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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-03-25 21:29:06 +02:00

unused function

This commit is contained in:
MewMew 2019-10-15 04:35:30 +02:00
parent 4915bde6ff
commit 70738f31c0

View File

@ -94,23 +94,6 @@ local function acid_nova(entity)
return true
end
local function create_particles(entity)
local particle = "stone-particle"
if entity.type == "tree" then particle = "branch-particle" end
local m = math_random(16, 24)
local m2 = m * 0.005
for i = 1, 64, 1 do
entity.surface.create_entity({
name = particle,
position = entity.position,
frame_speed = 0.1,
vertical_speed = 0.1,
height = 0.1,
movement = {m2 - (math_random(0, m) * 0.01), m2 - (math_random(0, m) * 0.01)}
})
end
end
local function shred_simple_entities(entity)
if global.wave_defense.threat < 5000 then return end
local simple_entities = entity.surface.find_entities_filtered({type = "simple-entity", area = {{entity.position.x - 2, entity.position.y - 2},{entity.position.x + 2, entity.position.y + 2}}})
@ -124,7 +107,6 @@ local function shred_simple_entities(entity)
if not simple_entities[i] then break end
if simple_entities[i].valid then
if simple_entities[i].health then
--create_particles(entity)
damage_dealt = damage_dealt + simple_entities[i].health
simple_entities[i].die("neutral", simple_entities[i])
end