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map shape
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32
modules/terrain_shapes/cone_to_east.lua
Normal file
32
modules/terrain_shapes/cone_to_east.lua
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@ -0,0 +1,32 @@
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local math_abs = math.abs
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local function is_out_of_map(p)
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if p.x < -512 then return true end
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if (p.x + 512) * 0.125 >= math_abs(p.y) then return end
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if (p.x + 512) * -0.125 > math_abs(p.y) then return end
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return true
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end
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local function on_chunk_generated(event)
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local surface = event.surface
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local left_top = event.area.left_top
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for x = -1, 32, 1 do
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for y = -1, 32, 1 do
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local p = {x = left_top.x + x, y = left_top.y + y}
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if is_out_of_map(p) then
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surface.set_tiles({{name = "out-of-map", position = p}}, true)
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end
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end
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end
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end
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local function on_init()
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local surface = game.surfaces[1]
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surface.request_to_generate_chunks({-256, 0}, 4)
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surface.force_generate_chunk_requests()
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game.forces.player.set_spawn_position({-256, 0}, surface)
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end
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local event = require 'utils.event'
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event.on_init(on_init)
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event.add(defines.events.on_chunk_generated, on_chunk_generated)
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