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biter_battles > laser turret nerf fix

This commit is contained in:
MewMew 2018-12-24 13:05:20 +01:00
parent 11e2b09de1
commit 52856f77fa
3 changed files with 10 additions and 7 deletions

View File

@ -16,7 +16,7 @@ require "score"
require "maps.modules.dynamic_landfill"
---- enable maps here ----
--require "maps.biter_battles"
require "maps.biter_battles"
--require "maps.cave_miner"
--require "maps.deep_jungle"
--require "maps.lost_desert"
@ -26,7 +26,7 @@ require "maps.modules.dynamic_landfill"
--require "maps.fish_defender"
--require "maps.crossing"
--require "maps.spooky_forest"
require "maps.atoll"
--require "maps.atoll"
--require "maps.tank_battles"
--require "maps.empty_map"
--require "maps.custom_start"

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@ -670,15 +670,15 @@ local function feed_the_biters(food_type,player)
local lowest_possible_modifier = -0.95
local ammo_types = {"grenade", "bullet", "artillery-shell", "flamethrower", "cannon-shell", "shotgun-shell","rocket", "electric"}
local ammo_modifier = {0.2, 0.8, 0, 0.8, 0.2, 0.2, 0.2, 0.2}
local turret_types = {"laser-turret", "flamethrower-turret", "gun-turret"}
local turret_modifier = {0.9, 1, 0.8}
local ammo_types = {"grenade", "bullet", "artillery-shell", "flamethrower", "cannon-shell", "shotgun-shell","rocket", "electric", "laser-turret"}
local ammo_modifier = {0.2, 0.8, 0, 0.8, 0.2, 0.2, 0.2, 0.2, 1.5}
local turret_types = {"flamethrower-turret", "gun-turret"}
local turret_modifier = {1, 0.8}
local ammo_speed = {"bullet", "cannon-shell", "shotgun-shell", "rocket", "laser-turret" }
local ammo_speed_modifier = {0.3, 0.3, 0.3, 0.3, 0.3, }
-------------
local f = game.forces[enemy_team]
local f = game.forces[enemy_team]
----------- -!!!!!--------------
local m = nerf_gain

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@ -1,3 +1,6 @@
0.35
the laser turret now gets nerfed properly
0.34
fixes to spawn generation