From 46368f096fd72e02faabf82caff03bd28b00a80e Mon Sep 17 00:00:00 2001 From: MewMew Date: Thu, 26 Mar 2020 00:58:22 +0100 Subject: [PATCH] tweaks and fix --- maps/railway_troopers/main.lua | 30 ++++++++++++++++++------------ 1 file changed, 18 insertions(+), 12 deletions(-) diff --git a/maps/railway_troopers/main.lua b/maps/railway_troopers/main.lua index 9c8eb6bd..3592c9fb 100644 --- a/maps/railway_troopers/main.lua +++ b/maps/railway_troopers/main.lua @@ -25,12 +25,14 @@ local drop_values = { local starting_items = {['pistol'] = 1, ['firearm-magazine'] = 32} local drop_raffle = {} -for _ = 1, 32, 1 do table_insert(drop_raffle, "iron-ore") end -for _ = 1, 24, 1 do table_insert(drop_raffle, "copper-ore") end -for _ = 1, 16, 1 do table_insert(drop_raffle, "stone") end -for _ = 1, 16, 1 do table_insert(drop_raffle, "coal") end -for _ = 1, 1, 1 do table_insert(drop_raffle, "uranium-ore") end -for _ = 1, 4, 1 do table_insert(drop_raffle, "wood") end +for _ = 1, 64, 1 do table_insert(drop_raffle, "iron-ore") end +for _ = 1, 40, 1 do table_insert(drop_raffle, "copper-ore") end +for _ = 1, 32, 1 do table_insert(drop_raffle, "stone") end +for _ = 1, 32, 1 do table_insert(drop_raffle, "coal") end +for _ = 1, 6, 1 do table_insert(drop_raffle, "wood") end +for _ = 1, 4, 1 do table_insert(drop_raffle, "landfill") end +for _ = 1, 3, 1 do table_insert(drop_raffle, "uranium-ore") end +for _ = 1, 1, 1 do table_insert(drop_raffle, "raw-fish") end local size_of_drop_raffle = #drop_raffle local drop_vectors = {} @@ -57,7 +59,7 @@ local function on_entity_died(event) if not entity.valid then return end if entity.type == "unit" and entity.spawner then - entity.spawner.damage(20, game.forces[1]) + entity.spawner.damage(18, game.forces[1]) end if not drop_values[entity.name] then return end @@ -100,7 +102,9 @@ local type_whitelist = { ["cargo-wagon"] = true, ["construction-robot"] = true, ["entity-ghost"] = true, + ["tile-ghost"] = true, ["fluid-wagon"] = true, + ["curved-rail"] = true, ["heat-pipe"] = true, ["locomotive"] = true, ["logistic-robot"] = true, @@ -112,6 +116,7 @@ local type_whitelist = { ["splitter"] = true, ["container"] = true, ["inserter"] = true, + --["lamp"] = true, ["underground-belt"] = true, } @@ -177,10 +182,11 @@ local function on_init() game.map_settings.enemy_evolution.pollution_factor = 0 game.map_settings.enemy_evolution.time_factor = 0 game.map_settings.enemy_expansion.enabled = true - game.map_settings.enemy_expansion.max_expansion_cooldown = 1800 - game.map_settings.enemy_expansion.min_expansion_cooldown = 1800 - game.map_settings.enemy_expansion.settler_group_max_size = 32 - game.map_settings.enemy_expansion.settler_group_min_size = 16 + game.map_settings.enemy_expansion.max_expansion_cooldown = 900 + game.map_settings.enemy_expansion.min_expansion_cooldown = 900 + game.map_settings.enemy_expansion.settler_group_max_size = 128 + game.map_settings.enemy_expansion.settler_group_min_size = 32 + game.map_settings.enemy_expansion.max_expansion_distance = 16 local map_gen_settings = { ["height"] = 196, @@ -194,7 +200,7 @@ local function on_init() ["iron-ore"] = {frequency = 0, size = 0.65, richness = 0.5}, ["uranium-ore"] = {frequency = 0, size = 1, richness = 1}, ["crude-oil"] = {frequency = 0, size = 1, richness = 0.75}, - ["trees"] = {frequency = 4, size = 0.5, richness = 1}, + ["trees"] = {frequency = 2, size = 0.15, richness = 1}, ["enemy-base"] = {frequency = 256, size = 2, richness = 1}, }, }