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Mtn v3 - fix character_reach_distance_bonus uint convert
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@ -563,6 +563,10 @@ local function apply_buffs(starting_items)
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if buff then
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if buff.modifier == 'rpg_distance' then
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for _, buff_name in pairs(buff.modifiers) do
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if buff_name == 'character_reach_distance_bonus' then
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buff.state = 1
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end
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force[buff_name] = force[buff_name] + buff.state
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if not this.buffs_collected[buff_name] then
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