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Compare base version
Will be removed when 1.0 is released.
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0f6917a5a7
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10
control.lua
10
control.lua
@ -2,7 +2,6 @@ require 'utils.data_stages'
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_LIFECYCLE = _STAGE.control -- Control stage
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_DEBUG = false
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_DUMP_ENV = false
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local branch_version = '0.18.35'
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require 'utils.server'
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require 'utils.server_commands'
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@ -154,8 +153,15 @@ local function on_player_created(event)
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end
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local function on_init()
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local branch_version = '0.18.35'
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local sub = string.sub
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game.forces.player.research_queue_enabled = true
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if game.active_mods.base >= branch_version then
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local is_branch_18 = sub(branch_version, 3, 4)
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local get_active_version = sub(game.active_mods.base, 3, 4)
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is_branch_18 = is_branch_18 .. sub(branch_version, 6, 7)
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get_active_version = get_active_version .. sub(game.active_mods.base, 6, 7)
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if get_active_version >= is_branch_18 then
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local default = game.permissions.get_group('Default')
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default.set_allows_action(defines.input_action.flush_opened_entity_fluid, false)
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default.set_allows_action(defines.input_action.flush_opened_entity_specific_fluid, false)
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@ -11,8 +11,6 @@ require 'modules.biters_yield_coins'
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require 'modules.dangerous_goods'
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require 'modules.custom_death_messages'
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local branch_version = '0.18.35'
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local Terrain = require 'maps.fish_defender.terrain'
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local Unit_health_booster = require 'modules.biter_health_booster'
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local Difficulty = require 'modules.difficulty_vote'
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@ -1142,6 +1140,10 @@ local function on_init()
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Poll.reset()
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local get_score = Score.get_table()
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local this = FDT.get()
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local branch_version = '0.18.35'
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local sub = string.sub
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local is_branch_18 = sub(branch_version, 3, 4)
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local get_active_version = sub(game.active_mods.base, 3, 4)
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Difficulty.reset_difficulty_poll()
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Difficulty.set_poll_closing_timeout = game.tick + 36000
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@ -1196,7 +1198,10 @@ local function on_init()
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game.map_settings.enemy_expansion.enabled = false
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game.forces['player'].technologies['artillery'].researched = false
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if game.active_mods.base >= branch_version then
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is_branch_18 = is_branch_18 .. sub(branch_version, 6, 7)
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get_active_version = get_active_version .. sub(game.active_mods.base, 6, 7)
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if get_active_version >= is_branch_18 then
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game.reset_time_played()
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end
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