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https://github.com/ComfyFactory/ComfyFactorio.git
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5ca1694886
@ -644,7 +644,6 @@ function Public.create_wagon_room(icw, wagon)
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e2.minable = false
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wagon.transfer_entities = {e1, e2}
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end
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return
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end
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end
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@ -86,13 +86,6 @@ local function on_train_created()
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Functions.request_reconstruction(icw)
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end
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local function on_built_entity(event)
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local icw = ICW.get()
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local created_entity = event.created_entity
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Functions.create_wagon(icw, created_entity)
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Functions.add_wagon_entity_count(icw, created_entity)
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end
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local function on_gui_click(event)
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local icw = ICW.get()
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Functions.toggle_minimap(icw, event)
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@ -160,6 +153,5 @@ Event.add(defines.events.on_gui_opened, on_gui_opened)
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Event.add(defines.events.on_player_built_tile, on_player_or_robot_built_tile)
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Event.add(defines.events.on_robot_built_tile, on_player_or_robot_built_tile)
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Event.add(defines.events.on_gui_switch_state_changed, on_gui_switch_state_changed)
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Event.add(defines.events.on_built_entity, on_built_entity)
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return Public
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@ -1479,8 +1479,8 @@ local function on_built_entity(event)
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local chest_created
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local increased = false
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for k, v in pairs(outside_chests) do
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if v and v.valid then
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for k, data in pairs(outside_chests) do
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if data and data.chest and data.chest.valid then
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if chests_linked_to[train.unit_number] then
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local linked_to = chests_linked_to[train.unit_number].count
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if linked_to == chest_limit_outside_upgrades then
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@ -1492,6 +1492,7 @@ local function on_built_entity(event)
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chests_linked_to[train.unit_number].count = linked_to + 1
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chests_linked_to[train.unit_number][entity.unit_number] = true
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increased = true
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goto continue
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end
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else
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