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+1 unique map for labyrinth
This commit is contained in:
parent
9630aee65a
commit
6199711972
@ -146,7 +146,7 @@ local room_enemy_weights = {
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{"allied_entities", 4},
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{"allied_entities_mixed", 2}
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}
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local unique_room_raffle = {"forgotten_place_1", "flamethrower_cross", "railway_roundabout", "big_worm_crossing", "deadly_crossing"}
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local unique_room_raffle = {"forgotten_place", "flamethrower_cross", "railway_roundabout", "big_worm_crossing", "deadly_crossing", "mini_labyrinth"}
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for _, t in pairs (room_enemy_weights) do
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for x = 1, t[2], 1 do
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@ -230,7 +230,7 @@ local function grow_cell(chunk_position, surface)
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end
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--layout = nil
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--enemies = nil
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--unique_room = "deadly_crossing"
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--unique_room = "forgotten_place"
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if layout == "quad_rocks" then
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while not entities_to_place.rocks[1] do
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@ -1,6 +1,796 @@
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--unique room contributions from N355A and mewmew
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local unique_rooms = {
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mini_labyrinth = {
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entities = {
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{position = {x = 2.171875, y = 1.7890625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 1.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 1.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 2.62890625, y = 1.5625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 3.12109375, y = 1.5625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 3.65625, y = 1.5625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 4.11328125, y = 1.484375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 2.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 3.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5703125, y = 1.484375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 5.1796875, y = 1.4453125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 5.63671875, y = 1.41015625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 5.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 6.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 7.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 8.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 1.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 10.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 1.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 12.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 14.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 15.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 17.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 18.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 20.62109375, y = 1.75}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 20.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 21.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 1.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 22.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 26.05859375, y = 1.0234375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 24.47265625, y = 1.890625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 25.35546875, y = 1.671875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 24.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 25.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 26.95703125, y = 1.2109375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 27.61328125, y = 1.33203125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 28.12890625, y = 1.33203125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 26.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 27.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 28.53125, y = 1.33203125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 29.02734375, y = 1.37109375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 28.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 29.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 30.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 0.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 1.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 1.69140625, y = 2.9921875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 3.5625, y = 3.50390625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 3.26953125, y = 3.9609375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 2.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 3.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 5.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 6.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 7.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 8.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 9.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 10.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 12.72265625, y = 2.4765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.11328125, y = 3.42578125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 15.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.53125, y = 3.50390625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 17.02734375, y = 3.50390625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 17.5234375, y = 3.3125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 17.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 18.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 21.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 21.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 20.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 22.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 25.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 25.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 27.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 26.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 29.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 28.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 30.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 2.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 3.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 1.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 3.19921875, y = 4.37890625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 2.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 5.8203125, y = 5.9609375}, name = "dead-tree-desert", direction = 0, force = "neutral"},
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{position = {x = 5.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 7.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 7.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 6.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 9.86328125, y = 5.5234375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 9.40625, y = 5.5234375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 8.72265625, y = 5.71484375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 8.3046875, y = 6.09765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 9.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 8.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 12, y = 5.5625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 11.578125, y = 5.59765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 11.0859375, y = 5.8671875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 10.203125, y = 5.94140625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 10.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.67578125, y = 5.34765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 12.41796875, y = 5.9609375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 15, y = 6}, name = "small-worm-turret", direction = 0, force = "enemy"},
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{position = {x = 15.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 14.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.68359375, y = 6.1328125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 17.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 17.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 16.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.65234375, y = 4.84765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 18.22265625, y = 4.7421875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 19.0390625, y = 4.8125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 18.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 22.0859375, y = 5.03125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 20.58203125, y = 4.65234375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 21.05078125, y = 4.60546875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 21.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 20.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.99609375, y = 5.41015625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 22.8671875, y = 5.7890625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 24.4921875, y = 4.8359375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 25.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 25.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 28.40625, y = 5.609375}, name = "dead-tree-desert", direction = 0, force = "neutral"},
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{position = {x = 26.31640625, y = 4.68359375}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 27.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 29.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 29.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 28.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 30.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 4.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 31.5, y = 5.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 1.61328125, y = 7.16796875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 0.5, y = 6.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 2.5, y = 6.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 2.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 3.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 4.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 5.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 6.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 7.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 9.5, y = 6.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 8.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 9.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 6.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 10.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 6.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 12.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 7.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
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{position = {x = 26.96875, y = 13.33203125}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 26.96875, y = 12.796875}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 26.55859375, y = 12.4140625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 5.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 6.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 8.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 11.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 13.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 15.2421875, y = 14.98828125}, name = "rock-big", direction = 0, force = "neutral"},
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{position = {x = 17.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 17.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 19.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 20.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 21.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 22.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 15.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 23.5, y = 14.5}, name = "stone-wall", direction = 0, force = "enemy"},
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{position = {x = 24.68359375, y = 15.84765625}, name = "small-biter", direction = 0, force = "enemy"},
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{position = {x = 24.453125, y = 15.19921875}, name = "small-biter", direction = 0, force = "enemy"},
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|
||||
{position = {x = 7.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 6.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 8.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 9.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 8.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 10.9921875, y = 30.2890625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 10.9921875, y = 30.79296875}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 10.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 11.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 10.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 13.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 12.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 15.91796875, y = 30.609375}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 14.83984375, y = 31.0078125}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 14.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 17.95703125, y = 30.78515625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 16.9140625, y = 31.00390625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 17.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 16.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 20.0078125, y = 30.44921875}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 18.91796875, y = 30.69140625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 19.40234375, y = 30.703125}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 19.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 18.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 21.3359375, y = 30.5859375}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 20.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 21.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 20.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 22.46875, y = 30.88671875}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 23.33984375, y = 30.94140625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 23.74609375, y = 30.89453125}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 24.1875, y = 30.81640625}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 24.1875, y = 30.359375}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 23.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 22.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 24.6953125, y = 30.21484375}, name = "small-biter", direction = 0, force = "enemy"},
|
||||
{position = {x = 25.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 24.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 27.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 27.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 26.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 29.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 29.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 28.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 31.5, y = 30.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 31.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"},
|
||||
{position = {x = 30.5, y = 31.5}, name = "stone-wall", direction = 0, force = "enemy"}
|
||||
},
|
||||
tiles = {
|
||||
}
|
||||
},
|
||||
|
||||
deadly_crossing = {
|
||||
entities = {
|
||||
{position = {x = 17.2734375, y = 2.0703125}, name = "dry-hairy-tree", direction = 0, force = "neutral"},
|
||||
@ -2256,7 +3046,7 @@ local unique_rooms = {
|
||||
},
|
||||
|
||||
|
||||
forgotten_place_1 = {
|
||||
forgotten_place = {
|
||||
entities = {
|
||||
{position = {x = 4.5, y = 1.5}, name = "wall-remnants", direction = 0, force = "neutral"},
|
||||
{position = {x = 5.5, y = 1.5}, name = "wall-remnants", direction = 0, force = "neutral"},
|
||||
|
Loading…
Reference in New Issue
Block a user