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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-26 22:56:43 +02:00

Mtn: fix item production

This commit is contained in:
Gerkiz 2024-10-27 14:22:33 +01:00
parent a24c948ee1
commit 3bb1986035

View File

@ -468,10 +468,10 @@ local function get_random_buff(fetch_all, only_force)
return buffs[1]
end
local function get_item_produced_count(player, item_name)
local function get_item_produced_count(_, item_name)
local force = game.forces.player
local production = force.get_item_production_statistics(player.surface).input_counts[item_name]
local production = force.get_item_production_statistics('nauvis').input_counts[item_name]
if not production then
return false
end
@ -497,11 +497,9 @@ local function get_killed_enemies_count(primary, secondary)
local force = game.forces.player
local count = 0
for _, surface in pairs(game.surfaces) do
for name, entity_count in pairs(force.get_kill_count_statistics(surface).input_counts) do
if name:find(primary) or name:find(secondary) then
count = count + entity_count
end
for name, entity_count in pairs(force.get_kill_count_statistics('nauvis').input_counts) do
if name:find(primary) or name:find(secondary) then
count = count + entity_count
end
end