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can only overwrite existing passwords
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@ -550,6 +550,7 @@ cmd_notify_set_private_run_password=The password for __1__ has been set to __2__
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gui_runs_launch=Launch crew
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gui_runs_launch_error_2=The number of concurrent crews on the server has reached the cap set by the admins.
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gui_runs_launch_error_4=No sloops available. Join an existing crew instead.
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@ -615,6 +616,7 @@ cmd_error_invalid_player_name=[ERROR] Player __1__ not found.
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cmd_error_invalid_class_name=[ERROR] Class __1__ not found.
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cmd_error_color_not_found=[ERROR] Color __1__ not found.
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cmd_error_not_creator_of_crew=[ERROR] Only the original creator of the crew can run this command.
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cmd_error_no_existing_password=There is no existing password to overwrite for this crew.
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cmd_explain_set_max_crews=is an admin command to set the maximum number of concurrent crews allowed on the server.
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cmd_explain_sail=is an admin command to set the ship sailing after an island, in case there's a problem with the captain doing so.
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@ -374,6 +374,11 @@ commands.add_command(
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if check_creator_of_crew(cmd) then
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local player = game.players[cmd.player_index]
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if not memory.private_run_password then
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Common.notify_player_error(player, { 'pirates.cmd_error_no_existing_password' })
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return false
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end
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memory.private_run_password = param
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Common.notify_player_expected(player, { 'pirates.cmd_notify_set_private_run_password', memory.name, param })
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end
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