n'
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if stateful.buffs_collected and next(stateful.buffs_collected) then
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buffs[#buffs + 1] = 'Force buffs:\n'
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for name, count in pairs(stateful.buffs_collected) do
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if type(count) ~= 'table' then
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buffs[#buffs + 1] = Public.stateful.buff_to_string[name] .. ': ' .. (count * 100) .. '%'
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buffs[#buffs + 1] = '\n'
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end
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end
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table.remove(buffs, #buffs)
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end
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table.remove(buffs, #buffs)
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buff_right_flow.add({type = 'label', caption = '[img=utility/center]', tooltip = buffs})
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local buff_label = buff_left_flow.add({type = 'label', caption = {'stateful.buffs'}, tooltip = {'stateful.buff_tooltip'}})
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