From e553658e0961ce9d5e8103b826d07a9ee3b62a58 Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Mon, 9 May 2022 00:36:48 +0100 Subject: [PATCH 1/9] adjustments --- control.lua | 2 +- maps/pirates/balance.lua | 4 +++- maps/pirates/common.lua | 3 +++ maps/pirates/coredata.lua | 4 ++-- maps/pirates/crew.lua | 2 +- maps/pirates/gui/gui.lua | 16 ++++++++-------- maps/pirates/highscore.lua | 3 +++ maps/pirates/loot.lua | 4 ++-- maps/pirates/memory.lua | 2 +- maps/pirates/surfaces/cabin.lua | 2 +- 10 files changed, 25 insertions(+), 17 deletions(-) diff --git a/control.lua b/control.lua index db3cb2c0..18b312d8 100644 --- a/control.lua +++ b/control.lua @@ -111,7 +111,7 @@ require 'utils.freeplay' --require 'maps.chronosphere.main' --![[Adventure as a crew of pirates]]-- ---require 'maps.pirates.main' +require 'maps.pirates.main' --![[Launch rockets in increasingly harder getting worlds.]]-- --require 'maps.journey.main' diff --git a/maps/pirates/balance.lua b/maps/pirates/balance.lua index 58556b8a..de9b273c 100644 --- a/maps/pirates/balance.lua +++ b/maps/pirates/balance.lua @@ -45,7 +45,9 @@ Public.rocket_launch_coin_reward = 6000 function Public.crew_scale() local ret = Common.activecrewcount()/10 if ret == 0 then ret = 1/10 end --if all players are afk - if ret > 2.4 then ret = 2.4 end --we have to cap this because you need time to mine the ore... and big crews are a mess anyway. currently this value matches the 24 player capacity setting + if ret > 2.1 then ret = 2.1 end --An upper cap on this is important, for two reasons: + -- large crews become disorganised + -- Higher values of this scale lower the amount of time you get on each island. But the amount of time certain island tasks take is fixed; e.g. the amount of ore is mostly invariant, and you need time to mine it. return ret end diff --git a/maps/pirates/common.lua b/maps/pirates/common.lua index e65ad571..945dc897 100644 --- a/maps/pirates/common.lua +++ b/maps/pirates/common.lua @@ -9,6 +9,9 @@ local _inspect = require 'utils.inspect'.inspect -- local perlin_noise = require 'utils.perlin_noise' -- local Force_health_booster = require 'modules.force_health_booster' +-- == Common variables and functions used throughout pirate ship files + + local Public = {} -- Public.active_crews_cap = 1 diff --git a/maps/pirates/coredata.lua b/maps/pirates/coredata.lua index 6283324a..c6ae6170 100644 --- a/maps/pirates/coredata.lua +++ b/maps/pirates/coredata.lua @@ -5,8 +5,8 @@ local _inspect = require 'utils.inspect'.inspect local Public = {} Public.scenario_id_name = 'pirates' -Public.version_string = '1.1.2.2.2' -Public.version_float = 1.1222 +Public.version_string = '1.2.1' --will now try to stick to major.minor.patch versioning, to match factorio mod portal +Public.version_float = 1.21 Public.blueprint_library_allowed = true Public.blueprint_importing_allowed = true diff --git a/maps/pirates/crew.lua b/maps/pirates/crew.lua index 519382cb..7a7bcb2a 100644 --- a/maps/pirates/crew.lua +++ b/maps/pirates/crew.lua @@ -664,7 +664,7 @@ function Public.initialise_crew(accepted_proposal) global_memory.crew_active_ids[#global_memory.crew_active_ids + 1] = new_id - Memory.reset_crew_memory(new_id) + Memory.initialise_crew_memory(new_id) Memory.set_working_id(new_id) game.reset_time_played() -- affects the multiplayer lobby view diff --git a/maps/pirates/gui/gui.lua b/maps/pirates/gui/gui.lua index adccbf9d..4c5b27fa 100644 --- a/maps/pirates/gui/gui.lua +++ b/maps/pirates/gui/gui.lua @@ -779,7 +779,7 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo if quest_complete and quest_reward then tooltip = 'This island\'s quest is complete, and this is the reward.' - flow1.quest_label_1.caption = 'Quest:' + flow1.quest_label_1.caption = 'Island Quest:' flow1.quest_label_1.style.font_color = GuiCommon.achieved_font_color flow1.quest_label_2.visible = true flow1.quest_label_3.visible = false @@ -787,7 +787,7 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo flow1.quest_label_2.caption = quest_reward.display_amount .. ' ' .. quest_reward.display_sprite elseif quest_reward then if quest_progress < quest_progressneeded then - flow1.quest_label_1.caption = 'Quest:' + flow1.quest_label_1.caption = 'Island Quest:' flow1.quest_label_1.style.font_color = GuiCommon.bold_font_color flow1.quest_label_2.visible = true flow1.quest_label_3.visible = true @@ -801,7 +801,7 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo end if quest_type == Quest.enum.TIME then - if tooltip == '' then tooltip = 'Quest: Time\n\nLaunch a rocket before the countdown completes for a bonus.' end + if tooltip == '' then tooltip = 'Island Quest: Time\n\nLaunch a rocket before the countdown completes for a bonus.' end if quest_progress >= 0 then flow1.quest_label_3.caption = string.format('%.0fm%.0fs', Math.floor(quest_progress / 60), quest_progress % 60) @@ -824,13 +824,13 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo end elseif quest_type == Quest.enum.WORMS then - if tooltip == '' then tooltip = 'Quest: Worms\n\nKill enough worms for a bonus.' end + if tooltip == '' then tooltip = 'Island Quest: Worms\n\nKill enough worms for a bonus.' end elseif quest_type == Quest.enum.FIND then - if tooltip == '' then tooltip = 'Quest: Ghosts\n\nFind the ghosts for a bonus.' end + if tooltip == '' then tooltip = 'Island Quest: Ghosts\n\nFind the ghosts for a bonus.' end elseif quest_type == Quest.enum.RESOURCEFLOW then - if tooltip == '' then tooltip = 'Quest: Resource Flow\n\nAchieve a production rate of a particular item for a bonus.' end + if tooltip == '' then tooltip = 'Island Quest: Resource Flow\n\nAchieve a production rate of a particular item for a bonus.' end -- out of date: if quest_progressneeded/60 % 1 == 0 then @@ -842,12 +842,12 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo end elseif quest_type == Quest.enum.RESOURCECOUNT then - if tooltip == '' then tooltip = 'Quest: Item Production\n\nSimply produce a particular number of items for a bonus, anywhere on the map.' end + if tooltip == '' then tooltip = 'Island Quest: Item Production\n\nSimply complete production of these items for a bonus, anywhere on the map.' end flow1.quest_label_2.caption = string.format('%s ', '[item=' .. quest_params.item .. ']') elseif quest_type == Quest.enum.NODAMAGE then - if tooltip == '' then tooltip = 'Quest: No Damage\n\nLaunch a rocket without the silo taking damage.' end + if tooltip == '' then tooltip = 'Island Quest: No Damage\n\nLaunch a rocket without the silo taking damage.' end if bools.approaching_bool or (dynamic_data.rocketsilos and dynamic_data.rocketsilos[1] and dynamic_data.rocketsilos[1].valid and dynamic_data.rocketsilohp == dynamic_data.rocketsilomaxhp) then flow1.quest_label_3.caption = string.format('OK') diff --git a/maps/pirates/highscore.lua b/maps/pirates/highscore.lua index 46921996..1b427074 100644 --- a/maps/pirates/highscore.lua +++ b/maps/pirates/highscore.lua @@ -21,6 +21,9 @@ local score_key_debug = 'pirate_ship_scores_debug' local score_key_modded = 'pirate_ship_scores_modded' +-- == This code is mostly a fork of the file from Mountain Fortress + + local Public = {} local insert = table.insert local this = { diff --git a/maps/pirates/loot.lua b/maps/pirates/loot.lua index 7a163ae9..ea5e1d57 100644 --- a/maps/pirates/loot.lua +++ b/maps/pirates/loot.lua @@ -42,7 +42,7 @@ Public.buried_treasure_loot_data_raw = { Public.chest_loot_data_raw = { {80, 0, 1, false, 'coin', 400, 700}, - {30, 0, 1, false, 'rail-signal', 25, 110}, + {30, 0, 1, false, 'rail-signal', 50, 50}, {1, 0.2, 1, false, 'electric-engine-unit', 1, 2}, {3, 0, 1, false, 'small-lamp', 4, 16}, {10, 0, 1, false, 'coal', 60, 100}, @@ -336,7 +336,7 @@ Public.maze_treasure_data_raw = { {2, 0, 1, false, 'uranium-rounds-magazine', 15, 25}, {2, 0, 1, false, 'artillery-shell', 5, 7}, - {2, 0, 1, false, 'rail-signal', 400, 500}, + {2, 0, 1, false, 'rail-signal', 400, 400}, {2, 0, 1, false, 'electric-engine-unit', 3, 4}, {2, 0, 1, false, 'cluster-grenade', 8, 12}, diff --git a/maps/pirates/memory.lua b/maps/pirates/memory.lua index 4ab423aa..83f77d03 100644 --- a/maps/pirates/memory.lua +++ b/maps/pirates/memory.lua @@ -40,7 +40,7 @@ end -function Public.reset_crew_memory(id) --mostly serves as a dev reference of memory entries +function Public.initialise_crew_memory(id) --mostly serves as a dev reference of memory entries -- but not _everything_ is stored here, it's just a guide to the most important things pirates_global_memory.crew_memories[id] = {} diff --git a/maps/pirates/surfaces/cabin.lua b/maps/pirates/surfaces/cabin.lua index 51f416fc..77d968e2 100644 --- a/maps/pirates/surfaces/cabin.lua +++ b/maps/pirates/surfaces/cabin.lua @@ -101,7 +101,7 @@ Public.cabin_shop_data = { offer = {type='give-item', item = 'artillery-shell', count = 5}, }, { - price = {{'coin', 1000}, {'electronic-circuit', 30}}, + price = {{'coin', 1000}, {'electronic-circuit', 25}}, offer = {type='give-item', item = 'rail-signal', count = 100}, }, { From 24c98c2b870094e53825ca654ceb3ff5ad0ece1c Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:11:52 +0100 Subject: [PATCH 2/9] v1.2.1 --- control.lua | 2 +- maps/pirates/common.lua | 1 + maps/pirates/overworld.lua | 2 +- maps/pirates/shop/shop.lua | 20 ++++++++++---------- 4 files changed, 13 insertions(+), 12 deletions(-) diff --git a/control.lua b/control.lua index 18b312d8..82cb1f92 100644 --- a/control.lua +++ b/control.lua @@ -1,6 +1,6 @@ require 'utils.data_stages' _LIFECYCLE = _STAGE.control -- Control stage -_DEBUG = false +_DEBUG = true _DUMP_ENV = false require 'utils.server' diff --git a/maps/pirates/common.lua b/maps/pirates/common.lua index 945dc897..5423bedf 100644 --- a/maps/pirates/common.lua +++ b/maps/pirates/common.lua @@ -738,6 +738,7 @@ end function Public.entity_damage_healthbar(entity, damage, location_override) location_override = location_override or Memory.get_crew_memory() local unit_number = entity.unit_number + if not (location_override.healthbars) then return end local healthbar = location_override.healthbars[unit_number] if not healthbar then return 0 end diff --git a/maps/pirates/overworld.lua b/maps/pirates/overworld.lua index 3ab1c50a..86a38312 100644 --- a/maps/pirates/overworld.lua +++ b/maps/pirates/overworld.lua @@ -246,7 +246,7 @@ function Public.generate_overworld_destination(p) local base_cost_4 = { ['electronic-circuit'] = Math.ceil(((macro_p.x-2)^(2/3))*100), ['advanced-circuit'] = Math.ceil(((macro_p.x-14)^(2/3))*18), - ['flying-robot-frame'] = Math.ceil(((macro_p.x-18)^(2/3))*10), + ['flying-robot-frame'] = Math.ceil(((macro_p.x-18)^(2/3))*15), ['launch_rocket'] = true, } local base_cost_5 = { diff --git a/maps/pirates/shop/shop.lua b/maps/pirates/shop/shop.lua index c94f978c..ff4c87b5 100644 --- a/maps/pirates/shop/shop.lua +++ b/maps/pirates/shop/shop.lua @@ -23,11 +23,11 @@ Public.Minimarket = require 'maps.pirates.shop.dock' -function Public.print_transaction(player, offer, price) +function Public.print_transaction(player, offer_itename, offer_itemcount, price) local s1 = ' traded away ' local s2 = '' - local s3 = offer.count .. ' ' .. offer.item - if offer.item == 'coin' then s1 = ' sold ' end + local s3 = offer_itemcount .. ' ' .. offer_itename + if offer_itename == 'coin' then s1 = ' sold ' end for i, p in pairs(price) do local p2 = {name = p.name, amount = p.amount} if p2.name == 'raw-fish' then p2.name = 'fish' end @@ -253,7 +253,7 @@ function Public.event_on_market_item_purchased(event) refunds = refunds + 1 end else - Common.notify_force_light(player.force, player.name .. ' bought ' .. thisPurchaseData.this_offer.offer.count .. ' ' .. thisPurchaseData.this_offer.offer.item .. ' for ' .. thisPurchaseData.price[1].amount .. ' ' .. thisPurchaseData.price[1].name .. '.') + Common.notify_force_light(player.force, player.name .. ' bought ' .. thisPurchaseData.offer_giveitem_count .. ' ' .. thisPurchaseData.offer_giveitem_name .. ' for ' .. thisPurchaseData.price[1].amount .. ' ' .. thisPurchaseData.price[1].name .. '.') market.remove_market_item(offer_index) end @@ -280,7 +280,7 @@ function Public.event_on_market_item_purchased(event) local price_name = thisPurchaseData.price[1].name Common.notify_force_light(player.force, player.name .. ' bought extra time at sea for ' .. thisPurchaseData.price[1].amount .. ' ' .. price_name .. '.') else - Public.print_transaction(player, thisPurchaseData.this_offer.offer, thisPurchaseData.price) + Public.print_transaction(player, thisPurchaseData.offer_giveitem_name, thisPurchaseData.offer_giveitem_count, thisPurchaseData.price) end end end @@ -302,7 +302,7 @@ function Public.event_on_market_item_purchased(event) if thisPurchaseData.decay_type == 'static' then if not inv then return end local flying_text_color = {r = 255, g = 255, b = 255} - local text1 = '[color=1,1,1]+' .. thisPurchaseData.this_offer.offer.count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' + local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.alloffers[offer_index].offer.item) .. ')[/color]' Common.flying_text(player.surface, player.position, text1 .. ' [font=count-font]' .. text2 .. '[/font]') @@ -312,8 +312,8 @@ function Public.event_on_market_item_purchased(event) if not inv then return end local flying_text_color = {r = 255, g = 255, b = 255} - local text1 = '[color=1,1,1]+' .. thisPurchaseData.this_offer.offer.count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' - local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.this_offer.offer.item) .. ')[/color]' + local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' + local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.offer_giveitem_name) .. ')[/color]' Common.flying_text(player.surface, player.position, text1 .. ' [font=count-font]' .. text2 .. '[/font]') @@ -329,8 +329,8 @@ function Public.event_on_market_item_purchased(event) end end - if thisPurchaseData.this_offer.offer.item == 'coin' and refunds < trade_count then - memory.playtesting_stats.coins_gained_by_markets = memory.playtesting_stats.coins_gained_by_markets + thisPurchaseData.this_offer.offer.count + if thisPurchaseData.offer_giveitem_name and thisPurchaseData.offer_giveitem_name == 'coin' and refunds < trade_count then + memory.playtesting_stats.coins_gained_by_markets = memory.playtesting_stats.coins_gained_by_markets + thisPurchaseData.offer_giveitem_count end end From 37dd892da2a339b8d09f489a5f83f326623fc87d Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:20:30 +0100 Subject: [PATCH 3/9] patch --- maps/pirates/shop/shop.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/maps/pirates/shop/shop.lua b/maps/pirates/shop/shop.lua index ff4c87b5..e5c4aca6 100644 --- a/maps/pirates/shop/shop.lua +++ b/maps/pirates/shop/shop.lua @@ -104,6 +104,7 @@ local function purchaseData(market, player, offer_index) end return { + alloffers = alloffers, decay_type = decay_type, price = price, offer_type = offer_type, @@ -302,8 +303,8 @@ function Public.event_on_market_item_purchased(event) if thisPurchaseData.decay_type == 'static' then if not inv then return end local flying_text_color = {r = 255, g = 255, b = 255} - local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' - local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.alloffers[offer_index].offer.item) .. ')[/color]' + local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.offer_giveitem_name .. ']' + local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.offer_giveitem_name) .. ')[/color]' Common.flying_text(player.surface, player.position, text1 .. ' [font=count-font]' .. text2 .. '[/font]') else @@ -312,7 +313,7 @@ function Public.event_on_market_item_purchased(event) if not inv then return end local flying_text_color = {r = 255, g = 255, b = 255} - local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.alloffers[offer_index].offer.item .. ']' + local text1 = '[color=1,1,1]+' .. thisPurchaseData.offer_giveitem_count .. '[/color] [item=' .. thisPurchaseData.offer_giveitem_name .. ']' local text2 = '[color=' .. flying_text_color.r .. ',' .. flying_text_color.g .. ',' .. flying_text_color.b .. '](' .. inv.get_item_count(thisPurchaseData.offer_giveitem_name) .. ')[/color]' Common.flying_text(player.surface, player.position, text1 .. ' [font=count-font]' .. text2 .. '[/font]') From 526d25d9a183f54151df26d505044bd535bc9b3a Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:26:50 +0100 Subject: [PATCH 4/9] patch and balance --- control.lua | 2 +- maps/pirates/balance.lua | 2 +- maps/pirates/progression.lua | 2 +- maps/pirates/shop/merchants.lua | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/control.lua b/control.lua index 82cb1f92..18b312d8 100644 --- a/control.lua +++ b/control.lua @@ -1,6 +1,6 @@ require 'utils.data_stages' _LIFECYCLE = _STAGE.control -- Control stage -_DEBUG = true +_DEBUG = false _DUMP_ENV = false require 'utils.server' diff --git a/maps/pirates/balance.lua b/maps/pirates/balance.lua index de9b273c..e7c0bc17 100644 --- a/maps/pirates/balance.lua +++ b/maps/pirates/balance.lua @@ -370,7 +370,7 @@ function Public.kraken_kill_reward_items() return {{name = 'sulfuric-acid-barrel', count = 5}, {name = 'coin', count = 1000}} end function Public.kraken_kill_reward_fuel() - return 150 + return 200 end function Public.kraken_health() diff --git a/maps/pirates/progression.lua b/maps/pirates/progression.lua index e2ce00f3..21d81df1 100644 --- a/maps/pirates/progression.lua +++ b/maps/pirates/progression.lua @@ -41,7 +41,7 @@ function Public.fuel_depletion_rate() if state == Boats.enum_state.ATSEA_SAILING or state == Boats.enum_state.APPROACHING then return Balance.fuel_depletion_rate_sailing() elseif state == Boats.enum_state.LEAVING_DOCK then - return Balance.fuel_depletion_rate_sailing() * 2 + return Balance.fuel_depletion_rate_sailing() * 1 elseif state == Boats.enum_state.RETREATING then return Balance.fuel_depletion_rate_sailing() / 4 elseif state == Boats.enum_state.LANDED then diff --git a/maps/pirates/shop/merchants.lua b/maps/pirates/shop/merchants.lua index 3905c306..cd31a3f3 100644 --- a/maps/pirates/shop/merchants.lua +++ b/maps/pirates/shop/merchants.lua @@ -39,7 +39,7 @@ function Public.generate_merchant_trades(market) market.add_market_item{price = {{'coin', 5000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'energy-shield-mk2-equipment', count = 1}} market.add_market_item{price = {{'coin', 4000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-roboport-mk2-equipment', count = 1}} market.add_market_item{price = {{'coin', 8000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'exoskeleton-equipment', count = 1}} - market.add_market_item{price = {{'coin', 10000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-laser-defense', count = 1}} + market.add_market_item{price = {{'coin', 10000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-laser-defense-equipment', count = 1}} -- else -- market.add_market_item{price = {{'coin', 18000}, {'raw-fish', 100}}, offer = {type = 'give-item', item = 'power-armor', count = 1}} -- market.add_market_item{price = {{'coin', 24000}, {'raw-fish', 100}}, offer = {type = 'give-item', item = 'power-armor-mk2', count = 1}} @@ -50,7 +50,7 @@ function Public.generate_merchant_trades(market) -- market.add_market_item{price = {{'coin', 5000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'energy-shield-mk2-equipment', count = 1}} -- market.add_market_item{price = {{'coin', 4000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-roboport-mk2-equipment', count = 1}} -- market.add_market_item{price = {{'coin', 8000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'exoskeleton-equipment', count = 1}} - -- market.add_market_item{price = {{'coin', 10000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-laser-defense', count = 1}} + -- market.add_market_item{price = {{'coin', 10000}, {'raw-fish', 10}}, offer = {type = 'give-item', item = 'personal-laser-defense-equipment', count = 1}} end end From 590cc7c17fddd5764d692f2f2f6ac1149cf02e6a Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:37:47 +0100 Subject: [PATCH 5/9] prepare for comfy merge --- control.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/control.lua b/control.lua index 18b312d8..0717f6fc 100644 --- a/control.lua +++ b/control.lua @@ -111,7 +111,7 @@ require 'utils.freeplay' --require 'maps.chronosphere.main' --![[Adventure as a crew of pirates]]-- -require 'maps.pirates.main' +-- require 'maps.pirates.main' --![[Launch rockets in increasingly harder getting worlds.]]-- --require 'maps.journey.main' From 389d2f2c5620e76372e24cdc05fb51a8d347d829 Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:39:25 +0100 Subject: [PATCH 6/9] nonfunctional change --- maps/pirates/shop/shop.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/maps/pirates/shop/shop.lua b/maps/pirates/shop/shop.lua index e5c4aca6..1ca09fe2 100644 --- a/maps/pirates/shop/shop.lua +++ b/maps/pirates/shop/shop.lua @@ -23,11 +23,11 @@ Public.Minimarket = require 'maps.pirates.shop.dock' -function Public.print_transaction(player, offer_itename, offer_itemcount, price) +function Public.print_transaction(player, offer_itemname, offer_itemcount, price) local s1 = ' traded away ' local s2 = '' - local s3 = offer_itemcount .. ' ' .. offer_itename - if offer_itename == 'coin' then s1 = ' sold ' end + local s3 = offer_itemcount .. ' ' .. offer_itemname + if offer_itemname == 'coin' then s1 = ' sold ' end for i, p in pairs(price) do local p2 = {name = p.name, amount = p.amount} if p2.name == 'raw-fish' then p2.name = 'fish' end From a74aee906f2f9ff6164a9b6c7ed0eb295274c4f5 Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Sun, 22 May 2022 23:39:46 +0100 Subject: [PATCH 7/9] nonfunctional change --- control.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/control.lua b/control.lua index 0717f6fc..db3cb2c0 100644 --- a/control.lua +++ b/control.lua @@ -111,7 +111,7 @@ require 'utils.freeplay' --require 'maps.chronosphere.main' --![[Adventure as a crew of pirates]]-- --- require 'maps.pirates.main' +--require 'maps.pirates.main' --![[Launch rockets in increasingly harder getting worlds.]]-- --require 'maps.journey.main' From e268c885d40d0a340a3d9e331d9c628171fa516e Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Mon, 23 May 2022 01:51:18 +0100 Subject: [PATCH 8/9] v1.2.2 small balance patch --- maps/pirates/coredata.lua | 4 ++-- maps/pirates/progression.lua | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/maps/pirates/coredata.lua b/maps/pirates/coredata.lua index c6ae6170..3bef46a9 100644 --- a/maps/pirates/coredata.lua +++ b/maps/pirates/coredata.lua @@ -5,8 +5,8 @@ local _inspect = require 'utils.inspect'.inspect local Public = {} Public.scenario_id_name = 'pirates' -Public.version_string = '1.2.1' --will now try to stick to major.minor.patch versioning, to match factorio mod portal -Public.version_float = 1.21 +Public.version_string = '1.2.2' --will now try to stick to major.minor.patch versioning, to match factorio mod portal +Public.version_float = 1.22 Public.blueprint_library_allowed = true Public.blueprint_importing_allowed = true diff --git a/maps/pirates/progression.lua b/maps/pirates/progression.lua index 21d81df1..cee44fa3 100644 --- a/maps/pirates/progression.lua +++ b/maps/pirates/progression.lua @@ -41,7 +41,7 @@ function Public.fuel_depletion_rate() if state == Boats.enum_state.ATSEA_SAILING or state == Boats.enum_state.APPROACHING then return Balance.fuel_depletion_rate_sailing() elseif state == Boats.enum_state.LEAVING_DOCK then - return Balance.fuel_depletion_rate_sailing() * 1 + return Balance.fuel_depletion_rate_sailing() * 1.25 elseif state == Boats.enum_state.RETREATING then return Balance.fuel_depletion_rate_sailing() / 4 elseif state == Boats.enum_state.LANDED then From 35ed73bf5485c0ed14dc8113c17ec12c12134ee1 Mon Sep 17 00:00:00 2001 From: danielmartin0 <danielmartin111@gmail.com> Date: Mon, 23 May 2022 02:01:01 +0100 Subject: [PATCH 9/9] improve comments --- maps/pirates/balance.lua | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/maps/pirates/balance.lua b/maps/pirates/balance.lua index e7c0bc17..821f3bc8 100644 --- a/maps/pirates/balance.lua +++ b/maps/pirates/balance.lua @@ -107,7 +107,7 @@ function Public.max_time_on_island() return -1 else if x == 40 then - return 1.1 * Math.ceil(Public.max_time_on_island_formula()) --it's important for this island to be chill, so that it's not such a shock to go here from the first chill island + return 1.1 * Math.ceil(Public.max_time_on_island_formula()) --it's important for this island to be somewhat chill, so that it's not such a shock to go here from the first lobby chill island else return Math.ceil(Public.max_time_on_island_formula()) end @@ -193,7 +193,7 @@ function Public.base_evolution_leagues(leagues) if overworldx > 600 and overworldx < 1000 then evo = evo + (0.0025 * (overworldx - 600)/40) - elseif overworldx > 1000 then + elseif overworldx >= 1000 then evo = evo + 0.0025 * 10 end --extra slope from 600 to 1000 adds 2.5% evo end @@ -270,7 +270,7 @@ end -- end -function Public.biter_timeofday_bonus_damage(darkness) -- a surface having min_brightness of 0.2 will cap this at 0.8 +function Public.biter_timeofday_bonus_damage(darkness) -- a surface having min_brightness of 0.2 will cap darkness at 0.8 return 0.1 * darkness end @@ -526,13 +526,12 @@ end function Public.covered_entry_price_scale() - return 0.85 * (1 + 0.033 * (Common.overworldx()/40 - 1)) * ((1 + Public.crew_scale())^(1/3)) * Math.sloped(Common.difficulty_scale(), 1/2) --whilst resource scales tend to be held fixed with crew size, we account slightly for the fact that more players tend to handcraft more + return 0.85 * (1 + 0.033 * (Common.overworldx()/40 - 1)) * ((1 + Public.crew_scale())^(1/3)) * Math.sloped(Common.difficulty_scale(), 1/2) --whilst the scenario philosophy says that resource scales tend to be independent of crew size, we account slightly for the fact that more players tend to handcraft more end --- if the prices are too high, players will accidentally throw too much in when they can't do it - Public.covered1_entry_price_data_raw = { --watch out that the raw_materials chest can only hold e.g. 4.8 iron-plates -- choose things that are easy to make at outposts + -- if the prices are too high, players will accidentally throw too much in when they can't do it {1, 0, 1, false, { price = {name = 'iron-stick', count = 1500}, raw_materials = {{name = 'iron-plate', count = 750}}}, {}},