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Adjustments
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@ -191,6 +191,8 @@ local function set_offers(town_center)
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table_insert(market_items, {price = {{'iron-gear-wheel', 3}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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table_insert(market_items, {price = {{'iron-stick', 12}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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table_insert(market_items, {price = {{'empty-barrel', 1}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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table_insert(market_items, {price = {{'car', 1}}, offer = {type = 'give-item', item = 'coin', count = 10}})
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table_insert(market_items, {price = {{'tank', 1}}, offer = {type = 'give-item', item = 'coin', count = 50}})
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for _, item in pairs(market_items) do
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market.add_market_item(item)
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@ -407,7 +407,7 @@ end
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local function add_pvp_shield_scaled(position, force, surface)
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local evo = Evolution.get_highest_evolution()
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local min_size = 60
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local min_size = 70
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local max_size = 140
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local min_duration = 0.5 * 60 * 60 * 60
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local max_duration = 8 * 60 * 60 * 60
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