From dab8858fdffb673804e7afc2ae51fff9f6c1db7f Mon Sep 17 00:00:00 2001 From: Gerkiz Date: Tue, 1 Mar 2022 19:17:53 +0100 Subject: [PATCH] luacheck update --- .luacheckrc | 2631 +++++++++++++++++++++++++++++++-------------------- 1 file changed, 1590 insertions(+), 1041 deletions(-) diff --git a/.luacheckrc b/.luacheckrc index 7dc69780..aa27f117 100644 --- a/.luacheckrc +++ b/.luacheckrc @@ -48,7 +48,22 @@ local STD_BASE_CONTROL = 'lua52c+factorio+factorio_control+factorio_defines+fact --[Assume Factorio Control stage as default]-- ------------------------------------------------------------------------------- std = STD_CONTROL -globals = {'print', '_DEBUG', '_CHEATS', '_DUMP_ENV', 'ServerCommands', 'Debug', '_LIFECYCLE', '_STAGE', 'get_game_version', 'is_loaded', 'is_game_modded', 'is_mod_loaded', 'require', 'comfy_panel_tabs'} +globals = { + 'print', + '_DEBUG', + '_CHEATS', + '_DUMP_ENV', + 'ServerCommands', + 'Debug', + '_LIFECYCLE', + '_STAGE', + 'get_game_version', + 'is_loaded', + 'is_game_modded', + 'is_mod_loaded', + 'require', + 'comfy_panel_tabs' +} max_line_length = LINE_LENGTH not_globals = NOT_GLOBALS @@ -63,11 +78,10 @@ exclude_files = { '**/.*/*', --Ignore if path starts with . '**/stdlib/vendor/', '**/*WIP/', - --Ignore development mods '**/combat-tester/', '**/test-maker/', - '**/trailer/', + '**/trailer/' } ------------------------------------------------------------------------------- @@ -111,7 +125,7 @@ files['**/core/lualib/builder.lua'] = {globals = {'Builder', 'builder', 'action' files['**/core/lualib/bonus-gui-ordering/'] = {std = STD_BASE_DATA} files['**/core/lualib/dataloader.lua'] = {globals = {'data'}} -files['**/core/lualib/circuit-connector-*'] = {std = STD_BASE_DATA..'+factorio_circuit_connector_generated'} +files['**/core/lualib/circuit-connector-*'] = {std = STD_BASE_DATA .. '+factorio_circuit_connector_generated'} files['**/core/lualib/bonus-gui-ordering.lua'] = {globals = {'bonus_gui_ordering'}} files['**/base/prototypes/'] = {std = STD_BASE_DATA} @@ -149,85 +163,107 @@ stds.factorio = { --Set the read only variables read_globals = { -- @log@: Gives writing access to Factorio's logger instance. - "log", + 'log', -- @serpent@: Lua serializer and pretty printer. (https://github.com/pkulchenko/serpent) - "serpent", + 'serpent', -- @table_size@: Returns the number of elements inside an LUA table - "table_size", + 'table_size', util = { fields = { - "by_pixel", "distance", "findfirstentity", "positiontostr", "formattime", "moveposition", "oppositedirection", - "ismoduleavailable", "multiplystripes", "format_number", "increment", "color", "conditional_return", - "add_shift", "merge", "premul_color", "encode", "decode", "insert_safe", + 'by_pixel', + 'distance', + 'findfirstentity', + 'positiontostr', + 'formattime', + 'moveposition', + 'oppositedirection', + 'ismoduleavailable', + 'multiplystripes', + 'format_number', + 'increment', + 'color', + 'conditional_return', + 'add_shift', + 'merge', + 'premul_color', + 'encode', + 'decode', + 'insert_safe', table = { fields = { - "compare", "deepcopy" - }, - }, - }, + 'compare', + 'deepcopy' + } + } + } }, table = { fields = { - "compare", "deepcopy" - }, - }, - }, + 'compare', + 'deepcopy' + } + } + } } stds.factorio_control = { read_globals = { - -- @commands@: commands = { fields = { - "commands", "game_commands", "remove_command" + 'commands', + 'game_commands', + 'remove_command' }, - other_fields = false, + other_fields = false }, - -- @settings@: settings = { fields = { - "get_player_settings", + 'get_player_settings', startup = {read_only = false, other_fields = true}, global = {read_only = false, other_fields = true}, - player = {read_only = false, other_fields = true}, - }, + player = {read_only = false, other_fields = true} + } }, - -- @script@: Provides an interface for registering event handlers. -- (http://lua-api.factorio.com/latest/LuaBootstrap.html) script = { fields = { - "on_nth_tick", "on_event", "on_init", "on_load", - "on_configuration_changed", "raise_event", - "get_event_handler", "mod_name", "get_event_order", - "generate_event_name", + 'on_nth_tick', + 'on_event', + 'on_init', + 'on_load', + 'on_configuration_changed', + 'raise_event', + 'get_event_handler', + 'mod_name', + 'get_event_order', + 'generate_event_name', + 'register_on_entity_destroyed' }, - other_fields = false, + other_fields = false }, - -- @remote@: Allows inter-mod communication by providing a repository of interfaces that is shared by all mods. -- (http://lua-api.factorio.com/latest/LuaRemote.html) remote = { fields = { interfaces = {read_only = false, other_fields = true}, - "add_interface", "remove_interface", "call" + 'add_interface', + 'remove_interface', + 'call' }, read_only = true, - other_fields = false, + other_fields = false }, - rcon = { fields = {'print'} }, - commands = { fields = { 'add_command' } }, - rendering = { other_fields = false, read_only = true, @@ -316,69 +352,66 @@ stds.factorio_control = { 'set_minimum_darkness' } }, - -- @game@: Main object through which most of the API is accessed. -- It is, however, not available inside handlers registered with @script.on_load@. -- (http://lua-api.factorio.com/latest/LuaGameScript.html) - game ={ + game = { other_fields = false, read_only = false, fields = { - "disable_tutorial_triggers", - "auto_save", - "ban_player", - "check_consistency", - "check_prototype_translations", - "count_pipe_groups", - "create_force", - "create_profiler", - "create_random_generator", - "create_surface", - "delete_surface", - "desync_players", - "direction_to_string", - "disable_replay", - "disable_tips_and_tricks", - "draw_resource_selection", - "force_crc", - "get_active_entities_count", - "get_entity_by_tag", - "get_map_exchange_string", - "get_player", - "get_surface", - "help", - "is_demo", - "is_multiplayer", - "is_valid_sound_path", - "json_to_table", - "kick_player", - "merge_forces", - "pollution_statistics", - "mute_player", - "play_sound", - "print", - "print_stack_size", - "purge_player", - "regenerate_entity", - "reload_mods", - "reload_script", - "remove_offline_players", - "remove_path", - "save_atlas", - "server_save", - "set_game_state", - "reset_time_played", - "show_message_dialog", - "table_to_json", - "encode_string", - "decode_string", - "take_screenshot", - - "take_technology_screenshot", - "unban_player", - "unmute_player", - "write_file", - + 'disable_tutorial_triggers', + 'auto_save', + 'ban_player', + 'check_consistency', + 'check_prototype_translations', + 'count_pipe_groups', + 'create_force', + 'create_profiler', + 'create_random_generator', + 'create_surface', + 'delete_surface', + 'desync_players', + 'direction_to_string', + 'disable_replay', + 'disable_tips_and_tricks', + 'draw_resource_selection', + 'force_crc', + 'get_active_entities_count', + 'get_entity_by_tag', + 'get_map_exchange_string', + 'get_player', + 'get_surface', + 'help', + 'is_demo', + 'is_multiplayer', + 'is_valid_sound_path', + 'json_to_table', + 'kick_player', + 'merge_forces', + 'pollution_statistics', + 'mute_player', + 'play_sound', + 'print', + 'print_stack_size', + 'purge_player', + 'regenerate_entity', + 'reload_mods', + 'reload_script', + 'remove_offline_players', + 'remove_path', + 'save_atlas', + 'server_save', + 'set_game_state', + 'reset_time_played', + 'show_message_dialog', + 'table_to_json', + 'encode_string', + 'decode_string', + 'take_screenshot', + 'take_technology_screenshot', + 'unban_player', + 'unmute_player', + 'write_file', active_mods = {read_only = true, other_fields = true}, ammo_category_prototypes = {read_only = true, other_fields = true}, autoplace_control_prototypes = {read_only = true, other_fields = true}, @@ -415,23 +448,20 @@ stds.factorio_control = { ticks_to_run = {read_only = false, other_fields = false}, tile_prototypes = {read_only = true, other_fields = true}, virtual_signal_prototypes = {read_only = true, other_fields = true} - }, - }, + } + } }, - globals = { -- @global@: The global dictionary, useful for storing data persistent across a save-load cycle. -- Writing access is given to the mod-id field (for mod-wise saved data). -- (http://lua-api.factorio.com/latest/Global.html) - "global", - + 'global', -- @MOD@: Keep it organized, use this variable for anything that "NEEDS" to be global for some reason. - "MOD" - }, + 'MOD' + } } stds.factorio_data = { - read_globals = { data = { fields = { @@ -439,25 +469,24 @@ stds.factorio_data = { other_fields = true, read_only = false }, - "extend", "is_demo" - }, + 'extend', + 'is_demo' + } }, - settings = { fields = { - "startup", "global", "player", - }, + 'startup', + 'global', + 'player' + } }, - --Popular mods angelsmods = { other_fields = true }, - bobmods = { other_fields = true }, - mods = { other_fields = true } @@ -466,152 +495,523 @@ stds.factorio_data = { --(( Factorio Globals are bad mkay ))-- stds.factorio_base_control = { - read_globals = {"silo_script", "mod_gui", "camera"} + read_globals = {'silo_script', 'mod_gui', 'camera'} } stds.factorio_base_scenarios = { globals = { - "check_automate_science_packs_advice", "check_research_hints", "check_supplies", "manage_attacks", "all_dead", - "on_win", "difficulty_number", "init_attack_data", "handle_attacks", "count_items_in_container", "progress", "scanned", - "check_light", "check_machine_gun", "level", "story_table", - - "tightspot_prices", "tightspot_make_offer", "tightspot_init", "tightspot_get_required_balance", - "tightspot_init_level", "tightspot_init_spending_frame", "tightspot_init_progress_frame", "tightspot_update_progress", "tightspot_update_spending", - "tightspot_get_missing_to_win", "tightspot_sell_back", "tightspot_start_level", "tightspot_show_level_description", "tightspot_update_speed_label", - "map_ignore", "tightspot_check_level", "land_price", - - "transport_belt_madness_init", "transport_belt_madness_init_level", "transport_belt_madness_create_chests", "transport_belt_madness_fill_chests", - "transport_belt_madness_start_level", "map_ignore", "map_clear", "map_load", "map_save", "transport_belt_madness_show_level_description", - "transport_belt_madness_check_level", "transport_belt_madness_next_level", "transport_belt_madness_clear_level", "transport_belt_madness_contains_next_level", - - "restricted", "check_built_items", "result", "disable_combat_technologies", "apply_character_modifiers", "apply_combat_modifiers", "apply_balance", - "load_config", "starting_area_constant", "create_next_surface", "end_round", "prepare_next_round", "silo_died","choose_joining_gui", - "destroy_joining_guis", "create_random_join_gui", "create_auto_assign_gui", "create_pick_join_gui", "create_config_gui", "make_config_table", "default", - "make_team_gui", "make_team_gui_config", "add_team_button_press", "trash_team_button_press", "remove_team_from_team_table", "add_team_to_team_table", - "set_teams_from_gui", "on_team_button_press", "make_color_dropdown", "create_balance_option", "create_disable_frame", "disable_frame", "parse_disabled_items", - "set_balance_settings", "config_confirm", "parse_config_from_gui", "get_color", "roll_starting_area", "delete_roll_surfaces", "auto_assign", - "destroy_config_for_all", "prepare_map", "set_evolution_factor", "update_players_on_team_count", "random_join", "init_player_gui", - "destroy_player_gui", "objective_button_press", "admin_button_press", "admin_frame_button_press", "diplomacy_button_press", "update_diplomacy_frame", - "diplomacy_frame_button_press", "team_changed_diplomacy", "diplomacy_check_press", "get_stance", "give_inventory", "setup_teams", "disable_items_for_all", - "set_random_team", "set_diplomacy", "create_spawn_positions", "set_spawn_position", "set_team_together_spawns", "chart_starting_area_for_force_spawns", - "check_starting_area_chunks_are_generated", "check_player_color", "check_round_start", "clear_starting_area_enemies", "check_no_rush_end", "check_no_rush_players", - "finish_setup", "chart_area_for_force", "setup_start_area_copy", "update_copy_progress", "update_progress_bar", "copy_paste_starting_area_tiles", - "copy_paste_starting_area_entities", "create_silo_for_force", "setup_research", "on_chunk_generated", "get_distance_to_nearest_spawn", - "create_wall_for_force", "fpn", "give_items", "create_item_frame", "create_technologies_frame", "create_cheat_frame", "create_day_frame", - "time_modifier", "points_per_second_start", "points_per_second_level_subtract", "levels", "update_info", "get_time_left", "update_time_left", - "on_joined", "make_frame", "update_frame", "update_table", "calculate_task_item_multiplayer", "setup_config", "select_from_probability_table", - "select_inventory", "select_equipment", "select_challange_type", "save_round_statistics", "start_challenge", "create_teams", "set_areas", - "decide_player_team", "set_teams", "refresh_leaderboard", "set_player", "generate_technology_list", "generate_research_task","setup_unlocks", - "check_technology_progress", "generate_production_task", "generate_shopping_list_task", "set_gui_flow_table", "create_visibility_button", - "check_item_lists", "update_task_gui", "check_end_of_round", "end_round_gui_update", "try_to_check_victory", "update_gui", "check_start_round", - "check_start_set_areas", "check_start_setting_entities", "check_set_areas", "check_clear_areas", "check_chests", "check_chests_shopping_list", - "check_chests_production", "check_input_chests", "fill_input_chests", "check_victory", "shopping_task_finished", "calculate_force_points", - "update_research_task_table", "update_production_task_table", "update_shopping_list_task_table", "create_joined_game_gui", "pre_ending_round", - "player_ending_prompt", "update_end_timer", "update_begin_timer", "team_finished", "save_points_list", "give_force_players_points", - "update_winners_list", "set_spectator", "set_character", "give_starting_inventory", "give_equipment", "shuffle_table", "format_time", - "spairs", "fill_leaderboard", "create_grid", "simple_entities", "save_map_data", "clear_map", "create_tiles", "recreate_entities", - "map_sets", "give_points", "init_forces", "init_globals", "init_unit_settings", "check_next_wave", "next_wave", "calculate_wave_power", - "wave_end", "make_next_spawn_tick", "check_spawn_units", "get_wave_units", "spawn_units", "randomize_ore", "set_command", "command_straglers", - "unit_config", "make_next_wave_tick", "time_to_next_wave", "time_to_wave_end", "rocket_died", "unit_died", "get_bounty_price", "setup_waypoints", - "insert_items", "give_starting_equipment", "give_spawn_equipment", "next_round_button_visible", "gui_init", "create_wave_frame", "create_money_frame", - "create_upgrade_gui", "update_upgrade_listing", "upgrade_research", "get_upgrades", "get_money", "update_connected_players", "update_round_number", - "set_research", "set_recipes", "check_deconstruction", "check_blueprint_placement", "loop_entities", "experiment_items", - "setup", "story_gui_click", "clear_surface", "add_run_trains_button", "puzzle_condition", "basic_signals", - "loop_trains", "Y_offset", "ghosts_1", "ghosts_2", "required_path", "through_wall_path", "count", "check_built_real_rail", - "current_ghosts_count", "other", "rails", "set_rails", "straight_section", "late_entities", "entities", "stop", - "get_spawn_coordinate", - + 'check_automate_science_packs_advice', + 'check_research_hints', + 'check_supplies', + 'manage_attacks', + 'all_dead', + 'on_win', + 'difficulty_number', + 'init_attack_data', + 'handle_attacks', + 'count_items_in_container', + 'progress', + 'scanned', + 'check_light', + 'check_machine_gun', + 'level', + 'story_table', + 'tightspot_prices', + 'tightspot_make_offer', + 'tightspot_init', + 'tightspot_get_required_balance', + 'tightspot_init_level', + 'tightspot_init_spending_frame', + 'tightspot_init_progress_frame', + 'tightspot_update_progress', + 'tightspot_update_spending', + 'tightspot_get_missing_to_win', + 'tightspot_sell_back', + 'tightspot_start_level', + 'tightspot_show_level_description', + 'tightspot_update_speed_label', + 'map_ignore', + 'tightspot_check_level', + 'land_price', + 'transport_belt_madness_init', + 'transport_belt_madness_init_level', + 'transport_belt_madness_create_chests', + 'transport_belt_madness_fill_chests', + 'transport_belt_madness_start_level', + 'map_ignore', + 'map_clear', + 'map_load', + 'map_save', + 'transport_belt_madness_show_level_description', + 'transport_belt_madness_check_level', + 'transport_belt_madness_next_level', + 'transport_belt_madness_clear_level', + 'transport_belt_madness_contains_next_level', + 'restricted', + 'check_built_items', + 'result', + 'disable_combat_technologies', + 'apply_character_modifiers', + 'apply_combat_modifiers', + 'apply_balance', + 'load_config', + 'starting_area_constant', + 'create_next_surface', + 'end_round', + 'prepare_next_round', + 'silo_died', + 'choose_joining_gui', + 'destroy_joining_guis', + 'create_random_join_gui', + 'create_auto_assign_gui', + 'create_pick_join_gui', + 'create_config_gui', + 'make_config_table', + 'default', + 'make_team_gui', + 'make_team_gui_config', + 'add_team_button_press', + 'trash_team_button_press', + 'remove_team_from_team_table', + 'add_team_to_team_table', + 'set_teams_from_gui', + 'on_team_button_press', + 'make_color_dropdown', + 'create_balance_option', + 'create_disable_frame', + 'disable_frame', + 'parse_disabled_items', + 'set_balance_settings', + 'config_confirm', + 'parse_config_from_gui', + 'get_color', + 'roll_starting_area', + 'delete_roll_surfaces', + 'auto_assign', + 'destroy_config_for_all', + 'prepare_map', + 'set_evolution_factor', + 'update_players_on_team_count', + 'random_join', + 'init_player_gui', + 'destroy_player_gui', + 'objective_button_press', + 'admin_button_press', + 'admin_frame_button_press', + 'diplomacy_button_press', + 'update_diplomacy_frame', + 'diplomacy_frame_button_press', + 'team_changed_diplomacy', + 'diplomacy_check_press', + 'get_stance', + 'give_inventory', + 'setup_teams', + 'disable_items_for_all', + 'set_random_team', + 'set_diplomacy', + 'create_spawn_positions', + 'set_spawn_position', + 'set_team_together_spawns', + 'chart_starting_area_for_force_spawns', + 'check_starting_area_chunks_are_generated', + 'check_player_color', + 'check_round_start', + 'clear_starting_area_enemies', + 'check_no_rush_end', + 'check_no_rush_players', + 'finish_setup', + 'chart_area_for_force', + 'setup_start_area_copy', + 'update_copy_progress', + 'update_progress_bar', + 'copy_paste_starting_area_tiles', + 'copy_paste_starting_area_entities', + 'create_silo_for_force', + 'setup_research', + 'on_chunk_generated', + 'get_distance_to_nearest_spawn', + 'create_wall_for_force', + 'fpn', + 'give_items', + 'create_item_frame', + 'create_technologies_frame', + 'create_cheat_frame', + 'create_day_frame', + 'time_modifier', + 'points_per_second_start', + 'points_per_second_level_subtract', + 'levels', + 'update_info', + 'get_time_left', + 'update_time_left', + 'on_joined', + 'make_frame', + 'update_frame', + 'update_table', + 'calculate_task_item_multiplayer', + 'setup_config', + 'select_from_probability_table', + 'select_inventory', + 'select_equipment', + 'select_challange_type', + 'save_round_statistics', + 'start_challenge', + 'create_teams', + 'set_areas', + 'decide_player_team', + 'set_teams', + 'refresh_leaderboard', + 'set_player', + 'generate_technology_list', + 'generate_research_task', + 'setup_unlocks', + 'check_technology_progress', + 'generate_production_task', + 'generate_shopping_list_task', + 'set_gui_flow_table', + 'create_visibility_button', + 'check_item_lists', + 'update_task_gui', + 'check_end_of_round', + 'end_round_gui_update', + 'try_to_check_victory', + 'update_gui', + 'check_start_round', + 'check_start_set_areas', + 'check_start_setting_entities', + 'check_set_areas', + 'check_clear_areas', + 'check_chests', + 'check_chests_shopping_list', + 'check_chests_production', + 'check_input_chests', + 'fill_input_chests', + 'check_victory', + 'shopping_task_finished', + 'calculate_force_points', + 'update_research_task_table', + 'update_production_task_table', + 'update_shopping_list_task_table', + 'create_joined_game_gui', + 'pre_ending_round', + 'player_ending_prompt', + 'update_end_timer', + 'update_begin_timer', + 'team_finished', + 'save_points_list', + 'give_force_players_points', + 'update_winners_list', + 'set_spectator', + 'set_character', + 'give_starting_inventory', + 'give_equipment', + 'shuffle_table', + 'format_time', + 'spairs', + 'fill_leaderboard', + 'create_grid', + 'simple_entities', + 'save_map_data', + 'clear_map', + 'create_tiles', + 'recreate_entities', + 'map_sets', + 'give_points', + 'init_forces', + 'init_globals', + 'init_unit_settings', + 'check_next_wave', + 'next_wave', + 'calculate_wave_power', + 'wave_end', + 'make_next_spawn_tick', + 'check_spawn_units', + 'get_wave_units', + 'spawn_units', + 'randomize_ore', + 'set_command', + 'command_straglers', + 'unit_config', + 'make_next_wave_tick', + 'time_to_next_wave', + 'time_to_wave_end', + 'rocket_died', + 'unit_died', + 'get_bounty_price', + 'setup_waypoints', + 'insert_items', + 'give_starting_equipment', + 'give_spawn_equipment', + 'next_round_button_visible', + 'gui_init', + 'create_wave_frame', + 'create_money_frame', + 'create_upgrade_gui', + 'update_upgrade_listing', + 'upgrade_research', + 'get_upgrades', + 'get_money', + 'update_connected_players', + 'update_round_number', + 'set_research', + 'set_recipes', + 'check_deconstruction', + 'check_blueprint_placement', + 'loop_entities', + 'experiment_items', + 'setup', + 'story_gui_click', + 'clear_surface', + 'add_run_trains_button', + 'puzzle_condition', + 'basic_signals', + 'loop_trains', + 'Y_offset', + 'ghosts_1', + 'ghosts_2', + 'required_path', + 'through_wall_path', + 'count', + 'check_built_real_rail', + 'current_ghosts_count', + 'other', + 'rails', + 'set_rails', + 'straight_section', + 'late_entities', + 'entities', + 'stop', + 'get_spawn_coordinate', --tutorials - "intermission", "create_entities_on_tick", "on_player_created", "required_count", "non_player_entities", "clear_rails", - "chest", "damage", "furnace", "init_prototypes", "build_infi_table", "junk", "update_player_tags", "time_left", "team_production", - "create_task_frame", "create_visibilty_buttons", "update_leaderboard", "in_in_area" + 'intermission', + 'create_entities_on_tick', + 'on_player_created', + 'required_count', + 'non_player_entities', + 'clear_rails', + 'chest', + 'damage', + 'furnace', + 'init_prototypes', + 'build_infi_table', + 'junk', + 'update_player_tags', + 'time_left', + 'team_production', + 'create_task_frame', + 'create_visibilty_buttons', + 'update_leaderboard', + 'in_in_area' } } stds.factorio_base_data = { globals = { --Style - "make_cursor_box", "make_full_cursor_box", - "default_container_padding", "default_orange_color", "default_light_orange_color", "warning_red_color", - "achievement_green_color", "achievement_tan_color", "orangebuttongraphcialset", "bluebuttongraphcialset", - "bonus_gui_ordering", "trivial_smoke", "technology_slot_base_width", "technology_slot_base_height", "default_frame_font_vertical_compensation", - + 'make_cursor_box', + 'make_full_cursor_box', + 'default_container_padding', + 'default_orange_color', + 'default_light_orange_color', + 'warning_red_color', + 'achievement_green_color', + 'achievement_tan_color', + 'orangebuttongraphcialset', + 'bluebuttongraphcialset', + 'bonus_gui_ordering', + 'trivial_smoke', + 'technology_slot_base_width', + 'technology_slot_base_height', + 'default_frame_font_vertical_compensation', --Belts - "transport_belt_connector_frame_sprites", "transport_belt_circuit_wire_connection_point", "transport_belt_circuit_wire_max_distance", - "transport_belt_circuit_connector_sprites", "ending_patch_prototype", "basic_belt_horizontal", "basic_belt_vertical", - "basic_belt_ending_top", "basic_belt_ending_bottom", "basic_belt_ending_side", "basic_belt_starting_top", "basic_belt_starting_bottom", - "basic_belt_starting_side", "fast_belt_horizontal", "fast_belt_vertical", "fast_belt_ending_top", "fast_belt_ending_bottom", - "fast_belt_ending_side", "fast_belt_starting_top", "fast_belt_starting_bottom", "fast_belt_starting_side", "express_belt_horizontal", - "express_belt_vertical", "express_belt_ending_top", "express_belt_ending_bottom", "express_belt_ending_side", "express_belt_starting_top", - "express_belt_starting_bottom", "express_belt_starting_side", - + 'transport_belt_connector_frame_sprites', + 'transport_belt_circuit_wire_connection_point', + 'transport_belt_circuit_wire_max_distance', + 'transport_belt_circuit_connector_sprites', + 'ending_patch_prototype', + 'basic_belt_horizontal', + 'basic_belt_vertical', + 'basic_belt_ending_top', + 'basic_belt_ending_bottom', + 'basic_belt_ending_side', + 'basic_belt_starting_top', + 'basic_belt_starting_bottom', + 'basic_belt_starting_side', + 'fast_belt_horizontal', + 'fast_belt_vertical', + 'fast_belt_ending_top', + 'fast_belt_ending_bottom', + 'fast_belt_ending_side', + 'fast_belt_starting_top', + 'fast_belt_starting_bottom', + 'fast_belt_starting_side', + 'express_belt_horizontal', + 'express_belt_vertical', + 'express_belt_ending_top', + 'express_belt_ending_bottom', + 'express_belt_ending_side', + 'express_belt_starting_top', + 'express_belt_starting_bottom', + 'express_belt_starting_side', --Circuit Connectors - "circuit_connector_definitions", "default_circuit_wire_max_distance", "inserter_circuit_wire_max_distance", - "universal_connector_template", "belt_connector_template", "belt_frame_connector_template", "inserter_connector_template", - + 'circuit_connector_definitions', + 'default_circuit_wire_max_distance', + 'inserter_circuit_wire_max_distance', + 'universal_connector_template', + 'belt_connector_template', + 'belt_frame_connector_template', + 'inserter_connector_template', --Inserter Circuit Connectors - "inserter_circuit_wire_max_distance", "inserter_default_stack_control_input_signal", - + 'inserter_circuit_wire_max_distance', + 'inserter_default_stack_control_input_signal', --Sounds/beams - "make_heavy_gunshot_sounds", "make_light_gunshot_sounds", "make_laser_sounds", - + 'make_heavy_gunshot_sounds', + 'make_light_gunshot_sounds', + 'make_laser_sounds', --Gun/Laser - "gun_turret_extension", "gun_turret_extension_shadow", "gun_turret_extension_mask", "gun_turret_attack", - "laser_turret_extension", "laser_turret_extension_shadow", "laser_turret_extension_mask", - + 'gun_turret_extension', + 'gun_turret_extension_shadow', + 'gun_turret_extension_mask', + 'gun_turret_attack', + 'laser_turret_extension', + 'laser_turret_extension_shadow', + 'laser_turret_extension_mask', --Pipes - "pipecoverspictures", "pipepictures", "assembler2pipepictures", "assembler3pipepictures", "make_heat_pipe_pictures", - + 'pipecoverspictures', + 'pipepictures', + 'assembler2pipepictures', + 'assembler3pipepictures', + 'make_heat_pipe_pictures', --Combinators - "generate_arithmetic_combinator", "generate_decider_combinator", "generate_constant_combinator", - + 'generate_arithmetic_combinator', + 'generate_decider_combinator', + 'generate_constant_combinator', --Rail - "destroyed_rail_pictures", "rail_pictures", "rail_pictures_internal", "standard_train_wheels", "drive_over_tie", - "rolling_stock_back_light", "rolling_stock_stand_by_light", - + 'destroyed_rail_pictures', + 'rail_pictures', + 'rail_pictures_internal', + 'standard_train_wheels', + 'drive_over_tie', + 'rolling_stock_back_light', + 'rolling_stock_stand_by_light', --Enemies - "make_enemy_autoplace", "make_enemy_spawner_autoplace", "make_enemy_worm_autoplace", - "make_spitter_attack_animation", "make_spitter_run_animation", "make_spitter_dying_animation", - "make_spitter_attack_parameters", "make_spitter_roars", "make_spitter_dying_sounds", - "make_spawner_idle_animation", "make_spawner_die_animation", - "make_biter_run_animation", "make_biter_attack_animation", "make_biter_die_animation", - "make_biter_roars", "make_biter_dying_sounds", "make_biter_calls", - "make_worm_roars", "make_worm_dying_sounds", "make_worm_folded_animation", "make_worm_preparing_animation", - "make_worm_prepared_animation", "make_worm_attack_animation", "make_worm_die_animation", - + 'make_enemy_autoplace', + 'make_enemy_spawner_autoplace', + 'make_enemy_worm_autoplace', + 'make_spitter_attack_animation', + 'make_spitter_run_animation', + 'make_spitter_dying_animation', + 'make_spitter_attack_parameters', + 'make_spitter_roars', + 'make_spitter_dying_sounds', + 'make_spawner_idle_animation', + 'make_spawner_die_animation', + 'make_biter_run_animation', + 'make_biter_attack_animation', + 'make_biter_die_animation', + 'make_biter_roars', + 'make_biter_dying_sounds', + 'make_biter_calls', + 'make_worm_roars', + 'make_worm_dying_sounds', + 'make_worm_folded_animation', + 'make_worm_preparing_animation', + 'make_worm_prepared_animation', + 'make_worm_attack_animation', + 'make_worm_die_animation', --Other - "tile_variations_template", "make_water_autoplace_settings", - "make_unit_melee_ammo_type", "make_trivial_smoke", "make_4way_animation_from_spritesheet", "flying_robot_sounds", - "productivitymodulelimitation", "crash_trigger", "capsule_smoke", "make_beam", "playeranimations", - "make_blood_tint", "make_shadow_tint", - + 'tile_variations_template', + 'make_water_autoplace_settings', + 'make_unit_melee_ammo_type', + 'make_trivial_smoke', + 'make_4way_animation_from_spritesheet', + 'flying_robot_sounds', + 'productivitymodulelimitation', + 'crash_trigger', + 'capsule_smoke', + 'make_beam', + 'playeranimations', + 'make_blood_tint', + 'make_shadow_tint', --tiles - "water_transition_template", "make_water_transition_template", "water_autoplace_settings", "water_tile_type_names", - "patch_for_inner_corner_of_transition_between_transition", + 'water_transition_template', + 'make_water_transition_template', + 'water_autoplace_settings', + 'water_tile_type_names', + 'patch_for_inner_corner_of_transition_between_transition' } } stds.factorio_base_story = { globals = { - "story_init_helpers", "story_update_table", "story_init", "story_update", "story_on_tick", "story_add_update", - "story_remove_update", "story_jump_to", "story_elapsed", "story_elapsed_check", "story_show_message_dialog", - "set_goal", "player_set_goal", "on_player_joined", "flash_goal", "set_info", "player_set_info", "export_entities", - "list", "recreate_entities", "entity_to_connect", "limit_camera", "find_gui_recursive", "enable_entity_export", - "add_button", "on_gui_click", "set_continue_button_style", "add_message_log", "story_add_message_log", - "player_add_message_log", "message_log_frame", "message_log_scrollpane", "message_log_close_button", - "message_log_table", "toggle_message_log_button", "toggle_objective_button", "message_log_init", - "add_gui_recursive", "add_toggle_message_log_button", "add_toggle_objective_button", "mod_gui", - "flash_message_log_button", "flash_message_log_on_tick", "story_gui_click", "story_points_by_name", "story_branches", - "player", "surface", "deconstruct_on_tick", "recreate_entities_on_tick", "flying_congrats", "story_table" + 'story_init_helpers', + 'story_update_table', + 'story_init', + 'story_update', + 'story_on_tick', + 'story_add_update', + 'story_remove_update', + 'story_jump_to', + 'story_elapsed', + 'story_elapsed_check', + 'story_show_message_dialog', + 'set_goal', + 'player_set_goal', + 'on_player_joined', + 'flash_goal', + 'set_info', + 'player_set_info', + 'export_entities', + 'list', + 'recreate_entities', + 'entity_to_connect', + 'limit_camera', + 'find_gui_recursive', + 'enable_entity_export', + 'add_button', + 'on_gui_click', + 'set_continue_button_style', + 'add_message_log', + 'story_add_message_log', + 'player_add_message_log', + 'message_log_frame', + 'message_log_scrollpane', + 'message_log_close_button', + 'message_log_table', + 'toggle_message_log_button', + 'toggle_objective_button', + 'message_log_init', + 'add_gui_recursive', + 'add_toggle_message_log_button', + 'add_toggle_objective_button', + 'mod_gui', + 'flash_message_log_button', + 'flash_message_log_on_tick', + 'story_gui_click', + 'story_points_by_name', + 'story_branches', + 'player', + 'surface', + 'deconstruct_on_tick', + 'recreate_entities_on_tick', + 'flying_congrats', + 'story_table' } } stds.factorio_circuit_connector_generated = { globals = { - 'default_circuit_wire_max_distance', 'circuit_connector_definitions', 'universal_connector_template', - 'belt_connector_template', 'belt_frame_connector_template', 'inserter_connector_template', 'inserter_connector_template', - 'inserter_circuit_wire_max_distance', 'inserter_default_stack_control_input_signal', 'transport_belt_connector_frame_sprites', - 'transport_belt_circuit_wire_max_distance', + 'default_circuit_wire_max_distance', + 'circuit_connector_definitions', + 'universal_connector_template', + 'belt_connector_template', + 'belt_frame_connector_template', + 'inserter_connector_template', + 'inserter_connector_template', + 'inserter_circuit_wire_max_distance', + 'inserter_default_stack_control_input_signal', + 'transport_belt_connector_frame_sprites', + 'transport_belt_circuit_wire_max_distance' } } --)) @@ -620,848 +1020,997 @@ stds.stdlib = { read_globals = { table = { fields = { - "mean", "binary_search", "shuffle_table", "map", "avg", "count_keys", "sum", "max", "remove", "insert", "invert", "first", "sort", "compare", "maxn", "any", "array_to_dictionary", - "each", "flatten", "keys", "filter", "remove_keys", "flexcopy", "find", "fullcopy", "values", "pack", "deepcopy", "concat", "clear", "min", - "is_empty", "merge", "size", "dictionary_merge", "unpack", "last" - }, + 'mean', + 'binary_search', + 'shuffle_table', + 'map', + 'avg', + 'count_keys', + 'sum', + 'max', + 'remove', + 'insert', + 'invert', + 'first', + 'sort', + 'compare', + 'maxn', + 'any', + 'array_to_dictionary', + 'each', + 'flatten', + 'keys', + 'filter', + 'remove_keys', + 'flexcopy', + 'find', + 'fullcopy', + 'values', + 'pack', + 'deepcopy', + 'concat', + 'clear', + 'min', + 'is_empty', + 'merge', + 'size', + 'dictionary_merge', + 'unpack', + 'last' + } }, string = { fields = { - "is_space", "is_empty", "match", "title", "upper", "gmatch", "trim", "split", "len", "ordinal_suffix", "dump", "shorten", "reverse", - "ends_with", "byte", "starts_with", "join", "is_alpha", "lower", "is_upper", "is_digit", "is_alnum", "rjust", "center", "ljust", "format", - "char", "is_lower", "contains", "gsub", "find", "rep", "sub" - }, + 'is_space', + 'is_empty', + 'match', + 'title', + 'upper', + 'gmatch', + 'trim', + 'split', + 'len', + 'ordinal_suffix', + 'dump', + 'shorten', + 'reverse', + 'ends_with', + 'byte', + 'starts_with', + 'join', + 'is_alpha', + 'lower', + 'is_upper', + 'is_digit', + 'is_alnum', + 'rjust', + 'center', + 'ljust', + 'format', + 'char', + 'is_lower', + 'contains', + 'gsub', + 'find', + 'rep', + 'sub' + } }, math = { fields = { - "asin", "max", "clamp", "round", "modf", "midrange_mean", "pow", "ldexp", "maxuint16", "fmod", "round_to", "randomseed", "huge", "harmonic_mean", "tan", - "maxint32", "quadratic_mean", "pi", "energetic_mean", "minint8", "frexp", "generalized_mean", "rad", "sin", "sinh", "min", "geometric_mean", - "atan", "avg", "cosh", "maxint8", "arithmetic_mean", "exp", "sum", "round", "maxuint64", "minint64", "ceil", "maxint64", "atan2", "floor_to", - "floor", "log", "maxint16", "minint16", "tanh", "acos", "deg", "cos", "log10", "maxuint8", "abs", "weighted_mean", "random", "maxuint32", - "sqrt", "minint32" + 'asin', + 'max', + 'clamp', + 'round', + 'modf', + 'midrange_mean', + 'pow', + 'ldexp', + 'maxuint16', + 'fmod', + 'round_to', + 'randomseed', + 'huge', + 'harmonic_mean', + 'tan', + 'maxint32', + 'quadratic_mean', + 'pi', + 'energetic_mean', + 'minint8', + 'frexp', + 'generalized_mean', + 'rad', + 'sin', + 'sinh', + 'min', + 'geometric_mean', + 'atan', + 'avg', + 'cosh', + 'maxint8', + 'arithmetic_mean', + 'exp', + 'sum', + 'round', + 'maxuint64', + 'minint64', + 'ceil', + 'maxint64', + 'atan2', + 'floor_to', + 'floor', + 'log', + 'maxint16', + 'minint16', + 'tanh', + 'acos', + 'deg', + 'cos', + 'log10', + 'maxuint8', + 'abs', + 'weighted_mean', + 'random', + 'maxuint32', + 'sqrt', + 'minint32' } - }, + } }, globals = { - "prequire", "rawtostring", "traceback", "inspect", "serpent", "inline_if", "install", - "GAME", "AREA", "POSITION", "TILE", "SURFACE", "CHUNK", "COLOR", "ENTITY", "INVENTORY", "RESOURCE", "CONFIG", "LOGGER", "QUEUE", - "EVENT", "GUI", "server_commands", "PLAYER", "FORCE", "log" + 'prequire', + 'rawtostring', + 'traceback', + 'inspect', + 'serpent', + 'inline_if', + 'install', + 'GAME', + 'AREA', + 'POSITION', + 'TILE', + 'SURFACE', + 'CHUNK', + 'COLOR', + 'ENTITY', + 'INVENTORY', + 'RESOURCE', + 'CONFIG', + 'LOGGER', + 'QUEUE', + 'EVENT', + 'GUI', + 'server_commands', + 'PLAYER', + 'FORCE', + 'log' } } -stds.stdlib_control = { -} +stds.stdlib_control = {} stds.stdlib_data = { globals = { - 'DATA', 'RECIPE', 'ITEM', 'FLUID', 'ENTITY', 'TECHNOLOGY', 'CATEGORY' + 'DATA', + 'RECIPE', + 'ITEM', + 'FLUID', + 'ENTITY', + 'TECHNOLOGY', + 'CATEGORY' } } --)) --(( FACTORIO DEFINES ))-- stds.factorio_defines = { read_globals = { - defines = { - fields = { - alert_type = { - fields = { - 'entity_under_attack', - 'custom', - 'no_material_for_construction', - 'turret_fire', - 'no_storage', - 'not_enough_construction_robots', - 'train_out_of_fuel', - 'entity_destroyed', - 'not_enough_repair_packs' - } - }, - anticolor = {other_fields = true}, - behavior_result = {fields = {'success', 'in_progress', 'deleted', 'fail'}}, - build_check_type = {fields = {'script', 'manual', 'ghost_revive', 'ghost_place'}}, - chain_signal_state = {fields = {'partially_open', 'none_open', 'none', 'all_open'}}, - chunk_generated_status = { - fields = {'basic_tiles', 'corrected_tiles', 'entities', 'nothing', 'tiles', 'custom_tiles'} - }, - circuit_condition_index = { - fields = { - 'pump', - 'arithmetic_combinator', - 'constant_combinator', - 'inserter_circuit', - 'offshore_pump', - 'decider_combinator', - 'inserter_logistic', - 'lamp' - } - }, - circuit_connector_id = { - fields = { - 'programmable_speaker', - 'offshore_pump', - 'accumulator', - 'wall', - 'lamp', - 'roboport', - 'rail_chain_signal', - 'inserter', - 'rail_signal', - 'pump', - 'storage_tank', - 'combinator_output', - 'electric_pole', - 'combinator_input', - 'constant_combinator', - 'container' - } - }, - color = {other_fields = true}, - command = { - fields = { - 'attack', - 'group', - 'attack_area', - 'build_base', - 'stop', - 'compound', - 'wander', - 'go_to_location', - 'flee' - } - }, - compound_command = {fields = {'return_last', 'logical_and', 'logical_or'}}, - control_behavior = { - fields = { - inserter = { - fields = { - circuit_mode_of_operation = { - fields = { - 'set_stack_size', - 'read_hand_contents', - 'none', - 'set_filters', - 'enable_disable' - } - }, - hand_read_mode = {fields = {'hold', 'pulse'}} - } - }, - lamp = {fields = {circuit_mode_of_operation = {fields = {'use_colors'}}}}, - logistic_container = { - fields = {circuit_mode_of_operation = {fields = {'set_requests', 'send_contents'}}} - }, - mining_drill = {fields = {resource_read_mode = {fields = {'this_miner', 'entire_patch'}}}}, - transport_belt = {fields = {content_read_mode = {fields = {'hold', 'pulse'}}}}, - type = { - fields = { - 'rail_chain_signal', - 'arithmetic_combinator', - 'constant_combinator', - 'lamp', - 'generic_on_off', - 'wall', - 'container', - 'programmable_speaker', - 'accumulator', - 'roboport', - 'inserter', - 'rail_signal', - 'storage_tank', - 'train_stop', - 'transport_belt', - 'decider_combinator', - 'mining_drill', - 'logistic_container' - } + defines = { + fields = { + alert_type = { + fields = { + 'entity_under_attack', + 'custom', + 'no_material_for_construction', + 'turret_fire', + 'no_storage', + 'not_enough_construction_robots', + 'train_out_of_fuel', + 'entity_destroyed', + 'not_enough_repair_packs' + } + }, + anticolor = {other_fields = true}, + behavior_result = {fields = {'success', 'in_progress', 'deleted', 'fail'}}, + build_check_type = {fields = {'script', 'manual', 'ghost_revive', 'ghost_place'}}, + chain_signal_state = {fields = {'partially_open', 'none_open', 'none', 'all_open'}}, + chunk_generated_status = { + fields = {'basic_tiles', 'corrected_tiles', 'entities', 'nothing', 'tiles', 'custom_tiles'} + }, + circuit_condition_index = { + fields = { + 'pump', + 'arithmetic_combinator', + 'constant_combinator', + 'inserter_circuit', + 'offshore_pump', + 'decider_combinator', + 'inserter_logistic', + 'lamp' + } + }, + circuit_connector_id = { + fields = { + 'programmable_speaker', + 'offshore_pump', + 'accumulator', + 'wall', + 'lamp', + 'roboport', + 'rail_chain_signal', + 'inserter', + 'rail_signal', + 'pump', + 'storage_tank', + 'combinator_output', + 'electric_pole', + 'combinator_input', + 'constant_combinator', + 'container' + } + }, + color = {other_fields = true}, + command = { + fields = { + 'attack', + 'group', + 'attack_area', + 'build_base', + 'stop', + 'compound', + 'wander', + 'go_to_location', + 'flee' + } + }, + compound_command = {fields = {'return_last', 'logical_and', 'logical_or'}}, + control_behavior = { + fields = { + inserter = { + fields = { + circuit_mode_of_operation = { + fields = { + 'set_stack_size', + 'read_hand_contents', + 'none', + 'set_filters', + 'enable_disable' + } + }, + hand_read_mode = {fields = {'hold', 'pulse'}} + } + }, + lamp = {fields = {circuit_mode_of_operation = {fields = {'use_colors'}}}}, + logistic_container = { + fields = {circuit_mode_of_operation = {fields = {'set_requests', 'send_contents'}}} + }, + mining_drill = {fields = {resource_read_mode = {fields = {'this_miner', 'entire_patch'}}}}, + transport_belt = {fields = {content_read_mode = {fields = {'hold', 'pulse'}}}}, + type = { + fields = { + 'rail_chain_signal', + 'arithmetic_combinator', + 'constant_combinator', + 'lamp', + 'generic_on_off', + 'wall', + 'container', + 'programmable_speaker', + 'accumulator', + 'roboport', + 'inserter', + 'rail_signal', + 'storage_tank', + 'train_stop', + 'transport_belt', + 'decider_combinator', + 'mining_drill', + 'logistic_container' } } - }, - controllers = {fields = {'spectator', 'character', 'god', 'cutscene', 'editor', 'ghost'}}, - deconstruction_item = { - fields = { - entity_filter_mode = {fields = {'whitelist', 'blacklist'}}, - tile_filter_mode = {fields = {'whitelist', 'blacklist'}}, - tile_selection_mode = {fields = {'only', 'never', 'always', 'normal'}} - } - }, - difficulty = {fields = {'hard', 'easy', 'normal'}}, - difficulty_settings = { - fields = { - recipe_difficulty = {fields = {'normal', 'expensive'}}, - technology_difficulty = {fields = {'normal', 'expensive'}} - } - }, - direction = { - fields = {'southwest', 'north', 'northeast', 'west', 'east', 'northwest', 'south', 'southeast'} - }, - disconnect_reason = { - fields = { - 'desync_limit_reached', - 'banned', - 'cannot_keep_up', - 'switching_servers', - 'wrong_input', - 'quit', - 'kicked_and_deleted', - 'afk', - 'kicked', - 'dropped', - 'reconnect' - } - }, - distraction = {fields = {'by_damage', 'by_anything', 'by_enemy', 'none'}}, - entity_status = { - fields = { - 'no_power', - 'networks_connected', - 'item_ingredient_shortage', - 'normal', - 'not_connected_to_rail', - 'no_recipe', - 'low_power', - 'fluid_ingredient_shortage', - 'networks_disconnected', - 'low_input_fluid', - 'launching_rocket', - 'no_ammo', - 'no_ingredients', - 'cant_divide_segments', - 'full_output', - 'disabled_by_control_behavior', - 'charging', - 'low_temperature', - 'discharging', - 'no_modules_to_transmit', - 'waiting_for_space_in_destination', - 'working', - 'waiting_to_launch_rocket', - 'waiting_for_source_items', - 'turned_off_during_daytime', - 'recharging_after_power_outage', - 'preparing_rocket_for_launch', - 'out_of_logistic_network', - 'no_research_in_progress', - 'fully_charged', - 'disabled', - 'disabled_by_script', - 'no_minable_resources', - 'no_input_fluid', - 'missing_required_fluid', - 'missing_science_packs', - 'no_fuel', - 'marked_for_deconstruction' - } - }, - events = { - fields = { - 'on_picked_up_item', - 'on_entity_cloned', - 'on_player_main_inventory_changed', - 'on_entity_damaged', - 'on_pre_player_crafted_item', - 'on_player_joined_game', - 'on_gui_text_changed', - 'on_player_demoted', - 'on_unit_removed_from_group', - 'on_chunk_charted', - 'on_player_ammo_inventory_changed', - 'on_pre_ghost_deconstructed', - 'on_player_mined_tile', - 'on_player_pipette', - 'on_player_promoted', - 'on_player_crafted_item', - 'on_player_toggled_map_editor', - 'on_player_clicked_gps_tag', - 'on_entity_died', - 'on_chart_tag_added', - 'on_player_removed', - 'on_script_inventory_resized', - 'on_robot_mined_entity', - 'on_forces_merging', - 'on_research_started', - 'on_rocket_launch_ordered', - 'on_entity_destroyed', - 'on_player_setup_blueprint', - 'on_player_display_scale_changed', - 'on_post_entity_died', - 'on_train_changed_state', - 'on_biter_base_built', - 'on_player_trash_inventory_changed', - 'on_pre_script_inventory_resized', - 'on_console_chat', - 'on_gui_opened', - 'on_surface_cleared', - 'on_chart_tag_modified', - 'on_character_corpse_expired', - 'on_player_rotated_entity', - 'on_permission_group_deleted', - 'on_player_gun_inventory_changed', - 'on_console_command', - 'on_robot_mined_tile', - 'on_player_mined_item', - 'on_gui_selection_state_changed', - 'on_permission_group_added', - 'on_player_banned', - 'on_player_died', - 'on_gui_value_changed', - 'on_pre_chunk_deleted', - 'on_build_base_arrived', - 'on_resource_depleted', - 'on_player_changed_surface', - 'on_cancelled_upgrade', - 'on_land_mine_armed', - 'on_trigger_fired_artillery', - 'on_player_used_capsule', - 'on_chunk_generated', - 'on_entity_renamed', - 'on_player_cheat_mode_enabled', - 'on_player_display_resolution_changed', - 'on_difficulty_settings_changed', - 'on_surface_renamed', - 'on_permission_string_imported', - 'on_player_deconstructed_area', - 'on_player_placed_equipment', - 'on_player_alt_selected_area', - 'on_player_built_tile', - 'on_player_repaired_entity', - 'on_area_cloned', - 'on_player_changed_position', - 'on_force_reset', - 'on_lua_shortcut', - 'on_pre_surface_deleted', - 'on_mod_item_opened', - 'on_player_unmuted', - 'on_ai_command_completed', - 'on_sector_scanned', - 'on_entity_spawned', - 'on_player_fast_transferred', - 'on_player_left_game', - 'on_gui_selected_tab_changed', - 'on_gui_switch_state_changed', - 'on_force_friends_changed', - 'on_player_driving_changed_state', - 'on_player_cheat_mode_disabled', - 'on_entity_settings_pasted', - 'on_robot_pre_mined', - 'on_player_cancelled_crafting', - 'on_gui_closed', - 'on_gui_click', - 'on_technology_effects_reset', - 'script_raised_set_tiles', - 'on_player_configured_spider_remote', - 'on_chunk_deleted', - 'script_raised_revive', - 'script_raised_destroy', - 'script_raised_built', - 'on_unit_group_finished_gathering', - 'on_player_muted', - 'on_script_trigger_effect', - 'on_surface_deleted', - 'on_built_entity', - 'on_unit_added_to_group', - 'on_trigger_created_entity', - 'on_train_schedule_changed', - 'on_unit_group_created', - 'on_tick', - 'on_surface_imported', - 'on_surface_created', - 'on_player_removed_equipment', - 'on_cancelled_deconstruction', - 'on_player_configured_blueprint', - 'on_string_translated', - 'on_spider_command_completed', - 'on_selected_entity_changed', - 'on_brush_cloned', - 'on_train_created', - 'on_player_changed_force', - 'on_player_kicked', - 'on_runtime_mod_setting_changed', - 'on_rocket_launched', - 'on_gui_confirmed', - 'on_pre_player_mined_item', - 'on_robot_mined', - 'on_game_created_from_scenario', - 'on_player_toggled_alt_mode', - 'on_pre_player_died', - 'on_pre_permission_group_deleted', - 'on_robot_exploded_cliff', - 'on_robot_built_tile', - 'on_robot_built_entity', - 'on_player_armor_inventory_changed', - 'on_research_finished', - 'on_pre_surface_cleared', - 'on_pre_robot_exploded_cliff', - 'on_pre_player_toggled_map_editor', - 'on_permission_group_edited', - 'on_pre_player_removed', - 'on_force_created', - 'on_market_item_purchased', - 'on_pre_permission_string_imported', - 'on_pre_entity_settings_pasted', - 'on_player_selected_area', - 'on_player_used_spider_remote', - 'on_player_unbanned', - 'on_player_set_quick_bar_slot', - 'on_cutscene_cancelled', - 'on_pre_build', - 'on_player_respawned', - 'on_player_mined_entity', - 'on_player_flushed_fluid', - 'on_gui_elem_changed', - 'on_chart_tag_removed', - 'on_player_cursor_stack_changed', - 'on_cutscene_waypoint_reached', - 'on_player_created', - 'on_script_path_request_finished', - 'on_pre_player_left_game', - 'on_marked_for_upgrade', - 'on_combat_robot_expired', - 'on_marked_for_deconstruction', - 'on_gui_location_changed', - 'on_gui_checked_state_changed', - 'on_forces_merged', - 'on_force_cease_fire_changed', - 'on_player_dropped_item' - } - }, - flow_precision_index = { - fields = { - 'two_hundred_fifty_hours', - 'ten_minutes', - 'ten_hours', - 'one_minute', - 'one_thousand_hours', - 'fifty_hours', - 'one_hour', - 'one_second' - } - }, - group_state = { - fields = { - 'attacking_distraction', - 'attacking_target', - 'finished', - 'gathering', - 'moving', - 'wander_in_group', - 'pathfinding' - } - }, - gui_type = { - fields = { - 'entity', - 'bonus', - 'blueprint_library', - 'achievement', - 'item', - 'server_management', - 'permissions', - 'research', - 'custom', - 'equipment', - 'controller', - 'tutorials', - 'trains', - 'tile', - 'production', - 'player_management', - 'other_player', - 'none', - 'logistic' - } - }, - input_action = { - fields = { - 'build_item', - 'change_blueprint_book_record_label', - 'change_single_blueprint_record_label', - 'clear_selected_blueprint', - 'clear_selected_deconstruction_item', - 'set_single_blueprint_record_icon', - 'set_logistic_trash_filter_item', - 'drop_to_blueprint_book', - 'open_tutorials_gui', - 'upgrade_opened_blueprint', - 'create_blueprint_like', - 'clear_selected_upgrade_item', - 'open_kills_gui', - 'change_item_description', - 'fast_entity_transfer', - 'set_recipe_notifications', - 'quick_bar_set_slot', - 'alt_select_blueprint_entities', - 'change_decider_combinator_parameters', - 'inventory_split', - 'connect_rolling_stock', - 'gui_confirmed', - 'gui_value_changed', - 'set_logistic_filter_item', - 'setup_single_blueprint_record', - 'set_entity_energy_property', - 'stop_building_by_moving', - 'set_signal', - 'toggle_personal_logistic_requests', - 'grab_blueprint_record', - 'stack_split', - 'undo', - 'set_entity_logistic_trash_filter_item', - 'switch_constant_combinator_state', - 'export_blueprint', - 'toggle_enable_vehicle_logistics_while_moving', - 'copy', - 'launch_rocket', - 'copy_opened_blueprint', - 'activate_cut', - 'set_car_weapons_control', - 'delete_permission_group', - 'use_artillery_remote', - 'copy_entity_settings', - 'open_mod_item', - 'open_parent_of_opened_item', - 'set_flat_controller_gui', - 'set_infinity_container_filter_item', - 'open_gui', - 'go_to_train_station', - 'cancel_deconstruct', - 'open_blueprint_library_gui', - 'set_vehicle_automatic_targeting_parameters', - 'change_riding_state', - 'copy_opened_item', - 'upgrade_opened_blueprint_by_record', - 'gui_selection_state_changed', - 'deconstruct', - 'craft', - 'reset_item', - 'open_technology_gui', - 'change_arithmetic_combinator_parameters', - 'cancel_upgrade', - 'map_editor_action', - 'cursor_transfer', - 'cancel_craft', - 'change_picking_state', - 'set_inventory_bar', - 'gui_selected_tab_changed', - 'open_logistic_gui', - 'cursor_split', - 'cycle_blueprint_book_backwards', - 'destroy_opened_item', - 'set_circuit_condition', - 'open_bonus_gui', - 'select_next_valid_gun', - 'change_multiplayer_config', - 'delete_blueprint_record', - 'change_programmable_speaker_circuit_parameters', - 'gui_click', - 'inventory_transfer', - 'open_production_gui', - 'wire_dragging', - 'upgrade_opened_blueprint_by_item', - 'open_item', - 'open_tips_and_tricks_gui', - 'rotate_entity', - 'set_linked_container_link_i_d', - 'change_item_label', - 'toggle_show_entity_info', - 'flush_opened_entity_fluid', - 'import_blueprint_string', - 'toggle_map_editor', - 'change_train_wait_condition_data', - 'take_equipment', - 'toggle_driving', - 'select_item', - 'alt_select_area', - 'change_active_quick_bar', - 'build_rail', - 'gui_elem_changed', - 'change_programmable_speaker_alert_parameters', - 'toggle_entity_logistic_requests', - 'disconnect_rolling_stock', - 'set_player_color', - 'set_splitter_priority', - 'switch_to_rename_stop_gui', - 'switch_power_switch_state', - 'reset_assembling_machine', - 'add_permission_group', - 'open_current_vehicle_gui', - 'open_blueprint_record', - 'switch_connect_to_logistic_network', - 'custom_input', - 'add_train_station', - 'reassign_blueprint', - 'activate_copy', - 'start_research', - 'drag_train_wait_condition', - 'start_repair', - 'set_circuit_mode_of_operation', - 'change_active_item_group_for_filters', - 'edit_permission_group', - 'use_item', - 'spawn_item', - 'smart_pipette', - 'setup_blueprint', - 'edit_custom_tag', - 'setup_assembling_machine', - 'build', - 'import_blueprints_filtered', - 'set_heat_interface_mode', - 'set_logistic_filter_signal', - 'begin_mining', - 'set_trains_limit', - 'set_train_stopped', - 'set_research_finished_stops_game', - 'set_inserter_max_stack_size', - 'translate_string', - 'set_request_from_buffers', - 'set_infinity_pipe_filter', - 'set_infinity_container_remove_unfiltered_items', - 'set_heat_interface_temperature', - 'set_filter', - 'set_entity_color', - 'cancel_new_blueprint', - 'select_tile_slot', - 'set_deconstruction_item_tile_selection_mode', - 'activate_paste', - 'alternative_copy', - 'gui_location_changed', - 'gui_switch_state_changed', - 'set_controller_logistic_trash_filter_item', - 'set_behavior_mode', - 'set_autosort_inventory', - 'set_auto_launch_rocket', - 'send_spidertron', - 'change_shooting_state', - 'set_deconstruction_item_trees_and_rocks_only', - 'select_mapper_slot', - 'toggle_deconstruction_item_tile_filter_mode', - 'drop_item', - 'select_blueprint_entities', - 'select_area', - 'upgrade', - 'remove_train_station', - 'remove_cables', - 'start_walking', - 'quick_bar_set_selected_page', - 'change_active_character_tab', - 'paste_entity_settings', - 'begin_mining_terrain', - 'quick_bar_pick_slot', - 'stack_transfer', - 'lua_shortcut', - 'drop_blueprint_record', - 'open_trains_gui', - 'drag_train_schedule', - 'toggle_equipment_movement_bonus', - 'cycle_blueprint_book_forwards', - 'change_active_item_group_for_crafting', - 'build_terrain', - 'market_offer', - 'change_entity_label', - 'place_equipment', - 'write_to_console', - 'open_equipment', - 'delete_custom_tag', - 'clear_cursor', - 'switch_inserter_filter_mode_state', - 'open_character_gui', - 'delete_blueprint_library', - 'open_achievements_gui', - 'mod_settings_changed', - 'import_permissions_string', - 'toggle_personal_roboport', - 'import_blueprint', - 'gui_text_changed', - 'toggle_deconstruction_item_entity_filter_mode', - 'admin_action', - 'gui_checked_state_changed', - 'flush_opened_entity_specific_fluid', - 'change_train_wait_condition', - 'fast_entity_split', - 'destroy_item', - 'cancel_research', - 'edit_blueprint_tool_preview', - 'select_entity_slot', - 'open_train_gui', - 'open_train_station_gui', - 'change_train_stop_station', - 'change_programmable_speaker_parameters' - } - }, - inventory = { - fields = { - 'car_ammo', - 'furnace_result', - 'furnace_source', - 'character_ammo', - 'spider_trunk', - 'fuel', - 'character_trash', - 'artillery_wagon_ammo', - 'robot_repair', - 'rocket_silo_rocket', - 'beacon_modules', - 'car_trunk', - 'spider_trash', - 'chest', - 'character_corpse', - 'mining_drill_modules', - 'rocket_silo_result', - 'turret_ammo', - 'editor_ammo', - 'character_armor', - 'assembling_machine_input', - 'assembling_machine_output', - 'lab_modules', - 'rocket', - 'robot_cargo', - 'burnt_result', - 'assembling_machine_modules', - 'roboport_robot', - 'artillery_turret_ammo', - 'roboport_material', - 'spider_ammo', - 'lab_input', - 'item_main', - 'god_main', - 'editor_guns', - 'furnace_modules', - 'editor_main', - 'character_main', - 'editor_armor', - 'character_vehicle', - 'character_guns', - 'cargo_wagon' - } - }, - lightcolor = {other_fields = true}, - logistic_member_index = { - fields = { - 'character_provider', - 'character_storage', - 'vehicle_storage', - 'generic_on_off_behavior', - 'logistic_container', - 'character_requester' - } - }, - logistic_mode = { - fields = {'passive_provider', 'active_provider', 'requester', 'storage', 'buffer', 'none'} - }, - mouse_button_type = {fields = {'left', 'middle', 'right', 'none'}}, - rail_connection_direction = {fields = {'left', 'straight', 'right', 'none'}}, - rail_direction = {fields = {'back', 'front'}}, - relative_gui_position = {fields = {'bottom', 'top', 'left', 'right'}}, - relative_gui_type = { - fields = { - 'blueprint_library_gui', - 'item_with_inventory_gui', - 'logistic_gui', - 'generic_on_off_entity_gui', - 'admin_gui', - 'spider_vehicle_gui', - 'bonus_gui', - 'programmable_speaker_gui', - 'upgrade_item_gui', - 'power_switch_gui', - 'assembling_machine_select_recipe_gui', - 'equipment_grid_gui', - 'blueprint_setup_gui', - 'constant_combinator_gui', - 'trains_gui', - 'controller_gui', - 'tile_variations_gui', - 'train_stop_gui', - 'wall_gui', - 'deconstruction_item_gui', - 'storage_tank_gui', - 'splitter_gui', - 'standalone_character_gui', - 'decider_combinator_gui', - 'mining_drill_gui', - 'additional_entity_info_gui', - 'server_config_gui', - 'rocket_silo_gui', - 'roboport_gui', - 'infinity_pipe_gui', - 'resource_entity_gui', - 'beacon_gui', - 'rename_stop_gui', - 'reactor_gui', - 'rail_signal_gui', - 'rail_chain_signal_gui', - 'inserter_gui', - 'arithmetic_combinator_gui', - 'assembling_machine_gui', - 'train_gui', - 'burner_equipment_gui', - 'production_gui', - 'pipe_gui', - 'permissions_gui', - 'loader_gui', - 'electric_energy_interface_gui', - 'transport_belt_gui', - 'furnace_gui', - 'other_player_gui', - 'lab_gui', - 'armor_gui', - 'heat_interface_gui', - 'achievement_gui', - 'linked_container_gui', - 'blueprint_book_gui', - 'lamp_gui', - 'electric_network_gui', - 'market_gui', - 'accumulator_gui', - 'entity_with_energy_source_gui', - 'container_gui', - 'car_gui', - 'entity_variations_gui' - } - }, - render_mode = {fields = {'chart_zoomed_in', 'game', 'chart'}}, - rich_text_setting = {fields = {'disabled', 'enabled', 'highlight'}}, - riding = { - fields = { - acceleration = {fields = {'reversing', 'accelerating', 'nothing', 'braking'}}, - direction = {fields = {'left', 'straight', 'right'}} - } - }, - shooting = {fields = {'shooting_selected', 'not_shooting', 'shooting_enemies'}}, - signal_state = {fields = {'reserved_by_circuit_network', 'reserved', 'closed', 'open'}}, - time = {fields = {'hour', 'week', 'year', 'month', 'minute', 'second', 'day'}}, - train_state = { - fields = { - 'no_path', - 'manual_control', - 'manual_control_stop', - 'on_the_path', - 'wait_station', - 'no_schedule', - 'wait_signal', - 'arrive_station', - 'arrive_signal', - 'path_lost' - } - }, - transport_line = { - fields = { - 'right_line', - 'left_split_line', - 'left_underground_line', - 'secondary_left_split_line', - 'secondary_right_split_line', - 'secondary_right_line', - 'secondary_left_line', - 'right_underground_line', - 'left_line', - 'right_split_line' - } - }, - wire_connection_id = {fields = {'power_switch_right', 'power_switch_left', 'electric_pole'}}, - wire_type = {fields = {'copper', 'green', 'red'}} - } + } + }, + controllers = {fields = {'spectator', 'character', 'god', 'cutscene', 'editor', 'ghost'}}, + deconstruction_item = { + fields = { + entity_filter_mode = {fields = {'whitelist', 'blacklist'}}, + tile_filter_mode = {fields = {'whitelist', 'blacklist'}}, + tile_selection_mode = {fields = {'only', 'never', 'always', 'normal'}} + } + }, + difficulty = {fields = {'hard', 'easy', 'normal'}}, + difficulty_settings = { + fields = { + recipe_difficulty = {fields = {'normal', 'expensive'}}, + technology_difficulty = {fields = {'normal', 'expensive'}} + } + }, + direction = { + fields = {'southwest', 'north', 'northeast', 'west', 'east', 'northwest', 'south', 'southeast'} + }, + disconnect_reason = { + fields = { + 'desync_limit_reached', + 'banned', + 'cannot_keep_up', + 'switching_servers', + 'wrong_input', + 'quit', + 'kicked_and_deleted', + 'afk', + 'kicked', + 'dropped', + 'reconnect' + } + }, + distraction = {fields = {'by_damage', 'by_anything', 'by_enemy', 'none'}}, + entity_status = { + fields = { + 'no_power', + 'networks_connected', + 'item_ingredient_shortage', + 'normal', + 'not_connected_to_rail', + 'no_recipe', + 'low_power', + 'fluid_ingredient_shortage', + 'networks_disconnected', + 'low_input_fluid', + 'launching_rocket', + 'no_ammo', + 'no_ingredients', + 'cant_divide_segments', + 'full_output', + 'disabled_by_control_behavior', + 'charging', + 'low_temperature', + 'discharging', + 'no_modules_to_transmit', + 'waiting_for_space_in_destination', + 'working', + 'waiting_to_launch_rocket', + 'waiting_for_source_items', + 'turned_off_during_daytime', + 'recharging_after_power_outage', + 'preparing_rocket_for_launch', + 'out_of_logistic_network', + 'no_research_in_progress', + 'fully_charged', + 'disabled', + 'disabled_by_script', + 'no_minable_resources', + 'no_input_fluid', + 'missing_required_fluid', + 'missing_science_packs', + 'no_fuel', + 'marked_for_deconstruction' + } + }, + events = { + fields = { + 'on_picked_up_item', + 'on_entity_cloned', + 'on_player_main_inventory_changed', + 'on_entity_damaged', + 'on_pre_player_crafted_item', + 'on_player_joined_game', + 'on_gui_text_changed', + 'on_player_demoted', + 'on_unit_removed_from_group', + 'on_chunk_charted', + 'on_player_ammo_inventory_changed', + 'on_pre_ghost_deconstructed', + 'on_player_mined_tile', + 'on_player_pipette', + 'on_player_promoted', + 'on_player_crafted_item', + 'on_player_toggled_map_editor', + 'on_player_clicked_gps_tag', + 'on_entity_died', + 'on_chart_tag_added', + 'on_player_removed', + 'on_script_inventory_resized', + 'on_robot_mined_entity', + 'on_forces_merging', + 'on_research_started', + 'on_rocket_launch_ordered', + 'on_entity_destroyed', + 'on_player_setup_blueprint', + 'on_player_display_scale_changed', + 'on_post_entity_died', + 'on_train_changed_state', + 'on_biter_base_built', + 'on_player_trash_inventory_changed', + 'on_pre_script_inventory_resized', + 'on_console_chat', + 'on_gui_opened', + 'on_surface_cleared', + 'on_chart_tag_modified', + 'on_character_corpse_expired', + 'on_player_rotated_entity', + 'on_permission_group_deleted', + 'on_player_gun_inventory_changed', + 'on_console_command', + 'on_robot_mined_tile', + 'on_player_mined_item', + 'on_gui_selection_state_changed', + 'on_permission_group_added', + 'on_player_banned', + 'on_player_died', + 'on_gui_value_changed', + 'on_pre_chunk_deleted', + 'on_build_base_arrived', + 'on_resource_depleted', + 'on_player_changed_surface', + 'on_cancelled_upgrade', + 'on_land_mine_armed', + 'on_trigger_fired_artillery', + 'on_player_used_capsule', + 'on_chunk_generated', + 'on_entity_renamed', + 'on_player_cheat_mode_enabled', + 'on_player_display_resolution_changed', + 'on_difficulty_settings_changed', + 'on_surface_renamed', + 'on_permission_string_imported', + 'on_player_deconstructed_area', + 'on_player_placed_equipment', + 'on_player_alt_selected_area', + 'on_player_built_tile', + 'on_player_repaired_entity', + 'on_area_cloned', + 'on_player_changed_position', + 'on_force_reset', + 'on_lua_shortcut', + 'on_pre_surface_deleted', + 'on_mod_item_opened', + 'on_player_unmuted', + 'on_ai_command_completed', + 'on_sector_scanned', + 'on_entity_spawned', + 'on_player_fast_transferred', + 'on_player_left_game', + 'on_gui_selected_tab_changed', + 'on_gui_switch_state_changed', + 'on_force_friends_changed', + 'on_player_driving_changed_state', + 'on_player_cheat_mode_disabled', + 'on_entity_settings_pasted', + 'on_robot_pre_mined', + 'on_player_cancelled_crafting', + 'on_gui_closed', + 'on_gui_click', + 'on_technology_effects_reset', + 'script_raised_set_tiles', + 'on_player_configured_spider_remote', + 'on_chunk_deleted', + 'script_raised_revive', + 'script_raised_destroy', + 'script_raised_built', + 'on_unit_group_finished_gathering', + 'on_player_muted', + 'on_script_trigger_effect', + 'on_surface_deleted', + 'on_built_entity', + 'on_unit_added_to_group', + 'on_trigger_created_entity', + 'on_train_schedule_changed', + 'on_unit_group_created', + 'on_tick', + 'on_surface_imported', + 'on_surface_created', + 'on_player_removed_equipment', + 'on_cancelled_deconstruction', + 'on_player_configured_blueprint', + 'on_string_translated', + 'on_spider_command_completed', + 'on_selected_entity_changed', + 'on_brush_cloned', + 'on_train_created', + 'on_player_changed_force', + 'on_player_kicked', + 'on_runtime_mod_setting_changed', + 'on_rocket_launched', + 'on_gui_confirmed', + 'on_pre_player_mined_item', + 'on_robot_mined', + 'on_game_created_from_scenario', + 'on_player_toggled_alt_mode', + 'on_pre_player_died', + 'on_pre_permission_group_deleted', + 'on_robot_exploded_cliff', + 'on_robot_built_tile', + 'on_robot_built_entity', + 'on_player_armor_inventory_changed', + 'on_research_finished', + 'on_pre_surface_cleared', + 'on_pre_robot_exploded_cliff', + 'on_pre_player_toggled_map_editor', + 'on_permission_group_edited', + 'on_pre_player_removed', + 'on_force_created', + 'on_market_item_purchased', + 'on_pre_permission_string_imported', + 'on_pre_entity_settings_pasted', + 'on_player_selected_area', + 'on_player_used_spider_remote', + 'on_player_unbanned', + 'on_player_set_quick_bar_slot', + 'on_cutscene_cancelled', + 'on_pre_build', + 'on_player_respawned', + 'on_player_mined_entity', + 'on_player_flushed_fluid', + 'on_gui_elem_changed', + 'on_chart_tag_removed', + 'on_player_cursor_stack_changed', + 'on_cutscene_waypoint_reached', + 'on_player_created', + 'on_script_path_request_finished', + 'on_pre_player_left_game', + 'on_marked_for_upgrade', + 'on_combat_robot_expired', + 'on_marked_for_deconstruction', + 'on_gui_location_changed', + 'on_gui_checked_state_changed', + 'on_forces_merged', + 'on_force_cease_fire_changed', + 'on_player_dropped_item' + } + }, + flow_precision_index = { + fields = { + 'two_hundred_fifty_hours', + 'ten_minutes', + 'ten_hours', + 'one_minute', + 'one_thousand_hours', + 'fifty_hours', + 'one_hour', + 'one_second' + } + }, + group_state = { + fields = { + 'attacking_distraction', + 'attacking_target', + 'finished', + 'gathering', + 'moving', + 'wander_in_group', + 'pathfinding' + } + }, + gui_type = { + fields = { + 'entity', + 'bonus', + 'blueprint_library', + 'achievement', + 'item', + 'server_management', + 'permissions', + 'research', + 'custom', + 'equipment', + 'controller', + 'tutorials', + 'trains', + 'tile', + 'production', + 'player_management', + 'other_player', + 'none', + 'logistic' + } + }, + input_action = { + fields = { + 'build_item', + 'change_blueprint_book_record_label', + 'change_single_blueprint_record_label', + 'clear_selected_blueprint', + 'clear_selected_deconstruction_item', + 'set_single_blueprint_record_icon', + 'set_logistic_trash_filter_item', + 'drop_to_blueprint_book', + 'open_tutorials_gui', + 'upgrade_opened_blueprint', + 'create_blueprint_like', + 'clear_selected_upgrade_item', + 'open_kills_gui', + 'change_item_description', + 'fast_entity_transfer', + 'set_recipe_notifications', + 'quick_bar_set_slot', + 'alt_select_blueprint_entities', + 'change_decider_combinator_parameters', + 'inventory_split', + 'connect_rolling_stock', + 'gui_confirmed', + 'gui_value_changed', + 'set_logistic_filter_item', + 'setup_single_blueprint_record', + 'set_entity_energy_property', + 'stop_building_by_moving', + 'set_signal', + 'toggle_personal_logistic_requests', + 'grab_blueprint_record', + 'stack_split', + 'undo', + 'set_entity_logistic_trash_filter_item', + 'switch_constant_combinator_state', + 'export_blueprint', + 'toggle_enable_vehicle_logistics_while_moving', + 'copy', + 'launch_rocket', + 'copy_opened_blueprint', + 'activate_cut', + 'set_car_weapons_control', + 'delete_permission_group', + 'use_artillery_remote', + 'copy_entity_settings', + 'open_mod_item', + 'open_parent_of_opened_item', + 'set_flat_controller_gui', + 'set_infinity_container_filter_item', + 'open_gui', + 'go_to_train_station', + 'cancel_deconstruct', + 'open_blueprint_library_gui', + 'set_vehicle_automatic_targeting_parameters', + 'change_riding_state', + 'copy_opened_item', + 'upgrade_opened_blueprint_by_record', + 'gui_selection_state_changed', + 'deconstruct', + 'craft', + 'reset_item', + 'open_technology_gui', + 'change_arithmetic_combinator_parameters', + 'cancel_upgrade', + 'map_editor_action', + 'cursor_transfer', + 'cancel_craft', + 'change_picking_state', + 'set_inventory_bar', + 'gui_selected_tab_changed', + 'open_logistic_gui', + 'cursor_split', + 'cycle_blueprint_book_backwards', + 'destroy_opened_item', + 'set_circuit_condition', + 'open_bonus_gui', + 'select_next_valid_gun', + 'change_multiplayer_config', + 'delete_blueprint_record', + 'change_programmable_speaker_circuit_parameters', + 'gui_click', + 'inventory_transfer', + 'open_production_gui', + 'wire_dragging', + 'upgrade_opened_blueprint_by_item', + 'open_item', + 'open_tips_and_tricks_gui', + 'rotate_entity', + 'set_linked_container_link_i_d', + 'change_item_label', + 'toggle_show_entity_info', + 'flush_opened_entity_fluid', + 'import_blueprint_string', + 'toggle_map_editor', + 'change_train_wait_condition_data', + 'take_equipment', + 'toggle_driving', + 'select_item', + 'alt_select_area', + 'change_active_quick_bar', + 'build_rail', + 'gui_elem_changed', + 'change_programmable_speaker_alert_parameters', + 'toggle_entity_logistic_requests', + 'disconnect_rolling_stock', + 'set_player_color', + 'set_splitter_priority', + 'switch_to_rename_stop_gui', + 'switch_power_switch_state', + 'reset_assembling_machine', + 'add_permission_group', + 'open_current_vehicle_gui', + 'open_blueprint_record', + 'switch_connect_to_logistic_network', + 'custom_input', + 'add_train_station', + 'reassign_blueprint', + 'activate_copy', + 'start_research', + 'drag_train_wait_condition', + 'start_repair', + 'set_circuit_mode_of_operation', + 'change_active_item_group_for_filters', + 'edit_permission_group', + 'use_item', + 'spawn_item', + 'smart_pipette', + 'setup_blueprint', + 'edit_custom_tag', + 'setup_assembling_machine', + 'build', + 'import_blueprints_filtered', + 'set_heat_interface_mode', + 'set_logistic_filter_signal', + 'begin_mining', + 'set_trains_limit', + 'set_train_stopped', + 'set_research_finished_stops_game', + 'set_inserter_max_stack_size', + 'translate_string', + 'set_request_from_buffers', + 'set_infinity_pipe_filter', + 'set_infinity_container_remove_unfiltered_items', + 'set_heat_interface_temperature', + 'set_filter', + 'set_entity_color', + 'cancel_new_blueprint', + 'select_tile_slot', + 'set_deconstruction_item_tile_selection_mode', + 'activate_paste', + 'alternative_copy', + 'gui_location_changed', + 'gui_switch_state_changed', + 'set_controller_logistic_trash_filter_item', + 'set_behavior_mode', + 'set_autosort_inventory', + 'set_auto_launch_rocket', + 'send_spidertron', + 'change_shooting_state', + 'set_deconstruction_item_trees_and_rocks_only', + 'select_mapper_slot', + 'toggle_deconstruction_item_tile_filter_mode', + 'drop_item', + 'select_blueprint_entities', + 'select_area', + 'upgrade', + 'remove_train_station', + 'remove_cables', + 'start_walking', + 'quick_bar_set_selected_page', + 'change_active_character_tab', + 'paste_entity_settings', + 'begin_mining_terrain', + 'quick_bar_pick_slot', + 'stack_transfer', + 'lua_shortcut', + 'drop_blueprint_record', + 'open_trains_gui', + 'drag_train_schedule', + 'toggle_equipment_movement_bonus', + 'cycle_blueprint_book_forwards', + 'change_active_item_group_for_crafting', + 'build_terrain', + 'market_offer', + 'change_entity_label', + 'place_equipment', + 'write_to_console', + 'open_equipment', + 'delete_custom_tag', + 'clear_cursor', + 'switch_inserter_filter_mode_state', + 'open_character_gui', + 'delete_blueprint_library', + 'open_achievements_gui', + 'mod_settings_changed', + 'import_permissions_string', + 'toggle_personal_roboport', + 'import_blueprint', + 'gui_text_changed', + 'toggle_deconstruction_item_entity_filter_mode', + 'admin_action', + 'gui_checked_state_changed', + 'flush_opened_entity_specific_fluid', + 'change_train_wait_condition', + 'fast_entity_split', + 'destroy_item', + 'cancel_research', + 'edit_blueprint_tool_preview', + 'select_entity_slot', + 'open_train_gui', + 'open_train_station_gui', + 'change_train_stop_station', + 'change_programmable_speaker_parameters', + 'change_blueprint_record_label', + 'cycle_blueprint_backwards', + 'cycle_blueprint_forwards', + 'upgrade_open_blueprint' + } + }, + inventory = { + fields = { + 'car_ammo', + 'furnace_result', + 'furnace_source', + 'character_ammo', + 'spider_trunk', + 'fuel', + 'character_trash', + 'artillery_wagon_ammo', + 'robot_repair', + 'rocket_silo_rocket', + 'beacon_modules', + 'car_trunk', + 'spider_trash', + 'chest', + 'character_corpse', + 'mining_drill_modules', + 'rocket_silo_result', + 'turret_ammo', + 'editor_ammo', + 'character_armor', + 'assembling_machine_input', + 'assembling_machine_output', + 'lab_modules', + 'rocket', + 'robot_cargo', + 'burnt_result', + 'assembling_machine_modules', + 'roboport_robot', + 'artillery_turret_ammo', + 'roboport_material', + 'spider_ammo', + 'lab_input', + 'item_main', + 'god_main', + 'editor_guns', + 'furnace_modules', + 'editor_main', + 'character_main', + 'editor_armor', + 'character_vehicle', + 'character_guns', + 'cargo_wagon' + } + }, + lightcolor = {other_fields = true}, + logistic_member_index = { + fields = { + 'character_provider', + 'character_storage', + 'vehicle_storage', + 'generic_on_off_behavior', + 'logistic_container', + 'character_requester' + } + }, + logistic_mode = { + fields = {'passive_provider', 'active_provider', 'requester', 'storage', 'buffer', 'none'} + }, + mouse_button_type = {fields = {'left', 'middle', 'right', 'none'}}, + rail_connection_direction = {fields = {'left', 'straight', 'right', 'none'}}, + rail_direction = {fields = {'back', 'front'}}, + relative_gui_position = {fields = {'bottom', 'top', 'left', 'right'}}, + relative_gui_type = { + fields = { + 'blueprint_library_gui', + 'item_with_inventory_gui', + 'logistic_gui', + 'generic_on_off_entity_gui', + 'admin_gui', + 'spider_vehicle_gui', + 'bonus_gui', + 'programmable_speaker_gui', + 'upgrade_item_gui', + 'power_switch_gui', + 'assembling_machine_select_recipe_gui', + 'equipment_grid_gui', + 'blueprint_setup_gui', + 'constant_combinator_gui', + 'trains_gui', + 'controller_gui', + 'tile_variations_gui', + 'train_stop_gui', + 'wall_gui', + 'deconstruction_item_gui', + 'storage_tank_gui', + 'splitter_gui', + 'standalone_character_gui', + 'decider_combinator_gui', + 'mining_drill_gui', + 'additional_entity_info_gui', + 'server_config_gui', + 'rocket_silo_gui', + 'roboport_gui', + 'infinity_pipe_gui', + 'resource_entity_gui', + 'beacon_gui', + 'rename_stop_gui', + 'reactor_gui', + 'rail_signal_gui', + 'rail_chain_signal_gui', + 'inserter_gui', + 'arithmetic_combinator_gui', + 'assembling_machine_gui', + 'train_gui', + 'burner_equipment_gui', + 'production_gui', + 'pipe_gui', + 'permissions_gui', + 'loader_gui', + 'electric_energy_interface_gui', + 'transport_belt_gui', + 'furnace_gui', + 'other_player_gui', + 'lab_gui', + 'armor_gui', + 'heat_interface_gui', + 'achievement_gui', + 'linked_container_gui', + 'blueprint_book_gui', + 'lamp_gui', + 'electric_network_gui', + 'market_gui', + 'accumulator_gui', + 'entity_with_energy_source_gui', + 'container_gui', + 'car_gui', + 'entity_variations_gui' + } + }, + render_mode = {fields = {'chart_zoomed_in', 'game', 'chart'}}, + rich_text_setting = {fields = {'disabled', 'enabled', 'highlight'}}, + riding = { + fields = { + acceleration = {fields = {'reversing', 'accelerating', 'nothing', 'braking'}}, + direction = {fields = {'left', 'straight', 'right'}} + } + }, + shooting = {fields = {'shooting_selected', 'not_shooting', 'shooting_enemies'}}, + signal_state = {fields = {'reserved_by_circuit_network', 'reserved', 'closed', 'open'}}, + time = {fields = {'hour', 'week', 'year', 'month', 'minute', 'second', 'day'}}, + train_state = { + fields = { + 'no_path', + 'manual_control', + 'manual_control_stop', + 'on_the_path', + 'wait_station', + 'no_schedule', + 'wait_signal', + 'arrive_station', + 'arrive_signal', + 'path_lost' + } + }, + transport_line = { + fields = { + 'right_line', + 'left_split_line', + 'left_underground_line', + 'secondary_left_split_line', + 'secondary_right_split_line', + 'secondary_right_line', + 'secondary_left_line', + 'right_underground_line', + 'left_line', + 'right_split_line' + } + }, + wire_connection_id = {fields = {'power_switch_right', 'power_switch_left', 'electric_pole'}}, + wire_type = {fields = {'copper', 'green', 'red'}} } + } } -}--)) +} + --)) --[[ Options "ignore", "std", "globals", "unused_args", "self", "compat", "global", "unused", "redefined",