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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-16 02:47:48 +02:00

fixed weird stutter on join....

This commit is contained in:
Gerkiz 2020-07-08 00:08:19 +02:00
parent 6335126c6c
commit 6f368def27
2 changed files with 2 additions and 15 deletions

View File

@ -274,8 +274,8 @@ function Public.reset_map()
game.forces.player.set_spawn_position({-27, 25}, surface)
-- Task.start_queue()
-- Task.set_queue_speed(32)
Task.start_queue()
Task.set_queue_speed(32)
this.chunk_load_tick = game.tick + 1200

View File

@ -1,6 +1,5 @@
require 'util'
local Global = require 'utils.global'
local Event = require 'utils.event'
local surface_name = 'mountain_fortress_v3'
local level_width = require 'maps.mountain_fortress_v3.terrain'.level_width
local Reset = require 'maps.mountain_fortress_v3.soft_reset'
@ -21,16 +20,6 @@ Global.register(
local starting_items = {['pistol'] = 1, ['firearm-magazine'] = 16, ['rail'] = 16, ['wood'] = 16, ['explosives'] = 32}
local function on_init()
local mgs = game.surfaces['nauvis'].map_gen_settings
mgs.width = 16
mgs.height = 16
game.surfaces['nauvis'].map_gen_settings = mgs
game.surfaces['nauvis'].clear()
Public.create_surface()
end
function Public.create_surface()
local map_gen_settings = {
['seed'] = math.random(10000, 99999),
@ -92,6 +81,4 @@ function Public.get(key)
end
end
Event.on_init(on_init)
return Public