1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-03-17 20:58:13 +02:00

new module

This commit is contained in:
MewMew 2020-03-27 12:57:47 +01:00
parent 2e38c17471
commit 610875070f

View File

@ -0,0 +1,65 @@
-- landfill is sticky, making it difficult to isolate
local table_insert = table.insert
local vectors = {}
table_insert(vectors, {0, 0})
for r = 1, 64, 1 do
table_insert(vectors, {0, r})
table_insert(vectors, {0, r * -1})
table_insert(vectors, {r, 0})
table_insert(vectors, {r * -1, 0})
end
local vectors_2 = {{0, -1}, {0, 1}, {-1, 0}, {1, 0}}
local function is_position_sticky(surface, position)
local tile = surface.get_tile(position)
if not tile.collides_with("resource-layer") then return end
for _, v in pairs(vectors_2) do
tile = surface.get_tile({position.x + v[1], position.y + v[2]})
if not tile.collides_with("resource-layer") then
return true
end
end
end
local function move_tile(surface, tile_name, position)
for key, v in pairs(vectors) do
local p = {x = position.x + v[1], y = position.y + v[2]}
if is_position_sticky(surface, p) then
surface.set_tiles({{name = tile_name, position = p}}, true)
return
end
end
end
local function sticky(surface, tiles, tile_name)
local revert_tiles = {}
local i = 1
for _, placed_tile in pairs(tiles) do
revert_tiles[i] = {name = placed_tile.old_tile.name, position = placed_tile.position}
i = i + 1
end
surface.set_tiles(revert_tiles, true)
for _, placed_tile in pairs(tiles) do
move_tile(surface, tile_name, placed_tile.position)
end
end
local function on_player_built_tile(event)
if event.item.name ~= "landfill" then return end
sticky(game.surfaces[event.surface_index], event.tiles, event.tile.name)
end
local function on_robot_built_tile(event)
if event.item.name ~= "landfill" then return end
sticky(event.robot.surface, event.tiles, event.tile.name)
end
local Event = require 'utils.event'
Event.add(defines.events.on_robot_built_tile, on_robot_built_tile)
Event.add(defines.events.on_player_built_tile, on_player_built_tile)