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Fix luacheck
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@ -759,7 +759,6 @@ local function on_player_joined_game(event)
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if not rpg_t then
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Public.rpg_reset_player(player)
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rpg_t = Public.get_value_from_player(player.index)
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if rpg_extra.reward_new_players > 10 then
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Public.gain_xp(player, rpg_extra.reward_new_players)
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end
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