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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-04 00:15:45 +02:00

adjust game slowness scale

This commit is contained in:
danielmartin0 2024-09-15 19:51:36 +01:00
parent 3c3ff9f166
commit 5df3144ce5

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@ -171,7 +171,7 @@ function Public.game_slowness_scale()
-- return 1 / (Public.crew_scale()^(50/100) / Math.sloped(Common.difficulty_scale(), 1/4)) --changed crew_scale factor significantly to help smaller crews
-- local scale = 0.3 + Math.sloped(Common.difficulty_scale(), -0.15) / (Public.crew_scale()^(1/8))
local scale = 2.6 * Math.sloped(Common.difficulty_scale(), -0.2) - Public.crew_scale() ^ (1 / 4)
local scale = 2.6 * Math.sloped(Common.difficulty_scale(), -0.2) - Public.crew_scale() ^ (1 / 2)
return Math.max(1, scale)
end
@ -187,7 +187,7 @@ end
-- Waiting at sea forever isn't generally fun for your teammates, so we encourage keeping the action moving:
function Public.seconds_until_machines_shut_down_at_sea()
local minimum_mins = 3
local minimum_mins = 7
return Math.ceil(60 * minimum_mins * Public.game_slowness_scale())
end