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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-07 13:31:40 +02:00

maybe fix bool/int error in log with parens, if not, will get better line number next time

This commit is contained in:
Eric Anderson 2022-02-24 02:16:48 -08:00
parent b84e59bf80
commit 35308dc65a

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@ -104,7 +104,9 @@ local function cross(surface, room)
for x = 0, a, 1 do
for y = 0, a, 1 do
local p = {x = left_top.x + x, y = left_top.y + y}
if math_abs(p.x - center_position.x) > room.radius * 0.33 and math_abs(p.y - center_position.y) > room.radius * 0.33 then
local ok_x = math_abs(p.x - center_position.x) > (room.radius * 0.33)
local ok_y = math_abs(p.y - center_position.y) > (room.radius * 0.33)
if ok_x and ok_y then
surface.set_tiles({{name = 'water', position = p}})
if math_random(1, 16) == 1 then
surface.create_entity({name = 'fish', position = p})
@ -201,7 +203,6 @@ local function biome(surface, room)
end
water_shapes[math_random(1, #water_shapes)](surface, room)
for key, tile in pairs(room.room_tiles) do
tile = surface.get_tile(tile.position)
if not tile.collides_with('resource-layer') then