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Balance crafting objectives
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@ -690,32 +690,32 @@ end
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local function get_random_items()
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local function get_random_items()
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local items = {
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local items = {
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{'advanced-circuit', scale(100000, 10000000)},
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{'advanced-circuit', scale(225000, 9000000)},
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{'copper-cable', scale(2000000, 100000000)},
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{'copper-cable', scale(3000000, 120000000)},
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{'copper-plate', scale(500000, 80000000)},
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{'copper-plate', scale(1500000, 60000000)},
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{'electric-engine-unit', scale(3000, 200000)},
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{'electric-engine-unit', scale(10000, 400000)},
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{'electronic-circuit', scale(100000, 30000000)},
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{'electronic-circuit', scale(1000000, 40000000)},
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{'engine-unit', scale(9000, 750000)},
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{'engine-unit', scale(20000, 800000)},
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{'explosives', scale(13000, 3000000)},
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{'explosives', scale(150000, 6000000)},
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{'iron-gear-wheel', scale(50000, 3000000)},
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{'iron-gear-wheel', scale(150000, 6000000)},
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{'iron-plate', scale(500000, 80000000)},
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{'iron-plate', scale(2000000, 80000000)},
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{'iron-stick', scale(10000, 300000)},
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{'iron-stick', scale(75000, 3000000)},
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{'processing-unit', scale(5000, 1000000)},
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{'processing-unit', scale(40000, 1600000)},
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{'rocket-control-unit', scale(5000, 500000)},
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{'rocket-control-unit', scale(8000, 320000)},
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{'steel-plate', scale(300000, 7000000)},
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{'steel-plate', scale(200000, 8000000)},
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{'rocket', scale(4000, 600000)},
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{'rocket', scale(25000, 1000000)},
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{'explosive-rocket', scale(4000, 600000)},
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{'explosive-rocket', scale(25000, 1000000)},
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{'slowdown-capsule', scale(6000, 100000)},
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{'slowdown-capsule', scale(10000, 400000)},
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{'laser-turret', scale(2000, 100000)},
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{'laser-turret', scale(3000, 120000)},
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{'stone-wall', scale(5000, 200000)},
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{'stone-wall', scale(20000, 800000)},
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{'accumulator', scale(500, 100000)},
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{'accumulator', scale(5000, 200000)},
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{'refined-concrete', scale(5000, 200000)},
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{'refined-concrete', scale(15000, 600000)},
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{'uranium-rounds-magazine', scale(500, 100000)},
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{'uranium-rounds-magazine', scale(4000, 160000)},
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{'explosive-uranium-cannon-shell', scale(500, 100000)},
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{'explosive-uranium-cannon-shell', scale(3000, 120000)},
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{'distractor-capsule', scale(200, 100000)},
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{'distractor-capsule', scale(1500, 60000)},
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{'cluster-grenade', scale(200, 100000)},
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{'cluster-grenade', scale(4000, 160000)},
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{'small-lamp', scale(100, 100000)},
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{'small-lamp', scale(5000, 200000)},
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{'uranium-fuel-cell', scale(500, 100000)}
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{'uranium-fuel-cell', scale(2500, 100000)}
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}
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}
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shuffle(items)
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shuffle(items)
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