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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-11-25 22:32:18 +02:00

Remove unused function and change output communication

This commit is contained in:
Gerkiz
2023-11-25 20:48:06 +01:00
parent b5f0bec461
commit 4952c2d868
4 changed files with 65 additions and 155 deletions

View File

@@ -4,8 +4,6 @@ local Poll = {
}
local Token = require 'utils.token'
local Server = require 'utils.server'
local branch_version = '1.1' -- define what game version we're using
local sub = string.sub
--- This module is for the web server to call functions and raise events.
-- Not intended to be called by scripts.
@@ -34,6 +32,7 @@ function ServerCommands.changes_detected()
end
ServerCommands.set_time = Server.set_time
ServerCommands.set_output = Server.set_output
ServerCommands.set_ups = Server.set_ups
ServerCommands.get_ups = Server.get_ups
ServerCommands.export_stats = Server.export_stats
@@ -42,33 +41,6 @@ ServerCommands.set_instances = Server.set_instances
ServerCommands.query_online_players = Server.query_online_players
ServerCommands.ban_handler = Server.ban_handler
local SC_Interface = {
get_ups = function()
return ServerCommands.get_ups()
end,
set_ups = function(tick)
if tick then
ServerCommands.set_ups(tick)
else
error("Remote call parameter to ServerCommands set_ups can't be nil.")
end
end
}
if not remote.interfaces['ServerCommands'] then
remote.add_interface('ServerCommands', SC_Interface)
end
function get_game_version()
local get_active_branch = sub(game.active_mods.base, 3, 4)
local is_branch_experimental = sub(branch_version, 3, 4)
if get_active_branch >= is_branch_experimental then
return true
else
return false
end
end
function is_loaded(module)
local res = _G.package.loaded[module]
if res then
@@ -99,17 +71,4 @@ function is_game_modded()
return false
end
function is_mod_loaded(module)
if not module then
return false
end
local res = game.active_mods[module]
if res then
return true
else
return false
end
end
return ServerCommands