diff --git a/modules/wave_defense/main.lua b/modules/wave_defense/main.lua index 5a78dbd1..d1d5208a 100644 --- a/modules/wave_defense/main.lua +++ b/modules/wave_defense/main.lua @@ -1093,7 +1093,6 @@ local function spawn_unit_group(fs, only_bosses) event_data.spawn_count = count for _ = 1, count, 1 do local biter = spawn_biter(surface, spawn_position, fs, true, unit_settings) - game.print(serpent.block(biter and biter.unit_number)) if not biter then debug_print('spawn_unit_group - No biter was found?') break